scummvm/engines/darkseed/tostext.h
2025-03-09 12:18:07 +11:00

48 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DARKSEED_TOSTEXT_H
#define DARKSEED_TOSTEXT_H
#include "common/array.h"
#include "common/file.h"
#include "common/str.h"
namespace Darkseed {
class TosText {
Common::U32StringArray _textArray;
uint16 _numEntries = 0;
public:
bool load();
uint16 getNumEntries() const;
const Common::U32String &getText(uint16 textIndex);
private:
Common::U32String loadString(Common::File &file, uint16 index) const;
void loadDemoTosEntries();
};
} // namespace Darkseed
#endif // DARKSEED_TOSTEXT_H