scummvm/engines/kyra/sequence/sequences_darkmoon.cpp
athrxx 5109cd081f KYRA: minor cleanup
(add/rename some constants, whitespace)
2024-11-24 17:06:32 +01:00

2019 lines
55 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifdef ENABLE_EOB
#include "kyra/engine/darkmoon.h"
#include "kyra/graphics/screen_eob.h"
#include "kyra/resource/resource.h"
#include "kyra/sound/sound.h"
#include "common/system.h"
namespace Kyra {
class DarkmoonSequenceHelper {
friend class DarkMoonEngine;
public:
enum Mode {
kIntro,
kFinale
};
DarkmoonSequenceHelper(OSystem *system, DarkMoonEngine *vm, Screen_EoB *screen, Mode mode);
~DarkmoonSequenceHelper();
void loadScene(int index, int pageNum, bool ignorePalette = false);
void animCommand(int index, int del = -1);
void setPlatformAnimIndexOffset(int offset);
void printText(int index, int color);
void fadeText();
void update(int srcPage);
void setPalette(int index);
void fadePalette(int index, int del);
void copyPalette(int srcIndex, int destIndex);
int hScroll(bool restart = false);
void initDelayedPaletteFade(int palIndex, int rate);
bool processDelayedPaletteFade();
void delay(uint32 ticks);
void waitForSongNotifier(int index, bool introUpdateAnim = false);
void updateAmigaSound();
private:
void init(Mode mode);
void setPaletteWithoutTextColor(int index);
void printStringIntern(const char *str, int x, int y, int col);
OSystem *_system;
DarkMoonEngine *_vm;
Screen_EoB *_screen;
struct Config {
Config(const char *const *str, const char *const *cpsfiles, const char *vocPat, const uint8 **cpsdata, const char *const *pal, const DarkMoonShapeDef **shp, const DarkMoonAnimCommand **anim, bool loadScenePalette, bool paletteFading, bool animCmdRestorePalette, bool shapeBackgroundFading, int animPalOffset, int animType1ShapeDim, bool animCmd5SetPalette, int animCmd5ExtraPage) : strings(str), voicePattern(vocPat), cpsFiles(cpsfiles), cpsData(cpsdata), palFiles(pal), shapeDefs(shp), animData(anim), loadScenePal(loadScenePalette), palFading(paletteFading), animCmdRestorePal(animCmdRestorePalette), shpBackgroundFading(shapeBackgroundFading), animPalOffs(animPalOffset), animCmd1ShapeFrame(animType1ShapeDim), animCmd5SetPal(animCmd5SetPalette), animCmd5AltPage(animCmd5ExtraPage) {}
const char *const *strings;
const char *voicePattern;
const char *const *cpsFiles;
const uint8 **cpsData;
const char *const *palFiles;
const DarkMoonShapeDef **shapeDefs;
const DarkMoonAnimCommand **animData;
bool loadScenePal;
bool palFading;
bool animCmdRestorePal;
bool shpBackgroundFading;
int animPalOffs;
int animCmd1ShapeFrame;
bool animCmd5SetPal;
int animCmd5AltPage;
};
const Config *_config;
Palette *_palettes[13];
uint8 *_fadingTables[7];
byte *_t1cps;
const uint8 **_shapes;
uint32 _fadePalTimer;
int _fadePalRate;
int _fadePalIndex;
uint8 _sndNextTrack;
uint16 _sndNextTrackMarker;
const uint16 *_sndMarkersFMTowns;
uint32 _hScrollStartTimeStamp;
uint32 _hScrollResumeTimeStamp;
int _hScrollState;
uint8 _textColor[3];
int16 _shadowColor;
int _platformAnimOffset;
Screen::FontId _prevFont;
static const char *const _palFilesIntroVGA[];
static const char *const _palFilesIntroEGA[];
static const char *const _palFilesFinaleVGA[];
static const char *const _palFilesFinaleEGA[];
static const char *const _palFilesFinaleAmiga[];
};
int DarkMoonEngine::mainMenu() {
int menuChoice = _menuChoiceInit;
_menuChoiceInit = 0;
_sound->selectAudioResourceSet(kMusicIntro);
_sound->loadSoundFile(0);
Screen::FontId of = _screen->_currentFont;
int op = 0;
Common::SeekableReadStream *s = 0;
while (menuChoice >= 0 && !shouldQuit()) {
switch (menuChoice) {
case 0: {
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformAmiga) {
_screen->loadPalette("MENU.PAL", _screen->getPalette(0));
_screen->setScreenPalette(_screen->getPalette(0));
_screen->loadEoBBitmap("MENU", 0, 3, 3, 2);
} else {
s = _res->createReadStream("XENU.CPS");
if (s) {
s->read(_screen->getPalette(0).getData(), 768);
_screen->loadFileDataToPage(s, 3, 64000);
delete s;
} else {
_screen->loadBitmap("MENU.CPS", 3, 3, &_screen->getPalette(0));
}
if (_configRenderMode == Common::kRenderEGA)
_screen->loadPalette("MENU.EGA", _screen->getPalette(0));
}
_screen->setScreenPalette(_screen->getPalette(0));
_screen->convertPage(3, 2, 0);
of = _screen->setFont(Screen::FID_6_FNT);
op = _screen->setCurPage(2);
Common::String versionString = "ScummVM " + _versionString;
_screen->printText(versionString.c_str(), (_flags.lang == Common::ZH_TWN ? 306 : 267) - versionString.size() * 6, _flags.platform == Common::kPlatformFMTowns ? 152 : 160, _flags.platform == Common::kPlatformAmiga ? 18 : 13, _flags.lang == Common::ZH_TWN ? 231 : 0);
_screen->setFont(of);
_screen->_curPage = op;
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
_screen->shadeRect(78, 99, 249, 141, 4);
_screen->showMouse();
_screen->updateScreen();
_allowImport = true;
menuChoice = mainMenuLoop();
_allowImport = false;
} break;
case 1:
// load game in progress
menuChoice = -1;
break;
case 2:
// create new party
menuChoice = -2;
break;
case 3:
// transfer party
menuChoice = -3;
break;
case 4:
// play intro
seq_playIntro();
menuChoice = 0;
break;
case 5:
// quit
menuChoice = -5;
break;
default:
break;
}
}
return shouldQuit() ? -5 : menuChoice;
}
int DarkMoonEngine::mainMenuLoop() {
int sel = -1;
do {
_screen->setScreenDim(6);
_gui->simpleMenu_setup(6, 0, _mainMenuStrings, -1, 0, 0, _configRenderMode == Common::kRenderCGA ? 1 : guiSettings()->colors.guiColorWhite, guiSettings()->colors.guiColorLightRed, guiSettings()->colors.guiColorBlack);
_screen->updateScreen();
while (sel == -1 && !shouldQuit())
sel = _gui->simpleMenu_process(6, _mainMenuStrings, 0, -1, 0);
} while ((sel < 0 || sel > 5) && !shouldQuit());
if (_flags.platform == Common::kPlatformFMTowns && sel == 2) {
townsUtilitiesMenu();
sel = -1;
}
return sel + 1;
}
void DarkMoonEngine::townsUtilitiesMenu() {
_screen->copyRegion(78, 99, 78, 99, 172, 43, 2, 0, Screen::CR_NO_P_CHECK);
int sel = -1;
do {
_gui->simpleMenu_setup(8, 0, _utilMenuStrings, -1, 0, 0, _configRenderMode == Common::kRenderCGA ? 1 : guiSettings()->colors.guiColorWhite, guiSettings()->colors.guiColorLightRed, guiSettings()->colors.guiColorBlack);
_screen->updateScreen();
while (sel == -1 && !shouldQuit())
sel = _gui->simpleMenu_process(8, _utilMenuStrings, 0, -1, 0);
if (sel == 0) {
_config2431 ^= true;
sel = -1;
}
} while ((sel < 0 || sel > 1) && !shouldQuit());
}
void DarkMoonEngine::seq_playIntro() {
DarkmoonSequenceHelper sq(_system, this, _screen, DarkmoonSequenceHelper::kIntro);
_screen->setCurPage(0);
_screen->clearCurPage();
snd_stopSound();
sq.loadScene(4, 2);
uint8 textColor1 = 16;
