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Most games use the same menu IDs for the same menus, but this version uses some different IDs to the others. To avoid having to redo too much for a single game variant, just map the menu IDs. This fixes #15818.
120 lines
3.3 KiB
C++
120 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DGDS_MENU_H
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#define DGDS_MENU_H
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#include "graphics/surface.h"
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#include "dgds/request.h"
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namespace Dgds {
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class REQFileData;
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enum MenuId {
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// Request data numbers, most are same in both RoTD and China VCRs
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kMenuNone = 0,
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kMenuMainBeamish = 3,
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kMenuMain = 5,
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kMenuControls = 7,
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kMenuOptions = 29,
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kMenuCalibrate = 30,
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kMenuFiles = 21,
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kMenuGameOver = 41,
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kMenuRestart = 39,
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kMenuCantSave = 36,
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kMenuSaveNeedName = 43,
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kMenuNotSavedDiskFull = 42,
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kMenuReplaceSave = 38,
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kMenuSaveDlg = 23,
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kMenuChangeDir = 25,
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kMenuAskCreateDir = 26,
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kMenuInvalidDir = 37,
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kMenuCalibrateJoystick = 28,
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kMenuCalibrateMouse = 32,
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kMenuReallyQuit = 35,
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kMenuReplayArcade = 45,
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kMenuSaveBeforeArcade = 46,
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kMenuArcadeFrustrated = 47,
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kMenuSkipPlayIntro = 50,
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kMenuSkipArcade = 52,
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kMenuWillyVCRHelp = 54,
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kMenuWillyCredits = 56,
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};
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class Menu {
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private:
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Graphics::Surface _screenBuffer;
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MenuId _curMenu = kMenuMain;
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public:
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Menu();
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virtual ~Menu();
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void setScreenBuffer();
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void drawMenu(MenuId menu = kMenuMain, bool clearScreen = true);
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void onMouseLUp(const Common::Point &mouse);
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void onMouseLDown(const Common::Point &mouse);
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void onMouseMove(const Common::Point &mouse);
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bool menuShown() const { return _curMenu != kMenuNone; }
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void hideMenu();
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void setRequestData(const REQFileData &data);
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void loadVCRHelp(const char *fname);
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void prevChoice();
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void nextChoice();
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void activateChoice();
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void onTick();
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private:
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Gadget *getClickedMenuItem(const Common::Point &mouseClick);
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void drawMenuText(Graphics::ManagedSurface &dst);
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void drawCreditsText(Graphics::ManagedSurface &dst);
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void toggleGadget(int16 gadgetId, bool enable);
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void configureGadget(MenuId menu, Gadget *gadget);
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bool updateOptionsGadget(Gadget *gadget);
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bool handleClick(const Common::Point &mouse);
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void handleClickOptionsMenu(const Common::Point &mouse);
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void handleClickSkipPlayIntroMenu(const Common::Point &mouse);
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void loadCredits();
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void startVcrHelp();
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void doVcrHelp(int16 button);
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uint16 mapMenuNum(uint16 num) const;
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void putMouseOnSelectedItem();
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Gadget *getSelectedItem();
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Common::HashMap<int, RequestData> _menuRequests;
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Common::HashMap<int16, Common::Array<Common::String>> _helpStrings;
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Common::Array<Common::String> _credits;
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SliderGadget *_dragGadget;
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Common::Point _dragStartPt;
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int _selectedItem;
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int _numSelectable;
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int _creditsOffset;
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bool _vcrHelpMode;
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};
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} // End of namespace Dgds
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#endif // DGDS_DGDS_H
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