mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
276 lines
9 KiB
C++
276 lines
9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "glk/glk.h"
|
|
#include "glk/detection.h"
|
|
#include "glk/quetzal.h"
|
|
#include "glk/adrift/detection.h"
|
|
#include "glk/adrift/adrift.h"
|
|
#include "glk/advsys/detection.h"
|
|
#include "glk/advsys/advsys.h"
|
|
#include "glk/agt/detection.h"
|
|
#include "glk/agt/agt.h"
|
|
#include "glk/alan2/detection.h"
|
|
#include "glk/alan2/alan2.h"
|
|
#include "glk/alan3/detection.h"
|
|
#include "glk/alan3/alan3.h"
|
|
#include "glk/archetype/archetype.h"
|
|
#include "glk/archetype/detection.h"
|
|
#include "glk/comprehend/comprehend.h"
|
|
#include "glk/comprehend/detection.h"
|
|
#include "glk/zcode/detection.h"
|
|
#include "glk/zcode/zcode.h"
|
|
#include "glk/glulx/detection.h"
|
|
#include "glk/glulx/glulx.h"
|
|
#include "glk/hugo/detection.h"
|
|
#include "glk/hugo/hugo.h"
|
|
#include "glk/jacl/detection.h"
|
|
#include "glk/jacl/jacl.h"
|
|
#include "glk/level9/detection.h"
|
|
#include "glk/level9/level9.h"
|
|
#include "glk/magnetic/detection.h"
|
|
#include "glk/magnetic/magnetic.h"
|
|
#include "glk/quest/detection.h"
|
|
#include "glk/quest/quest.h"
|
|
#include "glk/scott/detection.h"
|
|
#include "glk/scott/scott.h"
|
|
|
|
#ifndef RELEASE_BUILD
|
|
#include "glk/tads/detection.h"
|
|
#include "glk/tads/tads2/tads2.h"
|
|
#include "glk/tads/tads3/tads3.h"
|
|
#endif
|
|
|
|
#include "base/plugins.h"
|
|
#include "common/md5.h"
|
|
#include "common/memstream.h"
|
|
#include "common/savefile.h"
|
|
#include "common/str-array.h"
|
|
#include "common/system.h"
|
|
#include "common/translation.h"
|
|
#include "graphics/surface.h"
|
|
#include "common/config-manager.h"
|
|
#include "common/file.h"
|
|
|
|
#define MAX_SAVES 99
|
|
|
|
class GlkMetaEngine : public MetaEngine {
|
|
public:
|
|
const char* getName() const override {
|
|
return "glk";
|
|
}
|
|
|
|
bool hasFeature(MetaEngineFeature f) const override;
|
|
Common::Error createInstance(OSystem *syst, Engine **engine,
|
|
const DetectedGame &gameDescriptor, const void *metaEngineDescriptor) override;
|
|
|
|
const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const override;
|
|
|
|
SaveStateList listSaves(const char *target) const override;
|
|
int getMaximumSaveSlot() const override;
|
|
bool removeSaveState(const char *target, int slot) const override;
|
|
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
|
|
};
|
|
|
|
bool GlkMetaEngine::hasFeature(MetaEngineFeature f) const {
|
|
return
|
|
(f == kSupportsListSaves) ||
|
|
(f == kSupportsLoadingDuringStartup) ||
|
|
(f == kSupportsDeleteSave) ||
|
|
(f == kSavesSupportMetaInfo) ||
|
|
(f == kSavesSupportCreationDate) ||
|
|
(f == kSavesSupportPlayTime) ||
|
|
(f == kSimpleSavesNames);
|
|
}
|
|
|
|
bool Glk::GlkEngine::hasFeature(EngineFeature f) const {
|
|
return
|
|
(f == kSupportsReturnToLauncher) ||
|
|
(f == kSupportsLoadingDuringRuntime) ||
|
|
(f == kSupportsSavingDuringRuntime);
|
|
}
|
|
|
|
bool isGameAllowed(GameSupportLevel supportLevel) {
|
|
bool showTestingWarning = false;
|
|
#ifdef RELEASE_BUILD
|
|
showTestingWarning = true;
|
|
#endif
|
|
|
|
if (((supportLevel == kUnstableGame
|
|
|| (supportLevel == kTestingGame && showTestingWarning)))
|
|
&& !Engine::warnUserAboutUnsupportedGame())
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
template<class META, class ENG>bool create(OSystem *syst,
|
|
Glk::GlkGameDescription &gameDesc, Engine *&engine) {
|
|
|
|
Glk::GameDescriptor gd = META::findGame(gameDesc._gameId.c_str());
|
|
if (gd._description) {
|
|
if (!isGameAllowed(gd._supportLevel))
|
|
return true;
|
|
|
|
gameDesc._options = gd._options;
|
|
engine = new ENG(syst, gameDesc);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
Common::Error GlkMetaEngine::createInstance(OSystem *syst, Engine **engine,
|
|
const DetectedGame &gameDescriptor, const void *metaEngineDescriptor) {
|
|
#ifndef RELEASE_BUILD
|
|
Glk::GameDescriptor td = Glk::GameDescriptor::empty();
|
|
#endif
|
|
assert(engine);
|
|
|
|
Glk::GlkGameDescription *gameDesc = static_cast<Glk::GlkGameDescription *>(
|
|
const_cast<void *>(metaEngineDescriptor));
|
|
assert(gameDesc);
|
|
|
|
// Create the correct engine
|
|
*engine = nullptr;
|
|