uint8 textColor2 = 15;
int songCurPos = 0;
if (_flags.platform == Common::kPlatformPC98)
sq.loadScene(13, 2);
if (_flags.platform == Common::kPlatformAmiga) {
textColor1 = textColor2 = 31;
sq.loadScene(13, 2);
sq.loadScene(14, 2);
sq.loadScene(15, 2);
} else if (_configRenderMode == Common::kRenderEGA) {
textColor1 = 15;
}
sq.loadScene(0, 2);
sq.delay(1);
// PC-98 --- SFX 0
if (!skipFlag() && !shouldQuit())
snd_playSong(_flags.platform == Common::kPlatformPC98 ? 54 : 12);
_screen->copyRegion(0, 0, 8, 8, 304, 128, 2, 0, Screen::CR_NO_P_CHECK);
sq.setPalette(9);
sq.fadePalette(0, 3);
_screen->setCurPage(2);
_screen->setClearScreenDim(17);
_screen->setCurPage(0);
removeInputTop();
sq.delay(18);
sq.animCommand(3);
if (_flags.lang == Common::ZH_TWN)
sq.printText(20, guiSettings()->colors.guiColorYellow);
sq.delay(18);
sq.animCommand(6, 18);
sq.animCommand(0);
sq.waitForSongNotifier(++songCurPos);
sq.animCommand(_flags.platform == Common::kPlatformPC98 ? (_configRenderMode == Common::kRenderEGA ? 43 : 42) : (_configRenderMode == Common::kRenderEGA ? 12 : 11));
sq.animCommand(7, 6);
sq.animCommand(2, 6);
if (_flags.lang == Common::ZH_TWN)
sq.fadeText();
sq.waitForSongNotifier(++songCurPos);
if (_flags.platform == Common::kPlatformPC98) {
sq.animCommand(_configRenderMode == Common::kRenderEGA ? 37 : 36);
sq.animCommand(7, 6);
sq.animCommand(2, 6);
sq.waitForSongNotifier(++songCurPos);
sq.animCommand(_configRenderMode == Common::kRenderEGA ? 45 : 44);
sq.animCommand(7, 6);
sq.animCommand(2, 6);
sq.waitForSongNotifier(++songCurPos);
}
sq.animCommand(_flags.platform == Common::kPlatformAmiga ? 37 : (_flags.platform == Common::kPlatformPC98 ? (_configRenderMode == Common::kRenderEGA ? 47 : 46) : (_configRenderMode == Common::kRenderEGA ? 39 : 38)));
sq.animCommand(3);
sq.animCommand(8);
sq.animCommand(1, 10);
sq.animCommand(0, 6);
sq.animCommand(2);
sq.waitForSongNotifier(++songCurPos);
_screen->setClearScreenDim(17);
_screen->setCurPage(2);
_screen->setClearScreenDim(17);
_screen->setCurPage(0);
sq.animCommand(_flags.platform == Common::kPlatformAmiga ? 38 : (_flags.platform == Common::kPlatformPC98 ? (_configRenderMode == Common::kRenderEGA ? 39 : 38) : (_configRenderMode == Common::kRenderEGA ? 41 : 40)));
sq.animCommand(7, 18);
if (_flags.platform == Common::kPlatformAmiga)
sq.fadeText();
sq.printText(0, textColor1); // You were settling...
sq.animCommand(7, 90);
sq.fadeText();
sq.printText(1, textColor1); // Then a note was slipped to you
sq.animCommand(8);
sq.animCommand(2, 72);
sq.fadeText();
sq.printText(2, textColor1); // It was from your friend Khelben Blackstaff...
sq.animCommand(2);
sq.animCommand(6, 36);
sq.animCommand(3);
sq.fadeText();
sq.printText(3, textColor1); // The message was urgent.
if (!skipFlag() && !shouldQuit() && _flags.platform == Common::kPlatformPC98)
snd_playSong(55);
sq.loadScene(1, 2);
sq.waitForSongNotifier(++songCurPos);
uint32 endtime = _system->getMillis();
// intro horizontal scroll
if (!skipFlag() && !shouldQuit()) {
for (int i = sq.hScroll(true); i != 279; i = sq.hScroll()) {
endtime += 18;
if (_flags.platform == Common::kPlatformAmiga) {
if (i == 4 || i == 24 || i == 36)
sq.animCommand(39);
} else if (i == 96) {
sq.animCommand(_flags.platform == Common::kPlatformPC98 ? 40 : 42);
} else if (i == 200) {
snd_playSoundEffect(11);
}
delayUntil(endtime);
}
}
_screen->copyRegion(8, 8, 0, 0, 304, 128, 0, 2, Screen::CR_NO_P_CHECK);
sq.animCommand(4);
sq.fadeText();
sq.delay(10);
sq.loadScene(2, 2);
sq.update(2);
sq.delay(10);
sq.printText(4, textColor1); // What could Khelben want?
sq.delay(25);
sq.loadScene(3, 2);
sq.delay(54);
sq.animCommand(_flags.platform == Common::kPlatformAmiga ? 12 : (_flags.platform == Common::kPlatformPC98 ? 11 : 13));
_screen->copyRegion(104, 16, 96, 8, 120, 100, 0, 2, Screen::CR_NO_P_CHECK);
sq.fadeText();
if (_flags.platform == Common::kPlatformAmiga)
sq.animCommand(9);
sq.printText(5, textColor2); // Welcome, please come in
sq.animCommand(10);
sq.animCommand(10);
sq.animCommand(9);
sq.animCommand(9);
sq.fadeText();
sq.printText(6, textColor2); // Khelben awaits you in his study
for (int i = 0; i < 3; i++)
sq.animCommand(10);
sq.animCommand(9);
if (_flags.platform == Common::kPlatformAmiga)
sq.setPlatformAnimIndexOffset(-1);
else if (_flags.platform == Common::kPlatformPC98)
sq.setPlatformAnimIndexOffset(-2);
sq.animCommand(14);
if (_flags.platform == Common::kPlatformAmiga)
_sound->beginFadeOut();
sq.loadScene(5, 2);
if (!skipFlag() && !shouldQuit()) {
if (_flags.platform == Common::kPlatformAmiga) {
_screen->fadeToBlack(5);
_screen->clearCurPage();
_screen->fadeFromBlack(1);
sq.fadeText();
snd_playSong(14);
} else {
sq.waitForSongNotifier(++songCurPos);
sq.fadeText();
_screen->clearCurPage();
_screen->updateScreen();
}
}
for (int i = 0; i < 6; i++)
sq.animCommand(15);
if (_configRenderMode == Common::kRenderEGA && !skipFlag() && !shouldQuit()) {
_screen->loadPalette("INTRO.EGA", _screen->getPalette(0));
_screen->setScreenPalette(_screen->getPalette(0));
}
sq.loadScene(6, 2);
sq.loadScene(7, 2);
_screen->clearCurPage();
sq.update(2);
if (_flags.platform == Common::kPlatformAmiga && !skipFlag() && !shouldQuit())
snd_playSong(15);
sq.animCommand(16);
if (!skipFlag() && !shouldQuit() && _flags.platform == Common::kPlatformPC98)
snd_playSong(56);
sq.printText(7, textColor2); // Thank you for coming so quickly
sq.animCommand(16);
sq.animCommand(17);
for (int i = 0; i < 3; i++)
sq.animCommand(16);
sq.fadeText();
sq.animCommand(16);
sq.loadScene(8, 2, true);
sq.update(2);
sq.animCommand(32);
sq.printText(8, textColor2); // I am troubled my friend
sq.animCommand(33);
sq.animCommand(33);
for (int i = 0; i < 4; i++)
sq.animCommand(32);
sq.fadeText();
sq.printText(9, textColor2); // Ancient evil stirs in the Temple Darkmoon
sq.animCommand(33);
sq.animCommand(_flags.platform == Common::kPlatformAmiga ? 41 : 43);
sq.animCommand(33);
for (int i = 0; i < 3; i++)
sq.animCommand(32);
sq.fadeText();
sq.printText(10, textColor2); // I fear for the safety of our city
for (int i = 0; i < 4; i++)
sq.animCommand(33);
sq.animCommand(32);
sq.animCommand(32);
sq.fadeText();
sq.loadScene(9, 2);
sq.waitForSongNotifier(++songCurPos);
sq.update(2);
sq.animCommand(34);
sq.printText(11, textColor2); // I need your help
for (int i = 0; i < 3; i++)
sq.animCommand(34);
sq.animCommand(35);
for (int i = 0; i < 4; i++)
sq.animCommand(34);
sq.fadeText();
sq.loadScene(12, 2);
sq.update(2);
sq.loadScene(6, 2, true);
sq.animCommand(18);
sq.printText(12, textColor2); // Three nights ago I sent forth a scout
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(22);
