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https://github.com/scummvm/scummvm.git
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86 lines
2.1 KiB
C++
86 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef EFH_CONSTANTS_H
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#define EFH_CONSTANTS_H
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#include "common/scummsys.h"
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namespace Efh {
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enum EfhMenuItems {
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kEfhMenuEquip = 0,
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kEfhMenuUse = 1,
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kEfhMenuGive = 2,
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kEfhMenuTrade = 3,
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kEfhMenuDrop = 4,
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kEfhMenuInfo = 5,
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kEfhMenuPassive = 6,
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kEfhMenuActive = 7,
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kEfhMenuLeave = 8,
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kEfhMenuInvalid = 9
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};
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enum EfhReactionType {
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kEfhReactionReels = 0,
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kEfhReactionCriesOut = 1,
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kEfhReactionFalters = 2,
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kEfhReactionWinces = 3,
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kEfhReactionScreams = 4,
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kEfhReactionChortles = 5,
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kEfhReactionLaughs = 6
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};
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enum EfhStatusType {
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kEfhStatusNormal = 0,
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kEfhStatusSleeping = 1,
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kEfhStatusFrozen = 2
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};
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struct Font {
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uint8 _lines[8];
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};
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struct Encounter {
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char _name[14];
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uint8 _animId;
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uint16 _pictureRef;
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uint16 _xpGiven;
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uint16 _dropItemId[5];
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uint8 _dropOccurrencePct;
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uint8 _nameArticle;
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};
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#define kDefaultNoteDuration 616
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extern const uint8 kFontWidthArray[96];
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extern const uint8 kFontExtraLinesArray[96];
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extern const Font kFontData[96];
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extern const Encounter kEncounters[];
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extern const char kSkillArray[37][20];
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extern const uint8 kByte2C7D0[60];
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extern const char kPossessive[3][4];
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extern const char kPersonal[3][4];
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extern const char kAttackVerbs[51][20];
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extern const int16 kSoundFrequency[72];
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} // End of namespace Efh
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#endif // EFH_CONSTANTS_H
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