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967 lines
29 KiB
C++
967 lines
29 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef KYRA_SCREEN_H
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#define KYRA_SCREEN_H
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#include "common/util.h"
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#include "common/func.h"
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#include "common/list.h"
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#include "common/array.h"
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#include "common/rect.h"
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#include "common/rendermode.h"
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#include "common/stream.h"
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#include "common/ptr.h"
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class OSystem;
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namespace Graphics {
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class FontSJIS;
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} // End of namespace Graphics
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namespace Kyra {
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typedef Common::Functor0<void> UpdateFunctor;
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class KyraEngine_v1;
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class Screen;
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struct ScreenDim {
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uint16 sx;
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uint16 sy;
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uint16 w;
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uint16 h;
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uint16 col1;
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uint16 col2;
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uint16 line;
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uint16 column;
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};
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/**
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* A class that handles KYRA fonts.
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*/
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class Font {
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public:
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/* Font types
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* Currently, we actually only care about oneByte and twoByte, but
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* naming it like this makes it easier to extend if the need arises.
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*/
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enum Type {
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kASCII = 0,
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kJIS_X0201,
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kSJIS,
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kBIG5,
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kJohab
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};
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public:
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virtual ~Font() {}
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/**
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* Tries to load a file from the given stream
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*/
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virtual bool load(Common::SeekableReadStream &file) = 0;
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/**
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* Whether the font draws on the overlay.
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*/
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virtual bool usesOverlay() const { return false; }
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/**
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* Whether the font is Ascii or Sjis.
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*/
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virtual Type getType() const = 0;
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/**
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* The font height.
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*/
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virtual int getHeight() const = 0;
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/**
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* The font width, this is the maximal character
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* width.
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*/
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virtual int getWidth() const = 0;
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/**
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* Gets the width of a specific character.
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*/
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virtual int getCharWidth(uint16 c) const = 0;
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/**
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* Gets the height of a specific character. The only font that needs this
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* is the SegaCD one. For all other fonts this is a fixed value.
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*/
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virtual int getCharHeight(uint16 c) const { return getHeight(); }
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/**
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* Sets a text palette map. The map contains 16 entries.
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*/
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virtual void setColorMap(const uint8 *src) = 0;
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/**
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* Sets a text 16bit palette map. Only used in in EOB II FM-Towns. The map contains 2 entries.
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*/
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virtual void set16bitColorMap(const uint16 *src) {}
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enum FontStyle {
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kStyleNone = 0,
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kStyleLeftShadow = 1 << 0,
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kStyleBorder = 1 << 1,
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kStyleFat = 1 << 2,
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kStyleNarrow1 = 1 << 3,
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kStyleNarrow2 = 1 << 4,
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kStyleFullWidth = 1 << 5,
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kStyleForceOneByte = 1 << 6
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};
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/**
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* Sets a drawing style. Only rudimentary implementation based on what is needed.
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*/
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virtual void setStyles(int styles) {}
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/**
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* Draws a specific character.
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*
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* TODO/FIXME: Replace this with a nicer API. Currently
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* the user has to assure that the character fits.
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* We use this API, since it's hard to assure dirty rect
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* handling from outside Screen.
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*/
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virtual void drawChar(uint16 c, byte *dst, int pitch, int bpp) const = 0;
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virtual void drawChar(uint16 c, byte *dst, int pitch, int xOffs, int yOffs) const {}
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};
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/**
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* Implementation of the Font interface for DOS fonts.
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*
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* TODO: Clean up the implementation. For example we might be able
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* to not to keep the whole font in memory.
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*/
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class DOSFont : public Font {
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public:
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DOSFont();
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~DOSFont() override { unload(); }
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bool load(Common::SeekableReadStream &file) override;
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Type getType() const override { return kASCII; }
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int getHeight() const override { return _height; }
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int getWidth() const override { return _width; }
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int getCharWidth(uint16 c) const override;
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void setColorMap(const uint8 *src) override { _colorMap = src; }
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void drawChar(uint16 c, byte *dst, int pitch, int) const override;
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private:
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void unload();
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const uint8 *_colorMap;
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uint8 *_data;
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int _width, _height;
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int _numGlyphs;
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uint8 *_widthTable;
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uint8 *_heightTable;
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uint16 *_bitmapOffsets;
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};
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/**
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* Implementation of the Font interface for Kyra 1 style (non-native AmigaDOS) AMIGA fonts.