if ((create<Glk::Adrift::AdriftMetaEngine, Glk::Adrift::Adrift>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::AdvSys::AdvSysMetaEngine, Glk::AdvSys::AdvSys>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::AGT::AGTMetaEngine, Glk::AGT::AGT>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::Alan2::Alan2MetaEngine, Glk::Alan2::Alan2>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::Alan3::Alan3MetaEngine, Glk::Alan3::Alan3>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::Archetype::ArchetypeMetaEngine, Glk::Archetype::Archetype>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::Comprehend::ComprehendMetaEngine, Glk::Comprehend::Comprehend>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::Glulx::GlulxMetaEngine, Glk::Glulx::Glulx>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::Hugo::HugoMetaEngine, Glk::Hugo::Hugo>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::JACL::JACLMetaEngine, Glk::JACL::JACL>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::Level9::Level9MetaEngine, Glk::Level9::Level9>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::Magnetic::MagneticMetaEngine, Glk::Magnetic::Magnetic>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::Quest::QuestMetaEngine, Glk::Quest::Quest>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::Scott::ScottMetaEngine, Glk::Scott::Scott>(syst, *gameDesc, *engine))) {}
|
|
else if ((create<Glk::ZCode::ZCodeMetaEngine, Glk::ZCode::ZCode>(syst, *gameDesc, *engine))) {}
|
|
#ifndef RELEASE_BUILD
|
|
else if ((td = Glk::TADS::TADSMetaEngine::findGame(gameDesc->_gameId.c_str()))._description) {
|
|
if (!isGameAllowed(td._supportLevel))
|
|
return Common::kUserCanceled;
|
|
else if (td._options & Glk::TADS::OPTION_TADS3)
|
|
new Glk::TADS::TADS3::TADS3(syst, *gameDesc);
|
|
else
|
|
new Glk::TADS::TADS2::TADS2(syst, *gameDesc);
|
|
}
|
|
#endif
|
|
else {
|
|
delete gameDesc;
|
|
return Common::kNoGameDataFoundError;
|
|
}
|
|
|
|
// gameDesc is copied in Glk
|
|
delete gameDesc;
|
|
return *engine ? Common::kNoError : Common::kUserCanceled;
|
|
}
|
|
|
|
const ExtraGuiOptions GlkMetaEngine::getExtraGuiOptions(const Common::String &) const {
|
|
ExtraGuiOptions options;
|
|
#if defined(USE_TTS)
|
|
static const ExtraGuiOption ttsSpeakOptions = {
|
|
_s("Enable Text to Speech"),
|
|
_s("Use TTS to read the text"),
|
|
"speak",
|
|
false,
|
|
0,
|
|
0
|
|
};
|
|
static const ExtraGuiOption ttsSpeakInputOptions = {
|
|
_s("Also read input text"),
|
|
_s("Use TTS to read the input text"),
|
|
"speak_input",
|
|
false,
|
|
0,
|
|
0
|
|
};
|
|
options.push_back(ttsSpeakOptions);
|
|
options.push_back(ttsSpeakInputOptions);
|
|
#endif
|
|
return options;
|
|
}
|
|
|
|
SaveStateList GlkMetaEngine::listSaves(const char *target) const {
|
|
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
|
|
Common::StringArray filenames;
|
|
Common::String saveDesc;
|
|
Common::String pattern = Common::String::format("%s.0##", target);
|
|
|
|
filenames = saveFileMan->listSavefiles(pattern);
|
|
|
|
SaveStateList saveList;
|
|
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
|
|
const char *ext = strrchr(file->c_str(), '.');
|
|
int slot = ext ? atoi(ext + 1) : -1;
|
|
|
|
if (slot >= 0 && slot <= MAX_SAVES) {
|
|
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file);
|
|
|
|
if (in) {
|
|
Common::String saveName;
|
|
if (Glk::QuetzalReader::getSavegameDescription(in, saveName))
|
|
saveList.push_back(SaveStateDescriptor(this, slot, saveName));
|
|
|
|
delete in;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Sort saves based on slot number.
|
|
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
|
|
return saveList;
|
|
}
|
|
|
|
int GlkMetaEngine::getMaximumSaveSlot() const {
|
|
return MAX_SAVES;
|
|
}
|
|
|
|
bool GlkMetaEngine::removeSaveState(const char *target, int slot) const {
|
|
Common::String filename = Common::String::format("%s.%03d", target, slot);
|
|
return g_system->getSavefileManager()->removeSavefile(filename);
|
|
}
|
|
|
|
SaveStateDescriptor GlkMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
|
|
Common::String filename = Common::String::format("%s.%03d", target, slot);
|
|
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename);
|
|
SaveStateDescriptor ssd;
|
|
bool result = false;
|
|
|
|
if (in) {
|
|
result = Glk::QuetzalReader::getSavegameMetaInfo(in, ssd);
|
|
ssd.setSaveSlot(slot);
|
|
delete in;
|
|
}
|
|
|
|
if (result)
|
|
return ssd;
|
|
|
|
return SaveStateDescriptor();
|
|
}
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(GLK)
|
|
REGISTER_PLUGIN_DYNAMIC(GLK, PLUGIN_TYPE_ENGINE, GlkMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(GLK, PLUGIN_TYPE_ENGINE, GlkMetaEngine);
|
|
#endif
|