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(18);
sq.fadeText();
sq.printText(13, textColor2); // She has not yet returned
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(23);
sq.animCommand(24);
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(17);
sq.animCommand(18);
sq.fadeText();
sq.printText(14, textColor2); // I fear for her safety
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(20);
sq.animCommand(18);
sq.animCommand(25);
sq.animCommand(18);
sq.animCommand(18);
sq.fadeText();
sq.animCommand(18);
sq.animCommand(18);
sq.printText(15, textColor2); // Take this coin
sq.animCommand(28);
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(18);
sq.animCommand(18);
sq.fadeText();
sq.loadScene(10, 2);
if (_flags.platform == Common::kPlatformAmiga)
_screen->fadeToBlack(10);
_screen->clearCurPage();
if (_flags.platform == Common::kPlatformAmiga)
sq.setPalette(0);
_screen->updateScreen();
sq.animCommand(37, 18);
sq.animCommand(36, 36);
sq.loadScene(12, 2);
_screen->clearCurPage();
sq.update(2);
sq.loadScene(11, 2, true);
sq.printText(16, textColor2); // I will use it to contact you
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(20);
sq.animCommand(18);
sq.animCommand(18);
sq.fadeText();
sq.printText(17, textColor2); // You must act quickly
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(18);
sq.animCommand(18);
sq.fadeText();
sq.animCommand(18);
sq.printText(18, textColor2); // I will teleport you near Darkmoon
sq.animCommand(20);
sq.animCommand(27);
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(18);
sq.animCommand(18);
sq.fadeText();
sq.animCommand(18);
sq.printText(19, textColor2); // May luck be with you my friend
sq.animCommand(19);
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(18);
if (!skipFlag() && !shouldQuit() && _flags.platform == Common::kPlatformPC98)
snd_playSong(57);
sq.fadeText();
sq.animCommand(29);
sq.waitForSongNotifier(++songCurPos);
sq.animCommand(30);
sq.animCommand(31);
sq.waitForSongNotifier(++songCurPos, true);
if (_flags.platform == Common::kPlatformAmiga && !skipFlag() && !shouldQuit()) {
static const uint8 magicHandsCol[] = { 0x15, 0x1D, 0x3A, 0x32, 0x32, 0x3F };
snd_fadeOut();
_screen->getPalette(0).copy(magicHandsCol, 0, 1, 31);
_screen->fadePalette(_screen->getPalette(0), 32);
_screen->getPalette(0).copy(magicHandsCol, 1, 1, 31);
_screen->fadePalette(_screen->getPalette(0), 32);
}
if (skipFlag() || shouldQuit())
snd_fadeOut();
else {
_screen->setScreenDim(17);
_screen->clearCurDim();
snd_playSoundEffect(_flags.platform == Common::kPlatformPC98 ? 12 : 14);
if (_configRenderMode != Common::kRenderEGA)
sq.fadePalette(10, 1);
_screen->setClearScreenDim(18);
sq.delay(6);
if (_configRenderMode != Common::kRenderEGA)
sq.fadePalette(9, 1);
_screen->clearCurPage();
}
sq.fadePalette(9, 10);
}
void DarkMoonEngine::seq_playFinale() {
_screen->fadeToBlack();
_screen->clearCurPage();
_screen->clearPage(2);
DarkmoonSequenceHelper sq(_system, this, _screen, DarkmoonSequenceHelper::kFinale);
_screen->setCurPage(0);
_sound->loadSoundFile(0);
snd_stopSound();
sq.delay(3);
_screen->updateScreen();
uint8 textColor1 = 10;
uint8 textColor2 = 15;
if (_flags.platform == Common::kPlatformAmiga) {
textColor1 = 29;
textColor2 = 31;
} else if (_configRenderMode == Common::kRenderEGA) {
textColor1 = 15;
}
sq.loadScene(0, 2);
sq.delay(18);
if (!skipFlag() && !shouldQuit() && _flags.platform != Common::kPlatformAmiga)
snd_playSong(_flags.platform == Common::kPlatformPC98 ? 52 : 1);
sq.update(2);
sq.loadScene(1, 2);
sq.animCommand(0);
sq.animCommand(0);
for (int i = 0; i < 3; i++)
sq.animCommand(2);
sq.animCommand(1);
sq.animCommand(2);
sq.animCommand(2);
sq.printText(0, textColor1); // Finally, Dran has been defeated
for (int i = 0; i < 7; i++)
sq.animCommand(2);
sq.fadeText();
sq.animCommand(2);
sq.waitForSongNotifier(1);
sq.printText(1, textColor1); // Suddenly, your friend Khelben appears
sq.animCommand(4);
for (int i = 0; i < 3; i++)
sq.animCommand(2);
sq.fadeText();
sq.printText(2, textColor2); // Greetings, my victorious friends
for (int i = 0; i < 4; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.animCommand(6);
sq.printText(3, textColor2); // You have defeated Dran
for (int i = 0; i < 5; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.printText(4, textColor2); // I did not know Dran was a dragon
for (int i = 0; i < 4; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.printText(5, textColor2); // He must have been over 300 years old
for (int i = 0; i < 4; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.printText(6, textColor2); // His power is gone
for (int i = 0; i < 3; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.printText(7, textColor2); // But Darkmoon is still a source of great evil
for (int i = 0; i < 4; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.printText(8, textColor2); // And many of his minions remain
for (int i = 0; i < 4; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.loadScene(2, 2);
sq.update(2);
sq.loadScene(3, 2);
_screen->copyRegion(8, 8, 0, 0, 304, 128, 0, 2, Screen::CR_NO_P_CHECK);
sq.printText(9, textColor2); // Now we must leave this place
sq.animCommand(7);
sq.animCommand(8);
sq.animCommand(7);
sq.animCommand(7, 36);
sq.fadeText();
sq.printText(10, textColor2); // So my forces can destroy it..
for (int i = 0; i < 3; i++)
sq.animCommand(7);
sq.animCommand(8);
sq.animCommand(7);
sq.animCommand(7, 36);
sq.animCommand(8, 18);
sq.fadeText();
sq.printText(11, textColor2); // Follow me
sq.animCommand(7, 18);
sq.animCommand(9, 18);
sq.animCommand(8, 18);
sq.fadeText();
sq.loadScene(7, 2);
sq.copyPalette(3, 0);
sq.loadScene(4, 2);
sq.waitForSongNotifier(2);
_screen->clearCurPage();
sq.update(2);
sq.loadScene(8, 2);
sq.loadScene(6, 6);
sq.delay(10);
sq.printText(12, textColor1); // Powerful mages stand ready for the final assault...
sq.delay(90);
sq.fadeText();
sq.waitForSongNotifier(3);
int sfxOffset = (_flags.platform == Common::kPlatformPC98) ? -1 : 0;
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(7 + sfxOffset);
sq.delay(8);
sq.animCommand(10);
sq.animCommand(13);
if (_flags.platform != Common::kPlatformAmiga)
sq.initDelayedPaletteFade(4, 1);
sq.animCommand(14);
sq.animCommand(13);
sq.animCommand(14);
sq.animCommand(14);
sq.animCommand(13);
if (_flags.platform != Common::kPlatformAmiga)
sq.initDelayedPaletteFade(2, 1);
sq.animCommand(15);
sq.animCommand(14);
sq.animCommand(13);
sq.animCommand(15);
sq.animCommand(15);
sq.animCommand(11);
sq.printText(13, textColor1); // The temple's evil is very strong
sq.delay(72);
sq.fadeText();
sq.printText(14, textColor1); // It must not be allowed...
