scummvm/engines/hypno/wet/cursors.cpp
2024-01-09 09:50:16 +01:00

119 lines
4.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "graphics/cursorman.h"
#include "hypno/hypno.h"
namespace Hypno {
static const byte MOUSECURSOR_SCI[] = {
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0,
1, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0,
1, 3, 3, 3, 1, 0, 0, 0, 0, 0, 0,
1, 3, 3, 3, 3, 1, 0, 0, 0, 0, 0,
1, 3, 3, 3, 3, 3, 1, 0, 0, 0, 0,
1, 3, 3, 3, 3, 3, 3, 1, 0, 0, 0,
1, 3, 3, 3, 3, 3, 3, 3, 1, 0, 0,
1, 3, 3, 3, 3, 3, 3, 3, 3, 1, 0,
1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1,
1, 3, 3, 3, 3, 3, 1, 0, 0, 0, 0,
1, 3, 1, 0, 1, 3, 3, 1, 0, 0, 0,
1, 1, 0, 0, 1, 3, 3, 1, 0, 0, 0,
0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0,
0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0,
0, 0, 0, 0, 0, 0, 1, 3, 3, 1, 0};
static const byte circleCursor[] = {
0, 0, 0, 0, 250, 250, 250, 250, 250, 0, 0, 0, 0,
0, 0, 250, 250, 0, 0, 0, 0, 0, 250, 250, 0, 0,
0, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0,
0, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0,
250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250,
250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250,
250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250,
0, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0,
0, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0,
0, 0, 250, 250, 0, 0, 0, 0, 0, 250, 250, 0, 0,
0, 0, 0, 0, 250, 250, 250, 250, 250, 0, 0, 0, 0};
static const byte targetCursor[] = {
0, 0, 0, 252, 252, 252, 252, 252, 252, 252, 252, 252, 0, 0, 0,
0, 0, 252, 0, 0, 250, 250, 250, 250, 250, 0, 0, 252, 0, 0,
0, 252, 0, 250, 250, 0, 0, 0, 0, 0, 250, 250, 0, 252, 0,
252, 0, 250, 0, 0, 252, 252, 252, 252, 252, 0, 0, 250, 0, 252,
252, 0, 250, 0, 252, 0, 0, 0, 0, 0, 252, 0, 250, 0, 252,
252, 250, 0, 252, 0, 0, 0, 0, 0, 0, 0, 252, 0, 250, 252,
252, 250, 0, 252, 0, 0, 0, 0, 0, 0, 0, 252, 0, 250, 252,
252, 250, 0, 252, 0, 0, 0, 0, 0, 0, 0, 252, 0, 250, 252,
252, 0, 250, 0, 252, 0, 0, 0, 0, 0, 252, 0, 250, 0, 252,
252, 0, 250, 0, 0, 252, 252, 252, 252, 252, 0, 0, 250, 0, 252,
0, 252, 0, 250, 250, 0, 0, 0, 0, 0, 250, 250, 0, 252, 0,
0, 0, 252, 0, 0, 250, 250, 250, 250, 250, 0, 0, 252, 0, 0,
0, 0, 0, 252, 252, 252, 252, 252, 252, 252, 252, 252, 0, 0, 0};
static const byte crosshairCursor[] = {
0, 0, 0, 0, 0, 0, 0, 250, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 250, 250, 250, 250, 250, 0, 0, 0, 0, 0,
0, 0, 0, 250, 250, 0, 0, 250, 0, 0, 250, 250, 0, 0, 0,
0, 0, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0, 0,
0, 0, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0, 0,
0, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0,
250, 250, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 250, 250,
0, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0,
0, 0, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0, 0,
0, 0, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0, 0,
0, 0, 0, 250, 250, 0, 0, 250, 0, 0, 250, 250, 0, 0, 0,
0, 0, 0, 0, 0, 250, 250, 250, 250, 250, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 250, 0, 0, 0, 0, 0, 0, 0};
struct CursorTable {
const char *name;
const void *buf;
int w;
int h;
int hotspotX;
int hotspotY;
};
static const CursorTable cursorTable[] = {
{"default", MOUSECURSOR_SCI, 11, 16, 0, 0},
{"arcade", circleCursor, 13, 11, 7, 5},
{"target", targetCursor, 15, 13, 8, 6},
{"crosshair", crosshairCursor, 15, 13, 8, 6},
{nullptr, nullptr, 0, 0, 0, 0}};
void WetEngine::changeCursor(const Common::String &cursor) {
const CursorTable *entry = cursorTable;
while (entry->name) {
if (cursor == entry->name)
break;
entry++;
}
assert(entry->name);
CursorMan.replaceCursor(entry->buf, entry->w, entry->h, entry->hotspotX, entry->hotspotY, 0);
CursorMan.showMouse(true);
}
} // End of namespace Hypno