scummvm/engines/director/lingo/xlibs/bimxobj.cpp
2024-11-26 00:32:00 +01:00

97 lines
3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/system.h"
#include "director/director.h"
#include "director/lingo/lingo.h"
#include "director/lingo/lingo-object.h"
#include "director/lingo/lingo-utils.h"
#include "director/lingo/xlibs/bimxobj.h"
/**************************************************
*
* USED IN:
* Karma: Curse of the 12 Caves
*
**************************************************/
/*
* -- BIM16 External Factory. 14JULY94
* --BIM
* I mNew --Creates a new instance of the XObject
* ISII mPlay, FileName, x, y --Play Flc file
* ISIII mPlayTo, FileName, x, y, frame --Play Flc file
* ISIII mVideo, FileName, x, y, delay --Play Flc file
* ISIIII mStretch, FileName, destx, desty, destw, desth --Play Flc file
* I mDispose --Disposes of XObject instance
*/
namespace Director {
const char *const BIMXObj::xlibName = "BIM";
const XlibFileDesc BIMXObj::fileNames[] = {
{ "FLC", nullptr },
{ "BIM", nullptr },
{ nullptr, nullptr },
};
static const MethodProto xlibMethods[] = {
{"new", BIMXObj::m_new, 0, 0, 400},
{"play", BIMXObj::m_play, 3, 3, 400},
{"playTo", BIMXObj::m_playTo, 4, 4, 400},
{"video", BIMXObj::m_video, 4, 4, 400},
{"stretch", BIMXObj::m_stretch, 5, 5, 400},
{nullptr, nullptr, 0, 0, 0}
};
static const BuiltinProto xlibBuiltins[] = {
{ nullptr, nullptr, 0, 0, 0, VOIDSYM }
};
BIMXObject::BIMXObject(const ObjectType objType) :Object<BIMXObject>("BIM") {
_objType = objType;
}
void BIMXObj::open(ObjectType type, const Common::Path &path) {
BIMXObject::initMethods(xlibMethods);
BIMXObject *xobj = new BIMXObject(type);
g_lingo->exposeXObject(xlibName, xobj);
g_lingo->initBuiltIns(xlibBuiltins);
}
void BIMXObj::close(ObjectType type) {
BIMXObject::cleanupMethods();
g_lingo->_globalvars[xlibName] = Datum();
}
void BIMXObj::m_new(const int nargs) {
g_lingo->printSTUBWithArglist("BIMXObj::m_new", nargs);
g_lingo->dropStack(nargs);
g_lingo->push(g_lingo->_state->me);
}
XOBJSTUB(BIMXObj::m_play, 0)
XOBJSTUB(BIMXObj::m_playTo, 0)
XOBJSTUB(BIMXObj::m_video, 0)
XOBJSTUB(BIMXObj::m_stretch, 0)
}