sq.delay(72);
sq.fadeText();
sq.waitForSongNotifier(4);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(7 + sfxOffset);
sq.delay(8);
sq.animCommand(10);
if (_flags.platform != Common::kPlatformAmiga)
sq.initDelayedPaletteFade(5, 1);
sq.animCommand(13);
sq.animCommand(14);
sq.animCommand(13);
sq.animCommand(14);
sq.animCommand(13);
sq.animCommand(13);
sq.animCommand(14);
sq.animCommand(14);
sq.animCommand(13);
sq.animCommand(12);
if (_flags.platform == Common::kPlatformAmiga)
sq.fadePalette(2, 3);
for (int i = 0; i < 4; i++)
sq.animCommand(16);
if (_flags.platform == Common::kPlatformAmiga)
sq.fadePalette(4, 3);
sq.animCommand(17);
sq.animCommand(18);
sq.printText(15, textColor1); // The temple ceases to exist
if (_flags.platform != Common::kPlatformAmiga) {
sq.initDelayedPaletteFade(6, 1);
} else if (skipFlag()) {
_screen->fadeToBlack();
} else {
_screen->fadePalette(_screen->getPalette(5), 127);
sq.copyPalette(5, 0);
}
sq.delay(36);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11 + sfxOffset);
sq.delay(54);
sq.fadeText();
sq.loadScene(12, 2);
sq.waitForSongNotifier(5);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(6 + sfxOffset);
if (_flags.platform == Common::kPlatformAmiga)
sq.copyPalette(6, 0);
if (!skipFlag() && !shouldQuit()) {
if (_configRenderMode != Common::kRenderEGA)
sq.setPaletteWithoutTextColor(0);
_screen->crossFadeRegion(0, 0, 8, 8, 304, 128, 2, 0);
}
sq.delay(18);
sq.printText(16, textColor2); // My friends, our work is done
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(19, 36);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(12 + sfxOffset);
sq.fadeText();
sq.printText(17, textColor2); // Thank you
sq.animCommand(19);
sq.animCommand(20, 36);
sq.fadeText();
sq.printText(18, textColor2); // You have earned my deepest respect
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11 + sfxOffset);
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(19);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11 + sfxOffset);
sq.delay(36);
sq.fadeText();
sq.printText(19, textColor2); // We will remember you always
sq.animCommand(19);
sq.animCommand(19, 18);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11 + sfxOffset);
sq.animCommand(20, 18);
sq.fadeText();
sq.delay(28);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(12 + sfxOffset);
sq.delay(3);
sq.loadScene(5, 2);
if (skipFlag() || shouldQuit()) {
_screen->copyRegion(0, 0, 8, 8, 304, 128, 2, 0, Screen::CR_NO_P_CHECK);
} else {
sq.updateAmigaSound();
snd_playSoundEffect(6 + sfxOffset);
if (_configRenderMode != Common::kRenderEGA)
sq.setPaletteWithoutTextColor(0);
_screen->crossFadeRegion(0, 0, 8, 8, 304, 128, 2, 0);
}
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(12 + sfxOffset);
sq.delay(5);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11 + sfxOffset);
sq.delay(11);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(12 + sfxOffset);
sq.delay(7);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11 + sfxOffset);
sq.delay(12);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(12 + sfxOffset);
sq.updateAmigaSound();
removeInputTop();
resetSkipFlag(true);
// The Chinese version has neither the credits player nor the data files for it.
if (_flags.lang != Common::ZH_TWN) {
sq.loadScene(10, 2);
sq.loadScene(9, 2);
}
if (_flags.platform == Common::kPlatformAmiga) {
sq.setPalette(7);
sq.delay(3);
} else {
snd_stopSound();
sq.delay(3);
_sound->loadSoundFile(1);
}
sq.delay(18);
if (!skipFlag() && !shouldQuit() && _flags.platform != Common::kPlatformAmiga)
snd_playSong(_flags.platform == Common::kPlatformFMTowns ? 16 : (_flags.platform == Common::kPlatformPC98 ? 52 : 1));
if (_flags.lang != Common::ZH_TWN) {
int temp = 0;
static const char *const tryFiles[2] = {
"CREDITS.TXT",
"CREDITS4.CPS"
};
const uint8 *creditsFileData = 0;
for (int i = 0; i < ARRAYSIZE(tryFiles) && !creditsFileData; ++i)
creditsFileData = _res->fileData(tryFiles[i], 0);
const uint8 *creditsData = creditsFileData ? creditsFileData : _staticres->loadRawData(kEoB2CreditsData, temp);
seq_playCredits(&sq, creditsData, 18, 2, 6, 2);
delete[] creditsFileData;
}
sq.delay(90);
removeInputTop();
resetSkipFlag(true);
if (_configRenderMode != Common::kRenderEGA) {
if (_flags.platform != Common::kPlatformAmiga)
sq.setPalette(11);
sq.fadePalette(9, 10);
}
_screen->clearCurPage();
sq.loadScene(11, 2);
static const uint8 finPortraitPos[] = { 0x50, 0x50, 0xD0, 0x50, 0x50, 0x90, 0xD0, 0x90, 0x90, 0x50, 0x90, 0x90 };
for (int i = 0; i < 6; i++) {
if (!testCharacter(i, 1))
continue;
if (i > 3)
_screen->drawShape(2, sq._shapes[6 + i], finPortraitPos[i << 1] - 16, finPortraitPos[(i << 1) + 1] - 16, 0);
_screen->drawShape(2, _characters[i].faceShape, finPortraitPos[i << 1], finPortraitPos[(i << 1) + 1], 0);
}
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
if (_flags.platform == Common::kPlatformFMTowns)
sq.copyPalette(12, 0);
if (_flags.platform != Common::kPlatformAmiga)
sq.setPalette(9);
sq.fadePalette(0, 18);
while (!skipFlag() && !shouldQuit()) {
sq.updateAmigaSound();
delay(_tickLength);
}
snd_stopSound();
removeInputTop();
resetSkipFlag(true);
sq.fadePalette(9, 10);
}
void DarkMoonEngine::seq_playCredits(DarkmoonSequenceHelper *sq, const uint8 *data, int sd, int backupPage, int tempPage, int speed) {
if (!data)
return;
_screen->setFont(Screen::FID_8_FNT);
_screen->setScreenDim(sd);
const ScreenDim *dm = _screen->_curDim;
const uint8 col1 = _flags.platform == Common::kPlatformAmiga ? 19 : 12;
const uint8 col2 = _flags.platform == Common::kPlatformAmiga ? 29 : 240;
_screen->copyRegion(dm->sx << 3, dm->sy, dm->sx << 3, dm->sy, dm->w << 3, dm->h, 0, backupPage, Screen::CR_NO_P_CHECK);
struct CreditsDataItem {
int16 x;
int16 y;
const void *data;
char *str;
uint8 crlf;
uint8 size;
uint8 dataType;
} items[36];
memset(items, 0, sizeof(items));
const char *pos = (const char *)data;
uint32 end = _system->getMillis();
uint32 cur = 0;
int i = 0;
do {
for (bool loop = true; loop;) {
sq->processDelayedPaletteFade();
cur = _system->getMillis();
if (end <= cur)
break;
delay(MIN<uint32>(_tickLength, end - cur));
}
end = _system->getMillis() + ((speed * _tickLength) >> 1);
for (; i < 35 && *pos; i++) {
int16 nextY = i ? items[i].y + items[i].size + (items[i].size >> 2) : dm->h;
const char *posOld = pos;
pos = strchr(pos, 0x0D);
if (!pos)
pos = strchr(posOld, 0x00);
items[i + 1].crlf = *pos++;
if (*posOld == 2) {
const uint8 *shp = sq->_shapes[(*++posOld) - 1];