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*/
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class AMIGAFont : public Font {
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public:
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AMIGAFont();
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~AMIGAFont() override { unload(); }
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bool load(Common::SeekableReadStream &file) override;
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Type getType() const override { return kASCII; }
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int getHeight() const override { return _height; }
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int getWidth() const override { return _width; }
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int getCharWidth(uint16 c) const override;
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void setColorMap(const uint8 *src) override {}
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void drawChar(uint16 c, byte *dst, int pitch, int) const override;
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private:
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void unload();
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int _width, _height;
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struct Character {
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uint8 yOffset, xOffset, width;
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struct Graphics {
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uint16 width, height;
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uint8 *bitmap;
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} graphics;
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};
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Character _chars[255];
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};
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/**
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* Implementation of the Font interface for FM-Towns/PC98 fonts
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*/
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class SJISFont : public Font {
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public:
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SJISFont(Common::SharedPtr<Graphics::FontSJIS> &font, const uint8 invisColor, bool is16Color, bool drawOutline, int extraSpacing);
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~SJISFont() override {}
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bool usesOverlay() const override { return true; }
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Type getType() const override { return kSJIS; }
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bool load(Common::SeekableReadStream &) override { return true; }
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int getHeight() const override;
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int getWidth() const override;
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int getCharWidth(uint16 c) const override;
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void setColorMap(const uint8 *src) override;
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void setStyles(int style) override { _style = style; }
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void drawChar(uint16 c, byte *dst, int pitch, int) const override;
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protected:
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const uint8 *_colorMap;
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Common::SharedPtr<Graphics::FontSJIS> _font;
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const bool _drawOutline;
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int _style;
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private:
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const uint8 _invisColor;
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const bool _isTextMode;
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// We use this for cases where the font width returned by getWidth() or getCharWidth() does not match the original.
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// The original Japanese game versions use hard coded sjis font widths of 8 or 9. However, this does not necessarily
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// depend on whether an outline is used or not (neither LOL/PC-9801 nor LOL/FM-TOWNS use an outline, but the first
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// version uses a font width of 8 where the latter uses a font width of 9).
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const int _sjisWidthOffset;
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};
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class ChineseFont : public Font {
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public:
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ChineseFont(int pitch, int renderWidth, int renderHeight, int spacingWidth, int spacingHeight, int extraSpacingWidth, int extraSpacingHeight);
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~ChineseFont() override;
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virtual Type getType() const override { return kBIG5; }
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bool load(Common::SeekableReadStream &data) override;
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void setStyles(int styles) override { _border = (styles & kStyleBorder); }
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int getHeight() const override { return _spacingHeight + (_border ? _borderExtraSpacingHeight : 0); }
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int getWidth() const override { return _spacingWidth + (_border ? _borderExtraSpacingWidth : 0); }
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int getCharWidth(uint16 c) const override { return hasGlyphForCharacter(c) ? getWidth() : -1; }
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int getCharHeight(uint16 c) const override { return hasGlyphForCharacter(c) ? _renderHeight + (_border ? _borderExtraSpacingHeight : 0) : -1; }
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void setColorMap(const uint8 *src) override;
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void drawChar(uint16 c, byte *dst, int pitch, int) const override;
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protected:
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uint32 getGlyphDataSize() const { return _glyphDataSize; }
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uint16 _textColor[2];
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bool _pixelColorShading;
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const uint8 *_colorMap;
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bool _border;
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private:
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virtual bool hasGlyphForCharacter(uint16 c) const = 0;
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virtual uint32 getFontOffset(uint16 c) const = 0;
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virtual void processColorMap() = 0;
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const int _spacingWidth, _spacingHeight;
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const int _borderExtraSpacingWidth, _borderExtraSpacingHeight;
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const int _renderWidth, _renderHeight;
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const uint8 *_glyphData;
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uint32 _glyphDataSize;
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const uint16 _pitch;
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};
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class JohabFontLoK final : public Font {
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public:
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JohabFontLoK(Font *&font8fat, const uint16 *lookupTable, uint32 lookupTableSize);
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~JohabFontLoK() override;
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enum {
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kNumJongseong = 191,
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kNumJungseong = 85,
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kNumChoseong = 109
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};
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bool load(Common::SeekableReadStream &data) override;
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Type getType() const override { return kJohab; }
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int getHeight() const override { return _height; }
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int getWidth() const override { return _width; }
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int getCharWidth(uint16 c) const override;
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int getCharHeight(uint16 c) const override;
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void setColorMap(const uint8 *src) override;
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void drawChar(uint16 c, byte *dst, int pitch, int) const override;
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private:
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const uint8 *createGlyph(uint16 chr) const;
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void processColorMap();
