scummvm/engines/m4/platform/events.h
D G Turner d994fd8bd2 M4: Remove Remaining Extraneous Extern Declarations in Headers
The remaining extern declarations are required to declare global / directly
accessed variables.
2023-12-26 02:59:51 +00:00

141 lines
3.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_PLATFORM_EVENTS_H
#define M4_PLATFORM_EVENTS_H
#include "common/queue.h"
#include "common/events.h"
#include "m4/m4_types.h"
namespace M4 {
enum MouseEvent {
_ME_no_event, // 0
_ME_move, // 1
_ME_L_click, // 2
_ME_L_hold, // 3
_ME_L_drag, // 4
_ME_L_release, // 5
_ME_R_click, // 6
_ME_R_hold, // 7
_ME_R_drag, // 8
_ME_R_release, // 9
_ME_both_click, // 10
_ME_both_hold, // 11
_ME_both_drag, // 12
_ME_both_release, // 13
_ME_doubleclick, // 14
_ME_doubleclick_hold, // 15
_ME_doubleclick_drag, // 16
_ME_doubleclick_release
};
enum mausState {
_MS_no_event, // 0
_MS_L_clickDown, // 1
_MS_R_clickDown, // 2
_MS_both_clickDown, // 3
_MS_doubleclick_Down // 4
};
struct MouseInfo {
uint16 Event = 0;
uint16 ButtonState = 0;
uint16 CursorColumn = 0; // x
uint16 CursorRow = 0; // y
uint16 HorizontalMickeyCount = 0;
uint16 VerticalMickeyCount = 0;
};
struct Events : public MouseInfo {
private:
Common::Queue<Common::KeyState> _pendingKeys;
uint16 &_mouseX = CursorColumn;
uint16 &_mouseY = CursorRow;
uint16 _oldX = 0xffff;
uint16 _oldY = 0xffff;
mausState _mouse_state = _MS_no_event;
uint32 _mouseStateEvent = 0;
uint32 _dclickTime = 0;
/**
* Handles reading in pending events from the ScummVM event queue
*/
void pollEvents();
/**
* Handles mouse events
*/
void handleMouseEvent(const Common::Event &ev);
/**
* Handles keyboard events
*/
void handleKeyboardEvent(const Common::Event &ev);
/**
* Tells if key event refers to one of the mod-keys
*/
inline bool is_mod_key(const Common::KeyState &ks) {
return ks.keycode == Common::KEYCODE_LCTRL || ks.keycode == Common::KEYCODE_RCTRL ||
ks.keycode == Common::KEYCODE_LALT || ks.keycode == Common::KEYCODE_RALT ||
ks.keycode == Common::KEYCODE_LSHIFT || ks.keycode == Common::KEYCODE_RSHIFT ||
ks.keycode == Common::KEYCODE_MODE;
}
public:
Events();
~Events();
/**
* Updates pending events and timers
*/
void process();
/**
* Get the next pending mouse event
*/
MouseEvent mouse_get_event();
/**
* Get the next pending keyboard event
*/
bool util_kbd_check(int32 *parm1);
void clearMouseStateEvent() {
_mouseStateEvent = 0;
}
/**
* Delays by a given number of milliseconds
*/
void delay(uint amount);
};
extern Events *g_events;
MouseEvent mouse_get_event();
bool util_kbd_check(int32 *parm1);
} // namespace M4
#endif