items[i + 1].data = shp;
items[i + 1].size = shp[1];
items[i + 1].x = (dm->w - shp[2]) << 2;
items[i + 1].dataType = 1;
delete[] items[i + 1].str;
items[i + 1].str = 0;
} else {
if (*posOld == 1) {
posOld++;
items[i + 1].size = 6;
} else {
items[i + 1].size = _screen->getFontWidth();
}
items[i + 1].dataType = 0;
int l = pos - posOld;
if (items[i + 1].crlf != 0x0D)
l++;
delete[] items[i + 1].str;
items[i + 1].str = new char[l];
memcpy(items[i + 1].str, posOld, l);
items[i + 1].str[l - 1] = 0;
items[i + 1].data = 0;
items[i + 1].x = (((dm->w << 3) - (strlen(items[i + 1].str) * items[i + 1].size)) >> 1) + 1;
}
items[i + 1].y = nextY;
}
_screen->copyRegion(dm->sx << 3, dm->sy, dm->sx << 3, dm->sy, dm->w << 3, dm->h, backupPage, tempPage, Screen::CR_NO_P_CHECK);
sq->updateAmigaSound();
for (int h = 0; h < i; h++) {
if (items[h + 1].y < dm->h) {
if (items[h + 1].dataType == 1) {
_screen->drawShape(tempPage, (const uint8 *)items[h + 1].data, items[h + 1].x, items[h + 1].y, sd);
} else {
_screen->setCurPage(tempPage);
if (items[h + 1].size == 6)
_screen->setFont(Screen::FID_6_FNT);
_screen->printText(items[h + 1].str, (dm->sx << 3) + items[h + 1].x - 1, dm->sy + items[h + 1].y + 1, col1, 0);
_screen->printText(items[h + 1].str, (dm->sx << 3) + items[h + 1].x, dm->sy + items[h + 1].y, col2, 0);
if (items[h + 1].size == 6)
_screen->setFont(Screen::FID_8_FNT);
_screen->setCurPage(0);
}
}
items[h + 1].y -= MAX<int>(1, speed >> 1);
}
_screen->copyRegion(dm->sx << 3, dm->sy, dm->sx << 3, dm->sy, dm->w << 3, dm->h, tempPage, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
if (-items[1].size > items[1].y) {
delete[] items[1].str;
--i;
for (int t = 1; t <= i; t++)
memcpy(&items[t], &items[t + 1], sizeof(CreditsDataItem));
items[i + 1].str = 0;
}
if (i < 35 && ((items[i].y + items[i].size) < (dm->sy + dm->h))) {
resetSkipFlag(true);
break;
}
sq->processDelayedPaletteFade();
} while (!skipFlag() && i && !shouldQuit());
for (i = 0; i < 35; i++)
delete[] items[i].str;
}
DarkmoonSequenceHelper::DarkmoonSequenceHelper(OSystem *system, DarkMoonEngine *vm, Screen_EoB *screen, DarkmoonSequenceHelper::Mode mode) : _system(system), _vm(vm), _screen(screen), _fadePalIndex(0), _t1cps(nullptr) {
init(mode);
}
DarkmoonSequenceHelper::~DarkmoonSequenceHelper() {
if (_vm->_flags.platform != Common::kPlatformAmiga) {
for (int i = 4; _config->palFiles[i]; i++)
delete _palettes[i];
for (int i = 9; i < 13; ++i)
delete _palettes[i];
}
for (int i = 0; i < 7; i++)
delete[] _fadingTables[i];
for (int i = 0; i < 54; i++)
delete[] _shapes[i];
delete[] _shapes;
delete[] _t1cps;
delete[] _config->animData;
delete[] _config->shapeDefs;
delete[] _config->cpsData;
delete _config;
_vm->_sound->voiceStop(&_vm->_speechHandle);
_screen->enableHiColorMode(true);
_screen->clearCurPage();
_screen->setFont(_prevFont);
_screen->updateScreen();
_system->delayMillis(150);
_vm->resetSkipFlag(true);
_vm->_allowSkip = false;
}
void DarkmoonSequenceHelper::loadScene(int index, int pageNum, bool ignorePalette) {
Common::String file;
Common::SeekableReadStream *s = 0;
uint32 chunkID = 0;
bool isRawData = false;
if (_config->cpsFiles) {
file = _config->cpsFiles[index];
s = _vm->resource()->createReadStream(Common::Path(file));
}
if (s) {
chunkID = s->readUint32LE();
s->seek(0);
}
if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
// Tolerance for differences up to 2 bytes is needed in some cases.
if (s && ((((int32)(chunkID & 0xFFFF) + 5) & ~3) != (((s->size()) + 3) & ~3)))
isRawData = true;
} else if (file.firstChar() == 'X' && _vm->gameFlags().lang == Common::DE_DEU) {
isRawData = true;
}
if (_config->cpsData[index]) {
_screen->decodeSHP(_config->cpsData[index], pageNum);
} else if (s && chunkID == MKTAG('F', 'O', 'R', 'M')) {
// The original code also handles files with FORM chunks and ILBM and PBM sub chunks.
// Up until now I haven't found any need for these (Amiga versions included).
// We error out here theoretically, but this should never happen.
error("DarkmoonSequenceHelper::loadScene(): CPS file loading failure in scene %d - unhandled FORM chunk encountered", index);
} else if (s && !isRawData) {
delete s;
_screen->loadBitmap(_config->cpsFiles[index], pageNum | 1, pageNum | 1, ignorePalette ? 0 : _palettes[0]);
} else if (s && _vm->gameFlags().platform == Common::kPlatformAmiga) {
delete s;
_screen->loadSpecialAmigaCPS(_config->cpsFiles[index], pageNum | 1, true);
} else {
if (!s) {
file.setChar('X', 0);
s = _vm->resource()->createReadStream(Common::Path(file));
}
if (!s)
error("DarkmoonSequenceHelper::loadScene(): CPS file loading failure in scene %d", index);
if (_config->loadScenePal)
s->read(_palettes[0]->getData(), 768);
else
s->seek(768);
_screen->loadFileDataToPage(s, 3, 64000);
delete s;
}
int cp = _screen->setCurPage(pageNum);
if (_config->shapeDefs[index]) {
for (const DarkMoonShapeDef *df = _config->shapeDefs[index]; df->w; df++) {
uint16 shapeIndex = (df->index < 0) ? df->index * -1 : df->index;
if (_shapes[shapeIndex])
delete[] _shapes[shapeIndex];
_shapes[shapeIndex] = _screen->encodeShape(df->x, df->y, df->w, df->h, (df->index >> 8) != 0);
}
}
_screen->setCurPage(cp);
if (_vm->_configRenderMode == Common::kRenderEGA)
setPalette(0);
_screen->convertPage(pageNum | 1, pageNum, 0);
if ((pageNum == 0 || pageNum == 1) && !_vm->skipFlag() && !_vm->shouldQuit())
_screen->updateScreen();
}
void DarkmoonSequenceHelper::animCommand(int index, int del) {
if (_vm->skipFlag() || _vm->shouldQuit())
return;
index += _platformAnimOffset;
uint32 end = 0;
for (const DarkMoonAnimCommand *s = _config->animData[index]; s->command != 0xFF && !_vm->skipFlag() && !_vm->shouldQuit(); s++) {
updateAmigaSound();
int palIndex = s->pal + _config->animPalOffs;
int x = s->x1;
if (x >= Screen::SCREEN_W)
x >>= 1;
int y = s->y1;
int x2 = 0;
uint16 shapeW = 0;
uint16 shapeH = 0;
switch (s->command) {
case 0:
// flash palette
if (_vm->_configRenderMode != Common::kRenderEGA && s->pal)
setPaletteWithoutTextColor(palIndex);
delay(s->delay);
if (_vm->_configRenderMode != Common::kRenderEGA && _config->animCmdRestorePal && s->pal)
setPaletteWithoutTextColor(0);
break;
case 1:
// draw shape, then restore background
shapeW = _shapes[s->obj][2];
shapeH = _shapes[s->obj][3];
if (_config->animCmd1ShapeFrame == 18) {
_screen->setScreenDim(18);
x -= (_screen->_curDim->sx << 3);
y -= _screen->_curDim->sy;
if (x < 0)
shapeW -= ((-x >> 3) + 1);
else
x2 = x;
