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49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef KYRA_SCREEN_HOF_H
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#define KYRA_SCREEN_HOF_H
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#include "kyra/graphics/screen_v2.h"
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namespace Kyra {
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class KyraEngine_HoF;
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class Screen_HoF : public Screen_v2 {
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friend class Debugger_v2;
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public:
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Screen_HoF(KyraEngine_HoF *vm, OSystem *system);
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// sequence player
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void generateGrayOverlay(const Palette &pal, uint8 *grayOverlay, int factor, int addR, int addG, int addB, int lastColor, bool flag);
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void cmpFadeFrameStep(int srcPage, int srcW, int srcH, int srcX, int srcY, int dstPage, int dstW, int dstH, int dstX, int dstY, int cmpW, int cmpH, int cmpPage);
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private:
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KyraEngine_HoF *_vm;
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static const ScreenDim _screenDimTable[];
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static const int _screenDimTableCount;
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};
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} // End of namespace Kyra
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#endif
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