scummvm/engines/darkseed/midiparser_sbr.h
2025-02-22 23:13:54 +01:00

52 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DARKSEED_MIDIPARSER_SBR_H
#define DARKSEED_MIDIPARSER_SBR_H
#include "audio/midiparser_smf.h"
namespace Darkseed {
/**
* MIDI parser for the SBR format used by Dark Seed floppy version.
*/
class MidiParser_SBR : public MidiParser_SMF {
public:
MidiParser_SBR(int8 source = -1, bool sfx = false);
bool loadMusic(byte *data, uint32 size) override;
protected:
void parseNextEvent(EventInfo &info) override;
bool processEvent(const EventInfo &info, bool fireEvents = true) override;
void onTrackStart(uint8 track) override;
bool _sfx = false;
uint8 _trackInstruments[10];
uint16 _trackDeltas[10];
uint8 _trackNoteActive[10];
uint16 _trackLoopCounter[10];
};
} // End of namespace Darkseed
#endif