mirror of
https://github.com/scummvm/scummvm.git
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132 lines
2.6 KiB
C++
132 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/file.h"
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#include "got/utils/file.h"
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#include "got/vars.h"
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namespace Got {
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bool File::open(const Common::Path &filename) {
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if (!Common::File::open(filename))
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error("Could not open - %s", filename.baseName().c_str());
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return true;
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}
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bool loadActor(int /*file*/, int num) {
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Common::String fname = Common::String::format("ACTOR%d", num);
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if (resourceRead(fname, _G(tmpBuff), true) < 0)
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return false;
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return true;
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}
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bool loadSpeech(int index) {
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char tmps[5];
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Common::String fname = Common::String::format("SPEAK%d", _G(area));
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char *sp = new char[30000];
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if (resourceRead(fname, sp) < 0) {
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delete[] sp;
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return false;
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}
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char *p = sp;
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int cnt = 0;
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for (;;) {
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if (*p == ':') {
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p++;
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cnt++;
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strncpy(tmps, p, 4);
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tmps[4] = '\0';
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if (atoi(tmps) == index) {
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break;
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}
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}
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p++;
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cnt++;
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}
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while (*p != 10)
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p++;
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p++;
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char *pm = p;
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cnt = 0;
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for (;;) {
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if (*p == 13)
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*p = 32;
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if (*p == ':') {
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if ((*(p + 1) == 'E') && (*(p + 2) == 'N') && (*(p + 3) == 'D'))
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break;
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}
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p++;
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cnt++;
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if (cnt > 5799) {
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delete[] sp;
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return false;
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}
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}
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if (*(p - 1) == 10)
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*(p - 1) = 0;
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*p = 0;
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Common::copy(pm, pm + cnt, _G(tmpBuff));
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_G(tmpBuff)
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[cnt] = 0;
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delete[] sp;
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return true;
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}
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long resourceRead(const Common::String &name, void *buff, bool failAllowed) {
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Common::File f;
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if (f.open(Common::Path(name))) {
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return f.read(buff, f.size());
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}
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if (!failAllowed)
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error("Could not load - %s", name.c_str());
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return -1;
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}
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void *resourceAllocRead(const Common::String &name) {
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Common::File f;
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if (f.open(Common::Path(name))) {
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byte *result = (byte *)malloc(f.size());
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f.read(result, f.size());
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return result;
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}
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return nullptr;
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}
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} // End of namespace Got
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