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97 lines
3 KiB
C++
97 lines
3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/system.h"
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#include "director/director.h"
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#include "director/lingo/lingo.h"
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#include "director/lingo/lingo-object.h"
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#include "director/lingo/lingo-utils.h"
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#include "director/lingo/xlibs/bimxobj.h"
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/**************************************************
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*
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* USED IN:
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* Karma: Curse of the 12 Caves
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*
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**************************************************/
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/*
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* -- BIM16 External Factory. 14JULY94
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* --BIM
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* I mNew --Creates a new instance of the XObject
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* ISII mPlay, FileName, x, y --Play Flc file
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* ISIII mPlayTo, FileName, x, y, frame --Play Flc file
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* ISIII mVideo, FileName, x, y, delay --Play Flc file
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* ISIIII mStretch, FileName, destx, desty, destw, desth --Play Flc file
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* I mDispose --Disposes of XObject instance
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*/
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namespace Director {
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const char *const BIMXObj::xlibName = "BIM";
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const XlibFileDesc BIMXObj::fileNames[] = {
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{ "FLC", nullptr },
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{ "BIM", nullptr },
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{ nullptr, nullptr },
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};
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static const MethodProto xlibMethods[] = {
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{"new", BIMXObj::m_new, 0, 0, 400},
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{"play", BIMXObj::m_play, 3, 3, 400},
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{"playTo", BIMXObj::m_playTo, 4, 4, 400},
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{"video", BIMXObj::m_video, 4, 4, 400},
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{"stretch", BIMXObj::m_stretch, 5, 5, 400},
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{nullptr, nullptr, 0, 0, 0}
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};
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static const BuiltinProto xlibBuiltins[] = {
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{ nullptr, nullptr, 0, 0, 0, VOIDSYM }
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};
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BIMXObject::BIMXObject(const ObjectType objType) :Object<BIMXObject>("BIM") {
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_objType = objType;
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}
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void BIMXObj::open(ObjectType type, const Common::Path &path) {
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BIMXObject::initMethods(xlibMethods);
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BIMXObject *xobj = new BIMXObject(type);
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g_lingo->exposeXObject(xlibName, xobj);
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g_lingo->initBuiltIns(xlibBuiltins);
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}
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void BIMXObj::close(ObjectType type) {
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BIMXObject::cleanupMethods();
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g_lingo->_globalvars[xlibName] = Datum();
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}
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void BIMXObj::m_new(const int nargs) {
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g_lingo->printSTUBWithArglist("BIMXObj::m_new", nargs);
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g_lingo->dropStack(nargs);
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g_lingo->push(g_lingo->_state->me);
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}
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XOBJSTUB(BIMXObj::m_play, 0)
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XOBJSTUB(BIMXObj::m_playTo, 0)
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XOBJSTUB(BIMXObj::m_video, 0)
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XOBJSTUB(BIMXObj::m_stretch, 0)
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}
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