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https://github.com/scummvm/scummvm.git
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88 lines
2.7 KiB
C++
88 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1999-2000 Revolution Software Ltd.
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* This code is based on source code created by Revolution Software,
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* used with permission.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ICB_PXGLOBALVARIABLES
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#define ICB_PXGLOBALVARIABLES
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#include "common/noncopyable.h"
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#include "engines/icb/common/px_common.h"
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#include "engines/icb/common/px_clu_api.h"
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namespace ICB {
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#define MAX_global_vars 256
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#define GLOBAL_VAR_NOT_SET (0)
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#define GLOBAL_VAR_SET (1)
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class CpxVariable {
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public:
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uint32 hash;
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int32 value;
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};
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class CpxGlobalScriptVariables : Common::NonCopyable {
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private:
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CpxVariable m_vars[MAX_global_vars];
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// This is not part of the CpxVariable class - because of memory packing reasons
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uint8 m_varInit[MAX_global_vars];
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uint32 m_no_vars;
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uint32 m_sorted;
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public:
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CpxGlobalScriptVariables();
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void SortVariables();
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int32 GetVariable(uint32 hash, const char *name = NULL, int32 warn = 1); // Get a variable by hash
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int32 GetVariable(const char *n) { // Get a variable
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return GetVariable(EngineHashString(n), n);
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}
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void SetVariable(uint32, int32); // Set a variable by hash
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void SetVariable(const char *n, int32 i) { // Set a variable
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SetVariable(EngineHashString(n), i);
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}
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void InitVariable(uint32, int32, const char *name = NULL); // First time initialise a variable by hash
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void InitVariable(const char *n, int32 i) { // First time initialise a variable
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InitVariable(EngineHashString(n), i, n);
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}
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int32 FindVariable(uint32); // is this variable taken
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int32 FindVariable(const char *n) { // is this variable taken
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return FindVariable(EngineHashString(n));
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}
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uint32 GetNoItems() { return (m_no_vars); }
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const CpxVariable &operator[](uint32 n) { return (m_vars[n]); } // Return reference to variable itself (const)
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};
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} // End of namespace ICB
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#endif
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