scummvm/engines/darkseed/menu.h

49 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DARKSEED_MENU_H
#define DARKSEED_MENU_H
#include "darkseed/zhmenufont.h"
#include "darkseed/langtext.h"
namespace Darkseed {
class Menu {
private:
bool _open = false;
ZhMenuFont *_zhFont = nullptr;
public:
Menu();
~Menu();
bool isOpen() const { return _open; }
void loadMenu();
private:
void drawSoundMenuItem();
Common::KeyCode getLocalisedConfirmToQuitKeycode();
void drawMenuItem(const I18NTextWithPosition &menuText);
};
} // namespace Darkseed
#endif //DARKSEED_MENU_H