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void renderGlyph(byte *dst, const uint8 *glyph, uint8 col, int pitch) const;
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int _width, _height;
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const uint8 *_colorMap;
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Font *&_font8fat;
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const uint8 *_fileData;
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const uint8 *_glyphData[3];
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const uint16 *_2byteTables[7];
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uint8 *_glyphTemp;
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};
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class ChineseOneByteFontLoK final : public ChineseFont {
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public:
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ChineseOneByteFontLoK(int pitch);
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private:
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bool hasGlyphForCharacter(uint16 c) const override { return !(c & 0x80); }
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uint32 getFontOffset(uint16 c) const override { return (c & 0x7F) * 14; }
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void processColorMap() override;
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};
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class ChineseTwoByteFontLoK final : public ChineseFont {
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public:
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ChineseTwoByteFontLoK(int pitch, const uint16 *lookupTable, uint32 lookupTableSize);
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private:
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bool hasGlyphForCharacter(uint16 c) const override;
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uint32 getFontOffset(uint16 c) const override;
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void processColorMap() override;
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const uint16 *_lookupTable;
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uint32 _lookupTableSize;
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};
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class ChineseOneByteFontMR final : public ChineseFont {
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public:
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ChineseOneByteFontMR(int pitch) : ChineseFont(pitch, 7, 14, 9, 14, 0, 2) {}
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private:
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bool hasGlyphForCharacter(uint16 c) const override { return (c == 0x6187) || !(c & 0x80); }
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uint32 getFontOffset(uint16 c) const override { return ((c == 0x6187) ? 128 : (c & 0x7F)) * 14; }
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void processColorMap() override;
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};
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class ChineseTwoByteFontMR final : public ChineseFont {
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public:
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ChineseTwoByteFontMR(int pitch) : ChineseFont(pitch, 15, 14, 18, 14, 0, 2) {}
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private:
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bool hasGlyphForCharacter(uint16 c) const override { return (c != 0x6187) && (c & 0x80); }
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uint32 getFontOffset(uint16 c) const override;
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void processColorMap() override;
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};
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#ifdef ENABLE_LOL
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class ChineseOneByteFontLoL final : public ChineseFont {
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public:
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ChineseOneByteFontLoL(int pitch) : ChineseFont(pitch, 8, 14, 8, 16, 0, 0) { _pixelColorShading = false; }
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void setStyles(int styles) override {}
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private:
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bool hasGlyphForCharacter(uint16 c) const override { return !(c & 0x80); }
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uint32 getFontOffset(uint16 c) const override { return (c & 0x7F) * 14; }
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void processColorMap() override;
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};
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class ChineseTwoByteFontLoL final : public ChineseFont {
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public:
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ChineseTwoByteFontLoL(int pitch) : ChineseFont(pitch, 16, 14, 16, 16, 0, 0) { _pixelColorShading = false; }
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void setStyles(int styles) override {}
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private:
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bool hasGlyphForCharacter(uint16 c) const override { return (c & 0x80) && getFontOffset(c) < getGlyphDataSize(); }
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uint32 getFontOffset(uint16 c) const override;
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void processColorMap() override;
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};
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#endif
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class ChineseOneByteFontHOF final : public ChineseFont {
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public:
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ChineseOneByteFontHOF(int pitch) : ChineseFont(pitch, 8, 14, 9, 15, 0, 0) {}
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private:
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bool hasGlyphForCharacter(uint16 c) const override { return !(c & 0x80); }
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uint32 getFontOffset(uint16 c) const override { return (c & 0x7F) * 14; }
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void processColorMap() override;
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};
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class ChineseTwoByteFontHOF final : public ChineseFont {
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public:
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ChineseTwoByteFontHOF(int pitch) : ChineseFont(pitch, 16, 14, 18, 15, 0, 0) {}
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private:
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bool hasGlyphForCharacter(uint16 c) const override { return (c & 0x80); }
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uint32 getFontOffset(uint16 c) const override;
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void processColorMap() override;
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};
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class MultiSubsetFont final : public Font {
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public:
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MultiSubsetFont(Common::Array<Font*> *subsets) : Font(), _subsets(subsets) {}
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~MultiSubsetFont() override;
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Type getType() const override { return kBIG5; }
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// Caveat: This method will try to load a font into the first subset slot it finds.
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// It expects the load method of the subset font to return false if the slot has
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// already been filled. It will then try the next slot. So, unlike other fonts the
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// subset fonts cannot be allowed to call the load method as often as they want
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// (which we never did anyway - we only ever load each font exactly one time).
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// But this also means that different
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bool load(Common::SeekableReadStream &data) override;
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void setStyles(int styles) override;
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int getHeight() const override;
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int getWidth() const override;
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int getCharWidth(uint16 c) const override;
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int getCharHeight(uint16 c) const override;
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void setColorMap(const uint8 *src) override;
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void drawChar(uint16 c, byte *dst, int pitch, int) const override;
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private:
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Common::Array<Font*> *_subsets;
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};
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/**
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* A class that manages KYRA palettes.
