scummvm/engines/director/game-quirks.cpp
2024-11-26 00:32:00 +01:00

348 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/compression/vise.h"
#include "common/macresman.h"
#include "common/memstream.h"
#include "common/savefile.h"
#include "director/director.h"
namespace Director {
class CachedArchive : public Common::Archive {
public:
struct InputEntry {
Common::Path name;
const byte *data;
uint32 size;
InputEntry(Common::String n, const byte *d, uint32 s) : name(n), data(d), size(s) {}
};
typedef Common::List<InputEntry> FileInputList;
CachedArchive(const FileInputList &files);
~CachedArchive() override;
bool hasFile(const Common::Path &path) const override;
int listMembers(Common::ArchiveMemberList &list) const override;
const Common::ArchiveMemberPtr getMember(const Common::Path &path) const override;
Common::SeekableReadStream *createReadStreamForMember(const Common::Path &path) const override;
private:
struct Entry {
const byte *data;
uint32 size;
};
typedef Common::HashMap<Common::Path, Entry, Common::Path::IgnoreCase_Hash, Common::Path::IgnoreCase_EqualTo> FileMap;
FileMap _files;
};
struct CachedFile {
const char *target;
Common::Platform platform;
const char *fileName;
const byte *data;
int32 size; // Specify -1 if strlen(data) is the size
} const cachedFiles[] = {
{
"directortest", Common::kPlatformUnknown,
"0testfile",
(const byte *)"", 0
},
{ "trektech", Common::kPlatformWindows,
"NCC1701D.INI",
(const byte *)"cdromdrive=D\n", -1
},
{ "wolfgang", Common::kPlatformUnknown,
"WOLFGANG.dat", // It needs an empty file
(const byte *)"", 0
},
{ "teamxtreme1", Common::kPlatformWindows,
// In Operation: Weather Disaster, the game will try and check if the
// save file exists with getNthFileNameInFolder before attempting to
// read it with FileIO (which uses the save data store).
"WINDOWS/TXSAVES",
(const byte *)"", 0
},
{ "teamxtreme2", Common::kPlatformWindows,
// In Operation: Eco-Nightmare, the game will try and check if the
// save file exists with getNthFileNameInFolder before attempting to
// read it with FileIO (which uses the save data store).
"WINDOWS/TX2SAVES",
(const byte *)"", 0
},
{ "paws", Common::kPlatformWindows,
// PAWS: Personal Automated Wagging System checks a file to determine
// the location of the CD.
"INSTALL.INF",
(const byte *)"CDDrive=D:\\\r\nSourcePath=D:\\\r\nDestPath=C:\\", -1
},
{ nullptr, Common::kPlatformUnknown, nullptr, nullptr, 0 }
};
struct SaveFilePath {
const char *target;
Common::Platform platform;
const char *path;
} const saveFilePaths[] = {
{ "darkeye", Common::kPlatformWindows, "SAVEDDKY/" },
{ nullptr, Common::kPlatformUnknown, nullptr },
};
static void quirkWarlock() {
g_director->_loadSlowdownFactor = 150000; // emulate a 1x CD drive
g_director->_fpsLimit = 15;
}
static void quirkLimit15FPS() {
g_director->_fpsLimit = 15;
}
static void quirkVirtualNightclub() {
g_director->_colorDepth = 16;
}
static void quirkHollywoodHigh() {
// Hollywood High demo has a killswitch that stops playback
// if the year is after 1996.
g_director->_forceDate.tm_year = 1996 - 1900;
g_director->_forceDate.tm_mon = 0;
g_director->_forceDate.tm_mday = 1;
g_director->_forceDate.tm_wday = 0;
}
static void quirkLzone() {
SearchMan.addSubDirectoryMatching(g_director->_gameDataDir, "win_data", 0, 2);
}
static void quirkMcLuhanWin() {
g_director->_extraSearchPath.push_back("mcluhan\\");
Graphics::MacFontManager *fontMan = g_director->_wm->_fontMan;
fontMan->loadWindowsFont("MCLUHAN/SYSTEM/MCBOLD13.FON");
fontMan->loadWindowsFont("MCLUHAN/SYSTEM/MCLURG__.FON");
fontMan->loadWindowsFont("MCLUHAN/SYSTEM/MCL1N___.FON");
}
static void quirkTrekTechWin() {
Graphics::MacFontManager *fontMan = g_director->_wm->_fontMan;
fontMan->loadWindowsFont("TREKCON4.FON");
}
static void quirkTrekGuideTNGWin() {
Graphics::MacFontManager *fontMan = g_director->_wm->_fontMan;
fontMan->loadWindowsFont("OMNI2/TREKENCY.FON");
fontMan->loadWindowsFont("OMNI2/TREKOMNI.FON");
}
static void quirkPipCatalog() {
g_director->_dirSeparator = '/';
}
static void quirkMcLuhanMac() {
Common::SeekableReadStream *installer = Common::MacResManager::openFileOrDataFork("Understanding McLuhan Installer");
if (!installer) {
warning("quirkMcLuhanMac(): Cannot open installer file");
return;
}
Common::Archive *archive = Common::createMacVISEArchive(installer);
if (!archive) {
warning("quirkMcLuhanMac(): Failed to open installer");
return;
}
Common::MacResManager font;
if (!font.open("McLuhan-Regular", *archive)) {
warning("quirkMcLuhanMac(): Failed to load font file \"McLuhan-Regular\"");
return;
}
Graphics::MacFontManager *fontMan = g_director->_wm->_fontMan;
fontMan->loadFonts(&font);
delete archive;
delete installer;
}
const struct Quirk {
const char *target;
Common::Platform platform;
void (*quirk)();
} quirks[] = {
// Spaceship Warlock is designed to run as quickly as possible on a
// single speed CD drive; there's often content just before a movie
// transition which would otherwise get skipped past.
