scummvm/engines/dgds/hoc_intro.h
2024-11-03 08:36:25 +11:00

60 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DGDS_HOC_INTRO_H
#define DGDS_HOC_INTRO_H
#include "common/ptr.h"
#include "dgds/image.h"
namespace Dgds {
/**
* Native scene ops for Heart of China intro.
*/
class HocIntro {
public:
HocIntro();
void init();
void tick();
void end();
private:
void clean1(int16 xoff);
void clean2(int16 xoff);
void draw1(int16 xoff);
void draw2(int16 xoff);
void doCopy(int16 x1, int16 y1, int16 x2, int16 y2);
void doScroll();
int16 _scrollCountdown1;
int16 _xOffset2042;
int16 _xOffset203e;
int16 _scrollCountdown2;
Common::SharedPtr<Image> _noMaskImg;
Common::SharedPtr<Image> _maskImg;
Common::Rect _drawWin;
};
} // end namespace Dgds
#endif // DGDS_HOC_INTRO_H