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*
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* This class stores the palette data as VGA RGB internally.
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*/
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class Palette {
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public:
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Palette(const int numColors);
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~Palette();
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enum {
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kVGABytesPerColor = 3,
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kPC98BytesPerColor = 3,
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kAmigaBytesPerColor = 2
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};
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/**
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* Load a VGA palette from the given stream.
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*/
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void loadVGAPalette(Common::ReadStream &stream, int startIndex, int colors);
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/**
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* Load a HiColor palette from the given stream.
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*/
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void loadHiColorPalette(Common::ReadStream &stream, int startIndex, int colors);
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/**
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* Load a EGA palette from the given stream.
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*/
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void loadEGAPalette(Common::ReadStream &stream, int startIndex, int colors);
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/**
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* Set default CGA palette. We only need the cyan/magenta/grey mode.
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*/
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enum CGAIntensity {
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kIntensityLow = 0,
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kIntensityHigh = 1
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};
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void setCGAPalette(int palIndex, CGAIntensity intensity);
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/**
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* Load a AMIGA palette from the given stream.
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*/
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void loadAmigaPalette(Common::ReadStream &stream, int startIndex, int colors);
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/**
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* Load a PC98 16 color palette from the given stream.
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*/
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void loadPC98Palette(Common::ReadStream &stream, int startIndex, int colors);
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/**
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* Return the number of colors this palette manages.
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*/
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int getNumColors() const { return _numColors; }
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/**
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* Set all palette colors to black.
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*/
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void clear();
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/**
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* Fill the given indexes with the given component value.
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*
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* @param firstCol the first color, which should be overwritten.
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* @param numCols number of colors, which schould be overwritten.
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* @param value color component value, which should be stored.
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*/
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void fill(int firstCol, int numCols, uint8 value);
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/**
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* Copy data from another palette.
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*
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* @param source palette to copy data from.
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* @param firstCol the first color of the source which should be copied.
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* @param numCols number of colors, which should be copied. -1 all remaining colors.
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* @param dstStart the first color, which should be ovewritten. If -1 firstCol will be used as start.
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*/
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void copy(const Palette &source, int firstCol = 0, int numCols = -1, int dstStart = -1);
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/**
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* Copy data from a raw VGA palette.
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*
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* @param source source buffer
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* @param firstCol the first color of the source which should be copied.
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* @param numCols number of colors, which should be copied.
|
|
* @param dstStart the first color, which should be ovewritten. If -1 firstCol will be used as start.
|
|
*/
|
|
void copy(const uint8 *source, int firstCol, int numCols, int dstStart = -1);
|
|
|
|
/**
|
|
* Fetch a RGB palette.
|
|
*
|
|
* @return a pointer to the RGB palette data, the client must delete[] it.
|
|
*/
|
|
uint8 *fetchRealPalette() const;
|
|
|
|
//XXX
|
|
uint8 &operator[](const int index) {
|
|
assert(index >= 0 && index <= _numColors * 3);
|
|
return _palData[index];
|
|
}
|
|
|
|
const uint8 &operator[](const int index) const {
|
|
assert(index >= 0 && index <= _numColors * 3);
|
|
return _palData[index];
|
|
}
|
|
|
|
/**
|
|
* Gets raw access to the palette.
|
|
*
|
|
* TODO: Get rid of this.