}
_screen->drawShape(0, _shapes[s->obj], x, y, _config->animCmd1ShapeFrame);
if (_vm->_configRenderMode != Common::kRenderEGA && s->pal)
setPaletteWithoutTextColor(palIndex);
else
_screen->updateScreen();
delay(s->delay);
if (_config->animCmd1ShapeFrame == 0) {
if (_vm->_configRenderMode != Common::kRenderEGA && s->pal)
setPaletteWithoutTextColor(0);
_screen->copyRegion(x - 8, y - 8, x, y, (shapeW + 1) << 3, shapeH, 2, 0, Screen::CR_NO_P_CHECK);
} else {
_screen->copyRegion(x2, y, x2 + (_screen->_curDim->sx << 3), y + _screen->_curDim->sy, (shapeW + 1) << 3, shapeH, 2, 0, Screen::CR_NO_P_CHECK);
}
_screen->updateScreen();
break;
case 2:
// draw shape
_screen->drawShape(_screen->_curPage, _shapes[s->obj], x, y, 0);
if (_vm->_configRenderMode != Common::kRenderEGA && s->pal)
setPaletteWithoutTextColor(palIndex);
else if (!_screen->_curPage)
_screen->updateScreen();
delay(s->delay);
if (_vm->_configRenderMode != Common::kRenderEGA && _config->animCmdRestorePal && s->pal)
setPaletteWithoutTextColor(0);
break;
case 3:
case 4:
case 101: { // ScummVM extension
int isT1 = s->command == 101;
int shapeWidth = 0, shapeHeight = 0;
// fade shape in or out or restore background
if (!_config->shpBackgroundFading)
break;
if (isT1 && !_t1cps) {
_t1cps = new byte[64000];
memset(_t1cps, 0, 4);
Common::ScopedPtr<Common::SeekableReadStream> srcStream(_vm->resource()->createReadStream("T1.CPS"));
if (srcStream)
Screen_EoB::eob2ChineseLZUncompress(_t1cps, 64000, srcStream.get());
}
if (isT1) {
shapeWidth = READ_LE_UINT16(_t1cps);
shapeHeight = READ_LE_UINT16(_t1cps + 2);
} else {
shapeWidth = (_shapes[s->obj][2] + 1) << 3;
shapeHeight = _shapes[s->obj][3];
}
if (_vm->_configRenderMode == Common::kRenderEGA) {
if (palIndex && isT1)
_screen->drawT1Shape(0, _t1cps, s->x1, y, 0);
else if (palIndex)
_screen->drawShape(0, _shapes[s->obj], s->x1, y, 0);
else
_screen->copyRegion(s->x1 - 8, s->y1 - 8, s->x1, s->y1, shapeWidth, shapeHeight, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
delay(s->delay);
} else if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
end = _system->getMillis() + s->delay * _vm->tickLength();
if (--palIndex) {
uint8 obj = (palIndex - 1) * 10 + s->obj;
_screen->copyRegion(s->x1 - 8, s->y1 - 8, 0, 0, (_shapes[obj][2] + 1) << 3, _shapes[obj][3], 2, 4, Screen::CR_NO_P_CHECK);
_screen->drawShape(4, _shapes[obj], s->x1 & 7, 0, 0);
_screen->copyRegion(0, 0, s->x1, s->y1, (_shapes[obj][2] + 1) << 3, _shapes[obj][3], 4, 0, Screen::CR_NO_P_CHECK);
} else {
_screen->copyRegion(s->x1 - 8, s->y1 - 8, s->x1, s->y1, shapeWidth, shapeHeight, 2, 0, Screen::CR_NO_P_CHECK);
}
_screen->updateScreen();
_vm->delayUntil(end);
} else {
_screen->enableShapeBackgroundFading(true);
_screen->setShapeFadingLevel(1);
end = _system->getMillis() + s->delay * _vm->tickLength();
if (palIndex) {
_screen->setFadeTable(_fadingTables[palIndex - 1]);
_screen->copyRegion(s->x1 - 8, s->y1 - 8, 0, 0, shapeWidth, shapeHeight, 2, 4, Screen::CR_NO_P_CHECK);
if (isT1)
_screen->drawT1Shape(4, _t1cps, 0, 0, 0);
else
_screen->drawShape(4, _shapes[s->obj], s->x1 & 7, 0, 0);
_screen->copyRegion(0, 0, s->x1, s->y1, shapeWidth, shapeHeight, 4, 0, Screen::CR_NO_P_CHECK);
} else {
_screen->copyRegion(s->x1 - 8, s->y1 - 8, s->x1, s->y1, shapeWidth, shapeHeight, 2, 0, Screen::CR_NO_P_CHECK);
}
_screen->updateScreen();
_vm->delayUntil(end);
_screen->enableShapeBackgroundFading(false);
_screen->setShapeFadingLevel(0);
}
break;
}
case 5:
// copy region
if (_config->animCmd5SetPal && s->pal)
setPaletteWithoutTextColor(palIndex);
_screen->copyRegion(s->x2 << 3, s->y2, s->x1, s->y1, s->w << 3, s->h, s->obj ? _config->animCmd5AltPage : 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
delay(s->delay);
break;
case 6:
// play sound effect
if (s->obj != 0xFF)
_vm->snd_playSoundEffect(s->obj);
break;
case 7:
// restore background (only used in EGA mode)
delay(s->delay);
_screen->copyRegion(s->x1 - 8, s->y1 - 8, s->x1, s->y1, (_shapes[s->obj][2] + 1) << 3, _shapes[s->obj][3], 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
break;
default:
error("DarkmoonSequenceHelper::animCommand(): Unknown animation opcode encountered.");
break;
}
}
if (del > 0)
delay(del);
}
void DarkmoonSequenceHelper::setPlatformAnimIndexOffset(int offset) {
_platformAnimOffset = offset;
}
void DarkmoonSequenceHelper::printText(int index, int color) {
if (_vm->skipFlag() || _vm->shouldQuit())
return;
_screen->setClearScreenDim(17);
if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
memset(_textColor, 58, 3);
_palettes[0]->copy(_textColor, 0, 1, 31);
color = 31;
} else if (_vm->_configRenderMode != Common::kRenderEGA) {
_palettes[0]->copy(*_palettes[0], color, 1, 255);
setPalette(0);
color = 255;
}
Common::String str = _config->strings[index];
if (_config->voicePattern) {
Common::String file(Common::String::format(_config->voicePattern, index + 1));
if (_vm->_sound->isVoicePresent(file.c_str()))
_vm->_sound->voicePlay(file.c_str(), &_vm->_speechHandle);
}
const ScreenDim *dm = _screen->_curDim;
int fontHeight = (_vm->gameFlags().platform == Common::kPlatformPC98) ? (_screen->getFontHeight() << 1) : (_screen->getFontHeight() + 1);
int xAlignFactor = (_vm->gameFlags().platform == Common::kPlatformPC98) ? 2 : 1;
const char *linebrkChars = (_vm->gameFlags().lang == Common::ZH_TWN) ? "\r " : "\r";
for (int yOffs = 0; !str.empty(); yOffs += fontHeight) {
uint linebrk = str.findFirstOf(linebrkChars);
Common::String str2 = (linebrk != Common::String::npos) ? str.substr(0, linebrk) : str;
printStringIntern(str2.c_str(), (dm->sx * xAlignFactor + ((dm->w * xAlignFactor - str2.size()) >> 1)) << (4 - xAlignFactor), dm->sy + yOffs, color);
str = (linebrk != Common::String::npos) ? str.substr(linebrk + 1) : "";
}
if (_vm->gameFlags().platform == Common::kPlatformAmiga)
_screen->fadePalette(*_palettes[0], 20);
else
_screen->updateScreen();
}
void DarkmoonSequenceHelper::fadeText() {
uint8 col = _vm->gameFlags().platform == Common::kPlatformAmiga ? 31 : 255;
if (_vm->skipFlag() || _vm->shouldQuit()) {
_screen->clearCurDim();
_screen->setPaletteIndex(col, 0, 0, 0);
return;
}
if (_vm->_configRenderMode != Common::kRenderEGA)
_screen->fadeTextColor(_palettes[0], col, 8);
memset(_textColor, 0, 3);
_screen->setClearScreenDim(17);
// The Chinese version uses a shadow color for the font which does not get faded.
// We clear the shadow as quick as possible after the fading, so it will look less weird.
