mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* Additional copyright for this file:
|
|
* Copyright (C) 1999-2000 Revolution Software Ltd.
|
|
* This code is based on source code created by Revolution Software,
|
|
* used with permission.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef ICB_REVTEX_API_H
|
|
#define ICB_REVTEX_API_H
|
|
|
|
namespace ICB {
|
|
|
|
#define REVTEX_API_ID "RTX"
|
|
#define REVTEX_API_SCHEMA_ICB 1
|
|
#define REVTEX_API_SCHEMA_ELDORADO 2
|
|
|
|
#define MAX_PAL_ENTRIES (256)
|
|
|
|
typedef struct revtex_API_header {
|
|
char id[4];
|
|
uint32 schema;
|
|
} revtex_API_header;
|
|
|
|
// The level pointers within the RevTexture structure in this structure
|
|
// are relative addresses which get converted to absolute pointer by
|
|
// calling the Map function
|
|
typedef struct revtex_API_v1 {
|
|
char id[4];
|
|
uint32 schema;
|
|
|
|
// RevTexture revtex;
|
|
uint32 palette[256]; // windows 32-bit RGB with 1 byte of padding
|
|
uint32 width; // must be power of 2
|
|
uint32 height; // must be power of 2
|
|
uint32 levelOffset[9]; // width/1 * height/1 -> width/256 * height/256
|
|
|
|
} revtex_API_v1;
|
|
|
|
typedef struct revtex_API_v2 {
|
|
char id[4];
|
|
uint32 schema;
|
|
uint32 transparent;
|
|
|
|
// RevTexture revtex;
|
|
uint32 palette[256]; // windows 32-bit RGB with 1 byte of padding
|
|
uint32 width; // must be power of 2
|
|
uint32 height; // must be power of 2
|
|
uint32 levelOffset[9]; // width/1 * height/1 -> width/256 * height/256
|
|
|
|
} revtex_API_v2;
|
|
|
|
} // End of namespace ICB
|
|
|
|
#endif // #ifndef REVTEX_API_H
|