scummvm/engines/dragons
2025-03-27 13:47:57 +08:00
..
actor.cpp DRAGONS: Use C++ 11 range-based for loops 2025-03-27 13:47:57 +08:00
actor.h DRAGONS: Use C++ 11 range-based for loops 2025-03-27 13:47:57 +08:00
actorfiles.h
actorresource.cpp
actorresource.h
background.cpp
background.h
bag.cpp
bag.h
bigfile.cpp
bigfile.h
configure.engine CONFIGURE: Added VGMTrans Soundfont audio as a component 2024-12-26 22:54:56 +01:00
credits.cpp
credits.h
credits.pl
cursor.cpp
cursor.h
cutscene.cpp
cutscene.h
detection.cpp
detection.h
dragonflg.cpp
dragonflg.h
dragonimg.cpp
dragonimg.h
dragonini.cpp
dragonini.h
dragonobd.cpp
dragonobd.h
dragonrms.cpp
dragonrms.h
dragons.cpp
dragons.h
dragonvar.cpp
dragonvar.h
font.cpp
font.h
inventory.cpp
inventory.h
metaengine.cpp DRAGONS: Const correctness 2025-03-27 13:47:57 +08:00
midimusicplayer.cpp
midimusicplayer.h
minigame1.cpp
minigame1.h
minigame2.cpp
minigame2.h
minigame3.cpp
minigame3.h
minigame4.cpp
minigame4.h
minigame5.cpp
minigame5.h
module.mk
POTFILES
saveload.cpp
scene.cpp
scene.h
screen.cpp
screen.h
scriptopcodes.cpp
scriptopcodes.h
sequenceopcodes.cpp
sequenceopcodes.h
sound.cpp
sound.h
specialopcodes.cpp
specialopcodes.h
strplayer.cpp
strplayer.h
talk.cpp ENGINES: Use pointers when deleting inside range loops 2025-03-27 13:47:57 +08:00
talk.h
vabsound.cpp
vabsound.h