if (_vm->gameFlags().lang == Common::ZH_TWN)
_screen->updateScreen();
}
void DarkmoonSequenceHelper::update(int srcPage) {
if (_vm->skipFlag() || _vm->shouldQuit())
return;
if (_vm->gameFlags().platform == Common::kPlatformAmiga)
_screen->fadeToBlack(5);
_screen->copyRegion(0, 0, 8, 8, 304, 128, srcPage, 0, Screen::CR_NO_P_CHECK);
if (_vm->_configRenderMode != Common::kRenderEGA)
setPaletteWithoutTextColor(0);
_screen->updateScreen();
}
void DarkmoonSequenceHelper::setPalette(int index) {
_screen->setScreenPalette(*_palettes[index]);
}
void DarkmoonSequenceHelper::fadePalette(int index, int del) {
if (_vm->skipFlag() || _vm->shouldQuit())
return;
if (_vm->_configRenderMode == Common::kRenderEGA) {
setPalette(index);
_screen->updateScreen();
} else {
_screen->fadePalette(*_palettes[index], del * _vm->tickLength());
}
}
void DarkmoonSequenceHelper::copyPalette(int srcIndex, int destIndex) {
_palettes[destIndex]->copy(*_palettes[srcIndex]);
}
int DarkmoonSequenceHelper::hScroll(bool restart) {
if (restart) {
_hScrollStartTimeStamp = _system->getMillis();
_hScrollState = -1;
} else if (!_hScrollStartTimeStamp) {
return 0;
}
uint32 ct = _system->getMillis();
int state = (ct - _hScrollStartTimeStamp) / 18;
if (state < 0 || state > 279) {
_hScrollStartTimeStamp += (ct - _hScrollResumeTimeStamp);
state = (ct - _hScrollStartTimeStamp) / 18;
if (state < 0 || state > 279)
state = 279;
}
_hScrollResumeTimeStamp = ct;
if (state != _hScrollState) {
_screen->copyRegion(9, 8, 8, 8, 303, 128, 0, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(state, 0, 311, 8, 1, 128, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
}
_hScrollState = state;
if (state == 279) {
_hScrollStartTimeStamp = 0;
_hScrollState = -1;
}
return state;
}
void DarkmoonSequenceHelper::initDelayedPaletteFade(int palIndex, int rate) {
_palettes[11]->copy(*_palettes[0]);
_fadePalIndex = palIndex;
_fadePalRate = rate;
_fadePalTimer = _system->getMillis() + 2 * _vm->_tickLength;
}
bool DarkmoonSequenceHelper::processDelayedPaletteFade() {
if (_vm->skipFlag() || _vm->shouldQuit())
return true;
if (_vm->_configRenderMode == Common::kRenderEGA || !_fadePalRate || (_system->getMillis() <= _fadePalTimer))
return false;
if (_screen->delayedFadePalStep(_palettes[_fadePalIndex], _palettes[0], _fadePalRate)) {
setPaletteWithoutTextColor(0);
_fadePalTimer = _system->getMillis() + 3 * _vm->_tickLength;
} else {
_fadePalRate = 0;
}
return false;
}
void DarkmoonSequenceHelper::delay(uint32 ticks) {
if (_vm->skipFlag() || _vm->shouldQuit())
return;
uint32 end = _system->getMillis() + ticks * _vm->_tickLength;
if (_config->palFading) {
do {
if (processDelayedPaletteFade())
break;
_vm->updateInput();
} while (end > _system->getMillis());
processDelayedPaletteFade();
} else {
for (uint32 ct = 0; ct < end; ) {
if (ct + 18 <= end)
hScroll();
ct = _system->getMillis();
_vm->delay(MIN<uint32>(9, end - ct));
}
}
}
void DarkmoonSequenceHelper::waitForSongNotifier(int index, bool introUpdateAnim) {
if (_vm->gameFlags().platform == Common::kPlatformFMTowns)
index = _sndMarkersFMTowns[index - 1];
else if (_vm->sound()->getMusicType() != Sound::kAdLib && _vm->gameFlags().platform != Common::kPlatformPC98)
return;
int seq = 0;
while (_vm->sound()->musicEnabled() && _vm->sound()->checkTrigger() < index && !(_vm->skipFlag() || _vm->shouldQuit())) {
if (introUpdateAnim) {
animCommand(30 | seq);
seq ^= 1;
}
if (_config->palFading)
processDelayedPaletteFade();
_vm->updateInput();
}
}
void DarkmoonSequenceHelper::updateAmigaSound() {
if (_vm->gameFlags().platform != Common::kPlatformAmiga || !_vm->sound()->musicEnabled())
return;
int ct = _vm->sound()->checkTrigger();
if (ct < _sndNextTrackMarker)
return;
_vm->snd_playSong(_sndNextTrack++);
if (_sndNextTrack == 4)
_sndNextTrack = 1;
static const uint16 interval[4] = { 0, 1015, 4461, 1770 };
_sndNextTrackMarker = interval[_sndNextTrack];
}
void DarkmoonSequenceHelper::init(DarkmoonSequenceHelper::Mode mode) {
assert(mode == kIntro || mode == kFinale);
static const uint16 soundMarkersFMTowns[2][8] = {
{ 229, 447, 670, 1380, 2037, 3000, 4475, 4825 },
{ 475, 2030, 2200, 2752, 3475, 0, 0, 0 }
};
int size = 0;
_platformAnimOffset = 0;
_sndNextTrack = 1;
_sndNextTrackMarker = 0;
_sndMarkersFMTowns = soundMarkersFMTowns[mode];
_hScrollStartTimeStamp = _hScrollResumeTimeStamp = 0;
_hScrollState = _shadowColor = -1;
if (mode == kIntro) {
_config = new Config(
_vm->staticres()->loadStrings(kEoB2IntroStrings, size),
_vm->staticres()->loadStrings(kEoB2IntroCPSFiles, size),
_vm->_flags.isTalkie ? "EOB%d" : nullptr,
new const uint8*[16],
_vm->_flags.platform == Common::kPlatformAmiga ? 0 : (_vm->_configRenderMode == Common::kRenderEGA ? _palFilesIntroEGA : _palFilesIntroVGA),
new const DarkMoonShapeDef*[16],
new const DarkMoonAnimCommand*[48],
false,
false,
true,
true,
_vm->_flags.platform == Common::kPlatformAmiga ? 1 : 0,
0,
false,
2
);
if (_vm->_flags.lang == Common::ZH_TWN)
_shadowColor = _vm->guiSettings()->colors.guiColorBrown;
for (int i = 0; i < 48; i++)
_config->animData[i] = _vm->staticres()->loadEoB2SeqData(kEoB2IntroAnimData00 + i, size);
for (int i = 0; i < 16; i++)
_config->cpsData[i] = _vm->staticres()->loadRawData(kEoB2IntroCpsDataStreet1 + i, size);
memset(_config->shapeDefs, 0, 16 * sizeof(DarkMoonShapeDef*));
_config->shapeDefs[0] = _vm->staticres()->loadEoB2ShapeData(kEoB2IntroShapes00, size);
_config->shapeDefs[1] = _vm->staticres()->loadEoB2ShapeData(kEoB2IntroShapes01, size);
_config->shapeDefs[4] = _vm->staticres()->loadEoB2ShapeData(kEoB2IntroShapes04, size);
_config->shapeDefs[7] = _vm->staticres()->loadEoB2ShapeData(kEoB2IntroShapes07, size);
_config->shapeDefs[13] = _vm->staticres()->loadEoB2ShapeData(kEoB2IntroShapes13, size);
_config->shapeDefs[14] = _vm->staticres()->loadEoB2ShapeData(kEoB2IntroShapes14, size);
_config->shapeDefs[15] = _vm->staticres()->loadEoB2ShapeData(kEoB2IntroShapes15, size);
} else {
_config = new Config(
_vm->staticres()->loadStrings(kEoB2FinaleStrings, size),
_vm->staticres()->loadStrings(kEoB2FinaleCPSFiles, size),
_vm->_flags.isTalkie ? "EOBF%d" : nullptr,
new const uint8*[13],
_vm->_flags.platform == Common::kPlatformAmiga ? _palFilesFinaleAmiga : (_vm->_configRenderMode == Common::kRenderEGA ? _palFilesFinaleEGA : _palFilesFinaleVGA),
new const DarkMoonShapeDef*[13],
new const DarkMoonAnimCommand *[21],
true,
true,
false,
false,
_vm->_flags.platform == Common::kPlatformAmiga ? 2 : 1,
18,
true,
6
);
if (_vm->_flags.lang == Common::ZH_TWN)
_shadowColor = _vm->guiSettings()->colors.fill;
for (int i = 0; i < 21; i++)
_config->animData[i] = _vm->staticres()->loadEoB2SeqData(kEoB2FinaleAnimData00 + i, size);
