scummvm/engines/director/castmember/transition.h

49 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DIRECTOR_CASTMEMBER_TRANSITION_H
#define DIRECTOR_CASTMEMBER_TRANSITION_H
#include "director/castmember/castmember.h"
namespace Director {
class TransitionCastMember : public CastMember {
public:
TransitionCastMember(Cast *cast, uint16 castId, Common::SeekableReadStreamEndian &stream, uint16 version);
TransitionCastMember(Cast *cast, uint16 castId, TransitionCastMember &source);
bool hasField(int field) override;
Datum getField(int field) override;
bool setField(int field, const Datum &value) override;
Common::String formatInfo() override;
TransitionType _transType;
uint16 _durationMillis;
uint8 _flags;
uint8 _chunkSize;
bool _area;
};
} // End of namespace Director
#endif