scummvm/engines/director/castmember/movie.cpp
2025-03-08 23:16:24 +01:00

163 lines
4.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "director/director.h"
#include "director/movie.h"
#include "director/sprite.h"
#include "director/castmember/movie.h"
#include "director/lingo/lingo-the.h"
namespace Director {
MovieCastMember::MovieCastMember(Cast *cast, uint16 castId, Common::SeekableReadStreamEndian &stream, uint16 version)
: FilmLoopCastMember(cast, castId, stream, version) {
_type = kCastMovie;
_enableScripts = _flags & 0x10;
if (debugChannelSet(2, kDebugLoading))
_initialRect.debugPrint(2, "MovieCastMember(): rect:");
debugC(2, kDebugLoading, "MovieCastMember(): flags: (%d 0x%04x)", _flags, _flags);
debugC(2, kDebugLoading, "_looping: %d, _enableScripts %d, _enableSound: %d, _crop %d, _center: %d",
_looping, _enableScripts, _enableSound, _crop, _center);
}
MovieCastMember::MovieCastMember(Cast *cast, uint16 castId, MovieCastMember &source)
: FilmLoopCastMember(cast, castId, source) {
_type = kCastMovie;
_enableScripts = source._enableScripts;
}
Common::Array<Channel> *MovieCastMember::getSubChannels(Common::Rect &bbox, Channel *channel) {
if (_needsReload) {
_loaded = false;
load();
}
return FilmLoopCastMember::getSubChannels(bbox, channel);
}
void MovieCastMember::load() {
if (_loaded)
return;
FilmLoopCastMember::load();
_loaded = true;
_needsReload = false;
}
bool MovieCastMember::hasField(int field) {
switch (field) {
case kTheCenter:
case kTheIdleHandlerPeriod:
case kThePaletteMapping:
case kTheScoreSelection:
case kTheScriptsEnabled:
case kTheSound:
case kTheUpdateLock:
return true;
default:
break;
}
return CastMember::hasField(field);
}
Datum MovieCastMember::getField(int field) {
Datum d;
switch (field) {
case kTheCenter:
d = Datum((int)_center);
break;
case kTheIdleHandlerPeriod:
warning("STUB: MovieCastMember::getField(): idleHandlerPeriod not implemented");
break;
case kThePaletteMapping:
warning("STUB: MovieCastMember::getField(): paletteMapping not implemented");
break;
case kTheScoreSelection:
warning("STUB: MovieCastMember::getField(): scoreSelection not implemented");
break;
case kTheScriptsEnabled:
d = Datum(_enableScripts);
break;
case kTheSound:
d = Datum(_enableSound);
break;
case kTheUpdateLock:
warning("STUB: MovieCastMember::getField(): updateLock not implemented");
break;
default:
d = CastMember::getField(field);
break;
}
return d;
}
bool MovieCastMember::setField(int field, const Datum &d) {
switch (field) {
case kTheCenter:
_center = (bool)d.asInt();
return true;
case kTheIdleHandlerPeriod:
warning("STUB: MovieCastMember::setField(): idleHandlerPeriod not implemented");
return false;
case kThePaletteMapping:
warning("STUB: MovieCastMember::setField(): paletteMapping not implemented");
return false;
case kTheScoreSelection:
warning("STUB: MovieCastMember::setField(): scoreSelection not implemented");
return false;
case kTheScriptsEnabled:
_enableScripts = (bool)d.asInt();
return true;
case kTheSound:
_enableSound = (bool)d.asInt();
return true;
case kTheUpdateLock:
warning("STUB: MovieCastMember::setField(): updateLock not implemented");
return false;
default:
break;
}
return CastMember::setField(field, d);
}
Common::String MovieCastMember::formatInfo() {
return Common::String::format(
"initialRect: %dx%d@%d,%d, boundingRect: %dx%d@%d,%d, enableScripts: %d, enableSound: %d, looping: %d, crop: %d, center: %d",
_initialRect.width(), _initialRect.height(),
_initialRect.left, _initialRect.top,
_boundingRect.width(), _boundingRect.height(),
_boundingRect.left, _boundingRect.top,
_enableScripts, _enableSound, _looping,
_crop, _center
);
}
} // End of namespace Director