for (int i = 0; i < 13; i++)
_config->cpsData[i] = _vm->staticres()->loadRawData(kEoB2FinaleCpsDataDragon1 + i, size);
memset(_config->shapeDefs, 0, 13 * sizeof(DarkMoonShapeDef*));
_config->shapeDefs[0] = _vm->staticres()->loadEoB2ShapeData(kEoB2FinaleShapes00, size);
_config->shapeDefs[3] = _vm->staticres()->loadEoB2ShapeData(kEoB2FinaleShapes03, size);
_config->shapeDefs[7] = _vm->staticres()->loadEoB2ShapeData(kEoB2FinaleShapes07, size);
_config->shapeDefs[9] = _vm->staticres()->loadEoB2ShapeData(kEoB2FinaleShapes09, size);
_config->shapeDefs[10] = _vm->staticres()->loadEoB2ShapeData(kEoB2FinaleShapes10, size);
}
_screen->enableHiColorMode(false);
_screen->disableDualPaletteMode();
int numColors = 256;
if (_vm->_flags.platform == Common::kPlatformAmiga) {
static const int8 palIndex[13] = { -1, -1, 3, 2, 4, 5, 6, 7, -1, -1, -1, -1, -1 };
for (int i = 0; i < 13; ++i)
_palettes[i] = &_screen->getPalette(i);
Common::SeekableReadStream *s = _config->palFiles ? _vm->resource()->createReadStream(_config->palFiles[0]) : 0;
numColors = 32;
for (int i = 0; i < 13; ++i) {
if (s && palIndex[i] != -1)
_palettes[palIndex[i]]->loadAmigaPalette(*s, 0, 32);
}
delete s;
} else {
for (int i = 0; _config->palFiles[i]; i++) {
if (i < 4)
_palettes[i] = &_screen->getPalette(i);
else
_palettes[i] = new Palette(256);
_screen->loadPalette(_config->palFiles[i], *_palettes[i]);
}
for (int i = 9; i < 13; ++i)
_palettes[i] = new Palette(256);
}
_palettes[9]->fill(0, numColors, 0);
_palettes[10]->fill(0, numColors, 63);
_palettes[11]->fill(0, numColors, 0);
if (_vm->gameFlags().platform == Common::kPlatformFMTowns)
_screen->loadPalette("PALETTE.COL", *_palettes[12]);
for (int i = 0; i < 7; i++)
_fadingTables[i] = 0;
uint8 *fadeData = (_vm->_configRenderMode != Common::kRenderCGA && _vm->_configRenderMode != Common::kRenderEGA) ? _vm->resource()->fileData("FADING.DAT", 0) : 0;
if (fadeData) {
for (int i = 0; i < 7; i++) {
_fadingTables[i] = new uint8[256];
memcpy(_fadingTables[i], fadeData + (i << 8), 256);
}
} else {
if (_vm->_flags.platform != Common::kPlatformAmiga && _vm->_configRenderMode != Common::kRenderCGA && _vm->_configRenderMode != Common::kRenderEGA) {
uint8 *pal = _vm->resource()->fileData("PALETTE1.PAL", 0);
for (int i = 0; i < 7; i++)
_screen->createFadeTable(pal, _fadingTables[i], 18, (i + 1) * 36);
delete[] pal;
}
}
delete[] fadeData;
_shapes = new const uint8*[54];
memset(_shapes, 0, 54 * sizeof(uint8*));
_fadePalTimer = 0;
_fadePalRate = 0;
memset(_textColor, 0, 3);
_screen->setScreenPalette(*_palettes[0]);
_prevFont = _screen->setFont(_vm->gameFlags().lang == Common::Language::ZH_TWN ? Screen::FID_CHINESE_FNT :
_vm->gameFlags().platform == Common::kPlatformFMTowns ? Screen::FID_SJIS_LARGE_FNT : (_vm->gameFlags().platform == Common::kPlatformPC98 ? Screen::FID_SJIS_FNT : Screen::FID_8_FNT));
_screen->hideMouse();
_vm->delay(150);
_vm->_eventList.clear();
_vm->_allowSkip = true;
}
void DarkmoonSequenceHelper::setPaletteWithoutTextColor(int index) {
if (_vm->_configRenderMode == Common::kRenderEGA || _vm->skipFlag() || _vm->shouldQuit())
return;
int numCol = (_vm->gameFlags().platform == Common::kPlatformAmiga) ? 31 : 255;
if (_vm->gameFlags().platform != Common::kPlatformAmiga) {
if (!memcmp(_palettes[11]->getData(), _palettes[index]->getData(), numCol * 3))
return;
}
_palettes[11]->copy(*_palettes[index], 0, numCol);
if (_vm->gameFlags().platform == Common::kPlatformAmiga)
_palettes[11]->copy(_textColor, 0, 1, numCol);
else
_palettes[11]->copy(*_palettes[0], numCol, 1, numCol);
setPalette(11);
if (_hScrollState == -1) {
_screen->updateScreen();
_system->delayMillis(10);
}
}
void DarkmoonSequenceHelper::printStringIntern(const char *str, int x, int y, int col) {
if (_shadowColor != -1)
_screen->printShadedText(str, x, y, col, 0, _shadowColor);
else
_screen->printText(str, x, y, col, _screen->_curDim->col2);
}
const char *const DarkmoonSequenceHelper::_palFilesIntroVGA[] = {
"PALETTE1.PAL",
"PALETTE3.PAL",
"PALETTE2.PAL",
"PALETTE4.PAL",
0
};
const char *const DarkmoonSequenceHelper::_palFilesIntroEGA[] = {
"PALETTE0.PAL",
"PALETTE3.PAL",
"PALETTE2.PAL",
"PALETTE4.PAL",
0
};
const char *const DarkmoonSequenceHelper::_palFilesFinaleVGA[] = {
"FINALE_0.PAL",
"FINALE_0.PAL",
"FINALE_1.PAL",
"FINALE_2.PAL",
"FINALE_3.PAL",
"FINALE_4.PAL",
"FINALE_5.PAL",
"FINALE_6.PAL",
"FINALE_7.PAL",
0
};
const char *const DarkmoonSequenceHelper::_palFilesFinaleEGA[] = {
"FINALE_6.PAL",
"FINALE_0.PAL",
"FINALE_1.PAL",
"FINALE_7.PAL",
"FINALE_3.PAL",
"FINALE_4.PAL",
"FINALE_5.PAL",
"FINALE_0.PAL",
"FINALE_0.PAL",
0
};
const char *const DarkmoonSequenceHelper::_palFilesFinaleAmiga[] = {
"FINALE.PAL",
0
};
void DarkMoonEngine::seq_nightmare() {
Screen::FontId of = _screen->setFont(Screen::FID_6_FNT);
_screen->clearCurDimOvl(0);
_screen->copyRegion(0, 0, 0, 120, 176, 24, 12, 2, Screen::CR_NO_P_CHECK);
initDialogueSequence();
gui_drawDialogueBox();
_txt->printDialogueText(99, 0);
snd_playSoundEffect(54);
static const uint8 seqX[] = { 0, 20, 0, 20 };
static const uint8 seqY[] = { 0, 0, 96, 96 };
static const uint8 seqDelay[] = { 12, 7, 7, 12 };
for (const int8 *i = _dreamSteps; *i != -1; ++i) {
drawSequenceBitmap("DREAM", 0, seqX[*i], seqY[*i], 0);
delay(seqDelay[*i] * _tickLength);
}
_txt->printDialogueText(20, _okStrings[0]);
restoreAfterDialogueSequence();
_screen->setFont(of);
}
void DarkMoonEngine::seq_kheldran() {
Screen::FontId of = _screen->setFont(Screen::FID_6_FNT);
initDialogueSequence();
gui_drawDialogueBox();
static const char file[] = "KHELDRAN";
_screen->set16bitShadingLevel(4);
_txt->printDialogueText(_kheldranStrings[0]);
drawSequenceBitmap(file, 0, 0, 0, 0);
_txt->printDialogueText(20, _moreStrings[0]);
snd_playSoundEffect(56);
drawSequenceBitmap(file, 0, 20, 0, 0);
delay(10 * _tickLength);
drawSequenceBitmap(file, 0, 0, 96, 0);
delay(10 * _tickLength);
drawSequenceBitmap(file, 0, 20, 96, 0);
delay(7 * _tickLength);
_txt->printDialogueText(76, _okStrings[0]);
restoreAfterDialogueSequence();
_screen->setFont(of);
}
void DarkMoonEngine::seq_dranDragonTransformation() {
Screen::FontId of = _screen->setFont(Screen::FID_6_FNT);
initDialogueSequence();
gui_drawDialogueBox();
static const char file[] = "DRANX";
drawSequenceBitmap(file, 0, 0, 0, 0);
_txt->printDialogueText(120, _moreStrings[0]);
snd_playSoundEffect(56);
drawSequenceBitmap(file, 0, 20, 0, 0);
delay(7 * _tickLength);
drawSequenceBitmap(file, 0, 0, 96, 0);
delay(7 * _tickLength);
drawSequenceBitmap(file, 0, 20, 96, 0);
delay(18 * _tickLength);
restoreAfterDialogueSequence();
_screen->setFont(of);
}
} // End of namespace Kyra
#endif // ENABLE_EOB