{ "warlock", Common::kPlatformMacintosh, &quirkWarlock },
{ "warlock", Common::kPlatformWindows, &quirkWarlock },
// Eastern Mind sets the score to play back at a high frame rate,
// however the developers were using slow hardware, so some
// animations play back much faster than intended.
// Limit the score framerate to be no higher than 15fps.
{ "easternmind", Common::kPlatformMacintosh, &quirkLimit15FPS },
{ "easternmind", Common::kPlatformWindows, &quirkLimit15FPS },
// Sections of Hell Cab such as the prehistoric times need capped framerate.
{ "hellcab", Common::kPlatformMacintosh, &quirkLimit15FPS },
{ "hellcab", Common::kPlatformWindows, &quirkLimit15FPS },
// Wrath of the Gods has shooting gallery minigames which are
// clocked to 60fps; in reality this is far too fast to be playable.
{ "wrath", Common::kPlatformMacintosh, &quirkLimit15FPS },
{ "wrath", Common::kPlatformWindows, &quirkLimit15FPS },
{ "hollywoodhigh", Common::kPlatformWindows, &quirkHollywoodHigh },
{ "lzone", Common::kPlatformWindows, &quirkLzone },
{ "mcluhan", Common::kPlatformWindows, &quirkMcLuhanWin },
{ "mcluhan", Common::kPlatformMacintosh, &quirkMcLuhanMac },
// Star Trek titles install fonts into the system
{ "trektech", Common::kPlatformWindows, &quirkTrekTechWin },
{ "trekguidetng", Common::kPlatformWindows, &quirkTrekGuideTNGWin },
// Pippin game that uses Unix path separators rather than Mac
{ "pipcatalog", Common::kPlatformPippin, &quirkPipCatalog },
// Virtual Nightclub pops up a nag mesasage if the color depth isn't
// exactly 16 bit.
{ "vnc", Common::kPlatformWindows, &quirkVirtualNightclub },
{ nullptr, Common::kPlatformUnknown, nullptr }
};
void DirectorEngine::gameQuirks(const char *target, Common::Platform platform) {
for (auto q = quirks; q->target != nullptr; q++) {
if (q->platform == Common::kPlatformUnknown || q->platform == platform)
if (!strcmp(q->target, target)) {
debugC(1, kDebugLoading, "Applying quirk for the target %s", target);
q->quirk();
break;
}
}
CachedArchive::FileInputList list;
for (auto f = cachedFiles; f->target != nullptr; f++) {
if (f->platform == Common::kPlatformUnknown || f->platform == platform)
if (!strcmp(f->target, target)) {
int32 size = f->size;
if (size == -1)
size = strlen((const char *)f->data);
list.push_back(CachedArchive::InputEntry(f->fileName, f->data, size));
debugC(1, kDebugLoading, "Added file '%s' of size %d to the file cache", f->fileName, size);
}
}
for (auto f = saveFilePaths; f->target != nullptr; f++) {
if (f->platform == Common::kPlatformUnknown || f->platform == platform)
if (!strcmp(f->target, target)) {
// Inject files from the save game storage into the path
Common::SaveFileManager *saves = g_system->getSavefileManager();
// As save games are name-mangled by FileIO, demangle them here
Common::String prefix = savePrefix() + '*';
for (auto &it : saves->listSavefiles(prefix.c_str())) {
Common::String demangled = f->path + it.substr(prefix.size() - 1);
if (demangled.hasSuffixIgnoreCase(".txt")) {
demangled = demangled.substr(0, demangled.size() - 4);
}
list.push_back(CachedArchive::InputEntry(demangled, nullptr, 0));
}
}
}
if (!list.empty()) {
CachedArchive *archive = new CachedArchive(list);
SearchMan.add(kQuirksCacheArchive, archive);
}
}
void DirectorEngine::loadSlowdownCooloff(uint32 delay) {
if (_loadSlowdownFactor)
_loadSlowdownCooldownTime = g_system->getMillis() + delay;
}
/*****************
* CachedArchive
*****************/
CachedArchive::CachedArchive(const FileInputList &files)
: _files() {
for (FileInputList::const_iterator i = files.begin(); i != files.end(); ++i) {
Entry entry;
entry.data = i->data;
entry.size = i->size;
Common::Path name = i->name;
name.toLowercase();
_files[name] = entry;
}
}
CachedArchive::~CachedArchive() {
_files.clear();
}
bool CachedArchive::hasFile(const Common::Path &path) const {
return (_files.find(path) != _files.end());
}
int CachedArchive::listMembers(Common::ArchiveMemberList &list) const {
int count = 0;
for (FileMap::const_iterator i = _files.begin(); i != _files.end(); ++i) {
list.push_back(Common::ArchiveMemberList::value_type(new Common::GenericArchiveMember(i->_key, *this)));
++count;
}
return count;
}
const Common::ArchiveMemberPtr CachedArchive::getMember(const Common::Path &path) const {
if (!hasFile(path))
return Common::ArchiveMemberPtr();
return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(path, *this));
}
Common::SeekableReadStream *CachedArchive::createReadStreamForMember(const Common::Path &path) const {
FileMap::const_iterator fDesc = _files.find(path);
if (fDesc == _files.end())
return nullptr;
return new Common::MemoryReadStream(fDesc->_value.data, fDesc->_value.size, DisposeAfterUse::NO);
}
} // End of namespace Director