|
|
*/
|
|
uint8 *getData() { return _palData; }
|
|
const uint8 *getData() const { return _palData; }
|
|
|
|
private:
|
|
uint8 *_palData;
|
|
const int _numColors;
|
|
|
|
static const uint8 _egaColors[];
|
|
static const int _egaNumColors;
|
|
static const uint8 _cgaColors[4][12];
|
|
static const int _cgaNumColors;
|
|
};
|
|
|
|
class Screen {
|
|
public:
|
|
enum {
|
|
SCREEN_W = 320,
|
|
SCREEN_H = 200,
|
|
SCREEN_H_SEGA_NTSC = 224,
|
|
SCREEN_PAGE_SIZE = 320 * 200 + 1024,
|
|
SCREEN_OVL_SJIS_SIZE = 640 * 400,
|
|
SCREEN_PAGE_NUM = 16,
|
|
SCREEN_OVLS_NUM = 6,
|
|
|
|
SCREEN_IDLEREFRESH_RESTART_MSEC = 250,
|
|
SCREEN_IDLEREFRESH_RATE_MSEC = 16
|
|
};
|
|
|
|
enum CopyRegionFlags {
|
|
CR_NO_P_CHECK = 0x01
|
|
};
|
|
|
|
enum DrawShapeFlags {
|
|
kDRAWSHP_XFLIP = 0x01,
|
|
kDRAWSHP_YFLIP = 0x02,
|
|
kDRAWSHP_SCALE = 0x04,
|
|
kDRAWSHP_WINREL = 0x10,
|
|
kDRAWSHP_CENTER = 0x20,
|
|
kDRAWSHP_FADE = 0x100,
|
|
kDRAWSHP_PREDATOR = 0x200,
|
|
kDRAWSHP_COMPACT = 0x400,
|
|
kDRAWSHP_PRIORITY = 0x800,
|
|
kDRAWSHP_TRANSPARENT = 0x1000,
|
|
kDRAWSHP_BCKGRNDFADE = 0x2000,
|
|
kDRAWSHP_MORPH = 0x4000,
|
|
kDRAWSHP_COLOR = 0x8000
|
|
};
|
|
|
|
enum FontId {
|
|
FID_6_FNT = 0,
|
|
FID_8_FNT,
|
|
FID_9_FNT,
|
|
FID_CRED6_FNT,
|
|
FID_CRED8_FNT,
|
|
FID_BOOKFONT_FNT,
|
|
FID_GOLDFONT_FNT,
|
|
FID_INTRO_FNT,
|
|
FID_SJIS_FNT,
|
|
FID_SJIS_TEXTMODE_FNT,
|
|
FID_SJIS_LARGE_FNT,
|
|
FID_SJIS_SMALL_FNT,
|
|
FID_CHINESE_FNT,
|
|
FID_KOREAN_FNT,
|
|
FID_NUM
|
|
};
|
|
|
|
Screen(KyraEngine_v1 *vm, OSystem *system, const ScreenDim *dimTable, const int dimTableSize);
|
|
virtual ~Screen();
|
|
|
|
// init
|
|
virtual bool init();
|
|
virtual void setResolution();
|
|
virtual void enableHiColorMode(bool enabled);
|
|
|
|
// refresh
|
|
int updateScreen();
|
|
void updateBackendScreen(bool force);
|
|
|
|
uint32 _idleUpdateTimer;
|
|
|
|
// debug functions
|
|
bool queryScreenDebug() const { return _debugEnabled; }
|
|
bool enableScreenDebug(bool enable);
|
|
|
|
// page cur. functions
|
|
int setCurPage(int pageNum);
|
|
void clearCurPage();
|
|
|
|
void copyWsaRect(int x, int y, int w, int h, int dimState, int plotFunc, const uint8 *src,
|
|
int unk1, const uint8 *unkPtr1, const uint8 *unkPtr2);
|
|
|
|
// page 0 functions
|
|
void copyToPage0(int y, int h, uint8 page, uint8 *seqBuf);
|
|
void shakeScreen(int times);
|
|
|
|
// page functions
|
|
void copyRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage, int flags=0);
|
|
void copyPage(uint8 srcPage, uint8 dstPage);
|
|
|
|
void copyRegionToBuffer(int pageNum, int x, int y, int w, int h, uint8 *dest);
|
|
void copyBlockToPage(int pageNum, int x, int y, int w, int h, const uint8 *src);
|
|
|
|
void shuffleScreen(int sx, int sy, int w, int h, int srcPage, int dstPage, int ticks, bool transparent);
|
|
void fillRect(int x1, int y1, int x2, int y2, uint8 color, int pageNum = -1, bool xored = false);
|
|
|
|
void clearPage(int pageNum);
|
|
|
|
int getPagePixel(int pageNum, int x, int y);
|
|
void setPagePixel(int pageNum, int x, int y, uint8 color);
|
|
|
|
const uint8 *getCPagePtr(int pageNum) const;
|
|
uint8 *getPageRect(int pageNum, int x, int y, int w, int h);
|
|
|
|
// palette handling
|
|
void fadeFromBlack(int delay=0x54, const UpdateFunctor *upFunc = 0);
|
|
void fadeToBlack(int delay=0x54, const UpdateFunctor *upFunc = 0);
|
|
|
|
virtual void fadePalette(const Palette &pal, int delay, const UpdateFunctor *upFunc = 0);
|
|
virtual void getFadeParams(const Palette &pal, int delay, int &delayInc, int &diff);
|
|
virtual int fadePalStep(const Palette &pal, int diff);
|
|
|
|
void setPaletteIndex(uint8 index, uint8 red, uint8 green, uint8 blue);
|
|
virtual void setScreenPalette(const Palette &pal);
|
|
|
|
// SegaCD version
|
|
// This is a somewhat hacky but probably least invasive way to
|
|
// move the whole ingame screen output down a couple of lines.
