scummvm/engines/lastexpress/game/beetle.h
2021-12-26 18:48:43 +01:00

118 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef LASTEXPRESS_BEETLE_H
#define LASTEXPRESS_BEETLE_H
#include "lastexpress/data/sequence.h"
#include "lastexpress/helpers.h"
#include "common/array.h"
#include "common/system.h"
namespace LastExpress {
class LastExpressEngine;
class Beetle {
public:
Beetle(LastExpressEngine *engine);
~Beetle();
void update();
void load();
void unload();
bool isLoaded() const;
bool catchBeetle();
bool isCatchable() const;
private:
struct BeetleData {
Common::Array<Sequence *> sequences;
uint32 field_74;
Sequence *currentSequence;
uint32 currentFrame;
uint32 index;
int16 coordOffset;
int16 field_86;
int16 coordX;
int16 coordY;
uint32 indexes[16];
uint32 offset;
SequenceFrame *frame;
bool isLoaded;
uint32 field_D5;
uint32 field_D9;
uint32 field_DD;
BeetleData() {
field_74 = 0;
currentSequence = NULL;
currentFrame = 0;
index = 0;
coordOffset = 0;
field_86 = 0;
coordX = 0;
coordY = 0;
memset(indexes, 0, sizeof(indexes));
offset = 0;
frame = NULL;
isLoaded = false;
field_D5 = 0;
field_D9 = 0;
field_DD = 0;
}
~BeetleData() {
for (int i = 0; i < (int)sequences.size(); i++)
SAFE_DELETE(sequences[i]);
sequences.clear();
}
};
LastExpressEngine *_engine;
BeetleData *_data;
void move();
void updateFrame(SequenceFrame *frame) const;
void updateData(uint32 index);
void drawUpdate();
void invertDirection();
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_BEETLE_H