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The remaining extern declarations are required to declare global / directly accessed variables.
141 lines
3.2 KiB
C++
141 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_PLATFORM_EVENTS_H
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#define M4_PLATFORM_EVENTS_H
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#include "common/queue.h"
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#include "common/events.h"
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#include "m4/m4_types.h"
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namespace M4 {
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enum MouseEvent {
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_ME_no_event, // 0
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_ME_move, // 1
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_ME_L_click, // 2
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_ME_L_hold, // 3
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_ME_L_drag, // 4
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_ME_L_release, // 5
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_ME_R_click, // 6
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_ME_R_hold, // 7
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_ME_R_drag, // 8
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_ME_R_release, // 9
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_ME_both_click, // 10
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_ME_both_hold, // 11
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_ME_both_drag, // 12
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_ME_both_release, // 13
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_ME_doubleclick, // 14
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_ME_doubleclick_hold, // 15
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_ME_doubleclick_drag, // 16
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_ME_doubleclick_release
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};
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enum mausState {
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_MS_no_event, // 0
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_MS_L_clickDown, // 1
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_MS_R_clickDown, // 2
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_MS_both_clickDown, // 3
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_MS_doubleclick_Down // 4
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};
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struct MouseInfo {
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uint16 Event = 0;
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uint16 ButtonState = 0;
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uint16 CursorColumn = 0; // x
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uint16 CursorRow = 0; // y
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uint16 HorizontalMickeyCount = 0;
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uint16 VerticalMickeyCount = 0;
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};
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struct Events : public MouseInfo {
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private:
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Common::Queue<Common::KeyState> _pendingKeys;
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uint16 &_mouseX = CursorColumn;
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uint16 &_mouseY = CursorRow;
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uint16 _oldX = 0xffff;
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uint16 _oldY = 0xffff;
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mausState _mouse_state = _MS_no_event;
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uint32 _mouseStateEvent = 0;
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uint32 _dclickTime = 0;
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/**
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* Handles reading in pending events from the ScummVM event queue
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*/
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void pollEvents();
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/**
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* Handles mouse events
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*/
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void handleMouseEvent(const Common::Event &ev);
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/**
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* Handles keyboard events
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*/
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void handleKeyboardEvent(const Common::Event &ev);
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/**
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* Tells if key event refers to one of the mod-keys
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*/
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inline bool is_mod_key(const Common::KeyState &ks) {
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return ks.keycode == Common::KEYCODE_LCTRL || ks.keycode == Common::KEYCODE_RCTRL ||
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ks.keycode == Common::KEYCODE_LALT || ks.keycode == Common::KEYCODE_RALT ||
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ks.keycode == Common::KEYCODE_LSHIFT || ks.keycode == Common::KEYCODE_RSHIFT ||
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ks.keycode == Common::KEYCODE_MODE;
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}
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public:
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Events();
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~Events();
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/**
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* Updates pending events and timers
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*/
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void process();
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/**
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* Get the next pending mouse event
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*/
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MouseEvent mouse_get_event();
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/**
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* Get the next pending keyboard event
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*/
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bool util_kbd_check(int32 *parm1);
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void clearMouseStateEvent() {
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_mouseStateEvent = 0;
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}
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/**
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* Delays by a given number of milliseconds
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*/
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void delay(uint amount);
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};
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extern Events *g_events;
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MouseEvent mouse_get_event();
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bool util_kbd_check(int32 *parm1);
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} // namespace M4
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#endif
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