|
|
void transposeScreenOutputY(int yAdd);
|
|
|
|
// AMIGA version only
|
|
bool isInterfacePaletteEnabled() const { return _dualPaletteModeSplitY; }
|
|
void enableDualPaletteMode(int splitY);
|
|
void disableDualPaletteMode();
|
|
|
|
virtual void getRealPalette(int num, uint8 *dst);
|
|
Palette &getPalette(int num);
|
|
void copyPalette(const int dst, const int src);
|
|
|
|
// gui specific (processing on _curPage)
|
|
void drawLine(bool vertical, int x, int y, int length, int color);
|
|
void drawClippedLine(int x1, int y1, int x2, int y2, int color);
|
|
virtual void drawShadedBox(int x1, int y1, int x2, int y2, int color1, int color2);
|
|
void drawBox(int x1, int y1, int x2, int y2, int color);
|
|
|
|
// font/text handling
|
|
virtual bool loadFont(FontId fontId, const char *filename);
|
|
FontId setFont(FontId fontId);
|
|
|
|
int getFontHeight() const;
|
|
int getFontWidth() const;
|
|
|
|
int getCharWidth(uint16 c) const;
|
|
int getCharHeight(uint16 c) const;
|
|
int getTextWidth(const char *str, bool nextWordOnly = false);
|
|
int getNumberOfCharacters(const char *str);
|
|
|
|
void printText(const char *str, int x, int y, uint8 color1, uint8 color2, int pitch = -1);
|
|
|
|
virtual void setTextColorMap(const uint8 *cmap) = 0;
|
|
void setTextColor(const uint8 *cmap, int a, int b);
|
|
void setTextColor16bit(const uint16 *cmap16);
|
|
int setFontStyles(FontId fontId, int styles);
|
|
|
|
const ScreenDim *getScreenDim(int dim) const;
|
|
void modifyScreenDim(int dim, int x, int y, int w, int h);
|
|
int screenDimTableCount() const { return _dimTableCount; }
|
|
|
|
void setScreenDim(int dim);
|
|
int curDimIndex() const { return _curDimIndex; }
|
|
|
|
void setTextMarginRight(int x) { _textMarginRight = x; }
|
|
uint16 _textMarginRight;
|
|
bool _overdrawMargin;
|
|
|
|
const ScreenDim *_curDim;
|
|
|
|
Common::String _lineBreakChars;
|
|
|
|
// shape handling
|
|
uint8 *encodeShape(int x, int y, int w, int h, int flags);
|
|
|
|
int setNewShapeHeight(uint8 *shape, int height);
|
|
int resetShapeHeight(uint8 *shape);
|
|
|
|
virtual void drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int sd, int flags, ...);
|
|
|
|
// mouse handling
|
|
void hideMouse();
|
|
void showMouse();
|
|
bool isMouseVisible() const;
|
|
virtual void setMouseCursor(int x, int y, const byte *shape);
|
|
|
|
// rect handling
|
|
virtual int getRectSize(int w, int h) = 0;
|
|
|
|
void rectClip(int &x, int &y, int w, int h);
|
|
|
|
// misc
|
|
virtual void loadBitmap(const char *filename, int tempPage, int dstPage, Palette *pal, bool skip=false);
|
|
|
|
virtual bool loadPalette(const char *filename, Palette &pal);
|
|
bool loadPaletteTable(const char *filename, int firstPalette);
|
|
virtual void loadPalette(const byte *data, Palette &pal, int bytes);
|
|
|
|
void setAnimBlockPtr(int size);
|
|
|
|
void setShapePages(int page1, int page2, int minY = -1, int maxY = 201);
|
|
|
|
virtual byte getShapeFlag1(int x, int y);
|
|
virtual byte getShapeFlag2(int x, int y);
|
|
|
|
virtual int getDrawLayer(int x, int y);
|
|
virtual int getDrawLayer2(int x, int y, int height);
|
|
|
|
void blockInRegion(int x, int y, int width, int height);
|
|
void blockOutRegion(int x, int y, int width, int height);
|
|
|
|
int _charSpacing;
|
|
int _lineSpacing;
|
|
int _curPage;
|
|
uint8 *_shapePages[2];
|
|
int _maskMinY, _maskMaxY;
|
|
FontId _currentFont;
|
|
|
|
// decoding functions
|
|
static void decodeFrame1(const uint8 *src, uint8 *dst, uint32 size);
|
|
static uint16 decodeEGAGetCode(const uint8 *&pos, uint8 &nib);
|
|
|
|
static void decodeFrame3(const uint8 *src, uint8 *dst, uint32 size, bool isAmiga);
|
|
static uint decodeFrame4(const uint8 *src, uint8 *dst, uint32 dstSize);
|
|
static void decodeFrameDelta(uint8 *dst, const uint8 *src, bool noXor = false);
|
|
static void decodeFrameDeltaPage(uint8 *dst, const uint8 *src, const int pitch, bool noXor);
|
|
|
|
static void convertAmigaGfx(uint8 *data, int w, int h, int depth = 5, bool wsa = false, int bytesPerPlane = -1);
|
|
static void convertAmigaMsc(uint8 *data);
|
|
|
|
// This seems to be a variant of shuffleScreen (which is used in LoK). At the time of coding (and long after that) the
|
|
// fact that this is a double implementation went unnoticed. My - admittedly limited - efforts to get rid of one of these
|
|
// implementations were unsatisfactory, though. Each method seems to be optimized to produce accurate results for its
|
|
// specifc purpose (LoK for shuffleScreen, EoB/LoL for crossFadeRegion). Merging these methods has no priority, since we
|
|
// can well afford the 20 lines of extra code.
|
|
void crossFadeRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage);
|
|
|
|
uint16 *get16bitPalette() { return _16bitPalette; }
|
|
void set16bitShadingLevel(int lvl) { _16bitShadingLevel = lvl; }
|
|
|
|
protected:
|
|
void resetPagePtrsAndBuffers(int pageSize);
|
|
uint8 *getPagePtr(int pageNum);
|
|
virtual void updateDirtyRects();
|
|
void updateDirtyRectsAmiga();
|
|
void updateDirtyRectsOvl();
|
|
|
|
template<typename srcType, typename scaleToType> void scale2x(uint8 *dst, int dstPitch, const uint8 *src, int srcPitch, int w, int h);
|
|
template<typename pixelType> void mergeOverlayImpl(int x, int y, int w, int h);
|
|
virtual void mergeOverlay(int x, int y, int w, int h) {
|
|
if (_useHiColorScreen)
|
|
mergeOverlayImpl<uint16>(x, y, w, h);
|
|
else
|
|
mergeOverlayImpl<uint8>(x, y, w, h);
|
|
}
|
|
|
|
// overlay specific
|
|
byte *getOverlayPtr(int pageNum);
|
|
void clearOverlayPage(int pageNum);
|
|
void clearOverlayRect(int pageNum, int x, int y, int w, int h);
|
|
void copyOverlayRegion(int x, int y, int x2, int y2, int w, int h, int srcPage, int dstPage);
|
|
|
|
// font/text specific
|
|
uint16 fetchChar(const char *&s) const;
|
|
void drawChar(uint16 c, int x, int y, int pitch = -1);
|
|
|
|
int16 encodeShapeAndCalculateSize(uint8 *from, uint8 *to, int size);
|
|
|
|
template<bool noXor> static void wrapped_decodeFrameDelta(uint8 *dst, const uint8 *src);
|
|
template<bool noXor> static void wrapped_decodeFrameDeltaPage(uint8 *dst, const uint8 *src, const int pitch);
|
|
|
|
uint8 *_pagePtrs[16];
|
|
const uint8 *_pagePtrsBuff;
|
|
uint8 *_sjisOverlayPtrs[SCREEN_OVLS_NUM];
|
|
uint8 _pageMapping[SCREEN_PAGE_NUM];
|
|
|
|
bool _useOverlays;
|
|
bool _useSJIS;
|
|
int _fontStyles;
|
|
|
|
Font *_fonts[FID_NUM];
|
|
uint8 _textColorsMap[16];
|
|
uint16 _textColorsMap16bit[2];
|
|
|
|
uint8 *_textRenderBuffer;
|
|
int _textRenderBufferSize;
|
|
|
|
Common::SharedPtr<Graphics::FontSJIS> _sjisFontShared;
|
|
uint8 _sjisInvisibleColor;
|
|
bool _sjisMixedFontMode;
|
|
|
|
// colors/palette specific
|
|
bool _use16ColorMode;
|
|
bool _useShapeShading;
|
|
bool _4bitPixelPacking;
|
|
bool _useHiResEGADithering;
|
|
bool _useHiColorScreen;
|
|
bool _isAmiga;
|
|
bool _useAmigaExtraColors;
|
|
bool _isSegaCD;
|
|
Common::RenderMode _renderMode;
|
|
int _bytesPerPixel;
|
|
int _screenPageSize;
|
|
const int _screenHeight;
|
|
int _yTransOffs;
|
|
|
|
Palette *_screenPalette;
|
|
Common::Array<Palette *> _palettes;
|
|
Palette *_internFadePalette;
|
|
|
|
uint16 shade16bitColor(uint16 col);
|
|
|
|
uint16 *_16bitPalette;
|
|
uint16 *_16bitConversionPalette;
|
|
uint8 _16bitShadingLevel;
|
|
|
|
uint8 *_animBlockPtr;
|
|
int _animBlockSize;
|
|
|
|
// dimension handling
|
|
const ScreenDim *const _dimTable;
|
|
ScreenDim **_customDimTable;
|
|
const int _dimTableCount;
|
|
int _curDimIndex;
|
|
|
|
// mouse handling
|
|
int _mouseLockCount;
|
|
const uint8 _cursorColorKey;
|
|
|
|
virtual void postProcessCursor(uint8 *data, int w, int h, int pitch) {}
|
|
|
|
enum {
|
|
kMaxDirtyRects = 50
|
|
};
|
|
|
|
bool _forceFullUpdate;
|
|
bool _paletteChanged;
|
|
Common::List<Common::Rect> _dirtyRects;
|
|
|
|
void addDirtyRect(int x, int y, int w, int h);
|
|
|
|
OSystem *_system;
|
|
KyraEngine_v1 *_vm;
|
|
|
|
// shape
|
|
typedef void (Screen::*DsPlotFunc)(uint8*, uint8);
|
|
typedef int (Screen::*DsMarginSkipFunc)(uint8*&, const uint8*&, int&);
|
|
typedef void (Screen::*DsLineFunc)(uint8*&, const uint8*&, const DsPlotFunc, int&, int16);
|
|
|
|
int drawShapeMarginNoScaleUpwind(uint8 *&dst, const uint8 *&src, int &cnt);
|
|
int drawShapeMarginNoScaleDownwind(uint8 *&dst, const uint8 *&src, int &cnt);
|
|
int drawShapeMarginScaleUpwind(uint8 *&dst, const uint8 *&src, int &cnt);
|
|
int drawShapeMarginScaleDownwind(uint8 *&dst, const uint8 *&src, int &cnt);
|
|
int drawShapeSkipScaleUpwind(uint8 *&dst, const uint8 *&src, int &cnt);
|
|
int drawShapeSkipScaleDownwind(uint8 *&dst, const uint8 *&src, int &cnt);
|
|
void drawShapeProcessLineNoScaleUpwind(uint8 *&dst, const uint8 *&src, const DsPlotFunc plot, int &cnt, int16);
|
|
void drawShapeProcessLineNoScaleDownwind(uint8 *&dst, const uint8 *&src, const DsPlotFunc plot, int &cnt, int16);
|
|
void drawShapeProcessLineScaleUpwind(uint8 *&dst, const uint8 *&src, const DsPlotFunc plot, int &cnt, int16 scaleState);
|
|
void drawShapeProcessLineScaleDownwind(uint8 *&dst, const uint8 *&src, const DsPlotFunc plot, int &cnt, int16 scaleState);
|
|
|
|
void drawShapePlotType0(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType1(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType3_7(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType4(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType5(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType6(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType8(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType9(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType11_15(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType12(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType13(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType14(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType16(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType20(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType21(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType33(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType37(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType48(uint8 *dst, uint8 cmd);
|
|
void drawShapePlotType52(uint8 *dst, uint8 cmd);
|
|
|
|
const uint8 *_dsShapeFadingTable;
|
|
int _dsShapeFadingLevel;
|
|
const uint8 *_dsColorTable;
|
|
const uint8 *_dsTransparencyTable1;
|
|
const uint8 *_dsTransparencyTable2;
|
|
const uint8 *_dsBackgroundFadingTable;
|
|
int _dsDrawLayer;
|
|
uint8 *_dsDstPage;
|
|
int _dsTmpWidth;
|
|
int _dsOffscreenLeft;
|
|
int _dsOffscreenRight;
|
|
int _dsScaleW;
|
|
int _dsScaleH;
|
|
int _dsOffscreenScaleVal1;
|
|
int _dsOffscreenScaleVal2;
|
|
int _drawShapeVar1;
|
|
int _drawShapeVar3;
|
|
int _drawShapeVar4;
|
|
int _drawShapeVar5;
|
|
|
|
// AMIGA version
|
|
int _dualPaletteModeSplitY;
|
|
|
|
// debug
|
|
bool _debugEnabled;
|
|
};
|
|
|
|
} // End of namespace Kyra
|
|
|
|
#endif
|