scummvm/engines/darkseed/kofont.cpp

311 lines
7.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "darkseed/darkseed.h"
#include "darkseed/kofont.h"
namespace Darkseed {
KoFont::KoFont() {
Common::File fontData;
if (!fontData.open("k16.bin")) {
error("Error: failed to open k16.bin");
}
loadFontDataSet(_fontDataSet1, 191, 64, fontData);
loadFontDataSet(_fontDataSet2, 85, 64, fontData);
loadFontDataSet(_fontDataSet3, 109, 64, fontData);
Common::File fontOthersData;
if (!fontOthersData.open("others.bin")) {
error("Error: failed to open others.bin");
}
loadFontDataSet(_fontDataSetOther, 20, 32, fontOthersData);
fontOthersData.close();
fontData.close();
_gameFont = new GameFont();
}
KoFont::~KoFont() {
delete _gameFont;
}
void KoFont::loadFontDataSet(Common::Array<Common::Array<uint8> > &dataSet, int size, int packedGlyphSize, Common::File &file) {
dataSet.resize(size);
for (int i = 0; i < size; i++) {
dataSet[i].resize(packedGlyphSize * 4, 0);
loadFontGlyph(dataSet[i], packedGlyphSize, file);
}
}
static constexpr uint8 kFontPal[4] = {0, 2, 4, 11};
void KoFont::loadFontGlyph(Common::Array<uint8> &pixels, int packedGlyphSize, Common::File &file) {
// Unpack 2bpp font data into 8bpp
for (int i = 0; i < packedGlyphSize; i++) {
uint8 byte = file.readByte();
for (int j = 0; j < 4; j++) {
pixels[i * 4 + j] = kFontPal[(byte >> (3 - j) * 2) & 3];
}
}
}
int KoFont::getFontHeight() const {
return 16;
}
int KoFont::getMaxCharWidth() const {
return 16;
}
int KoFont::getCharWidth(uint32 chr) const {
if (chr < 128) {
if (getOtherCharIdx(chr) != -1) {
return 10;
}
return _gameFont->getCharWidth(chr);
}
return getMaxCharWidth();
}
void KoFont::createGlyph(uint8 *pixels, uint32 chr) const {
uint16 param1, param2, param3;
extractKoIndexComponents(chr, &param1, &param2, &param3);
if (param1 < 191) {
addToGlyph(pixels, param1);
}
if (param2 < 85) {
addToGlyph(pixels, param2 + 191);
}
if (param3 < 109) {
addToGlyph(pixels, param3 + 276);
}
}
void KoFont::addToGlyph(uint8 *destPixels, int16 index) const {
if (index < 192) {
addPixels(destPixels, _fontDataSet1[index]);
} else if (index < 277) {
addPixels(destPixels, _fontDataSet2[index - 191]);
} else {
addPixels(destPixels, _fontDataSet3[index - 276]);
}
}
void KoFont::addPixels(uint8 *destPixels, const Common::Array<uint8> &pixels) const {
for (uint i = 0; i < pixels.size(); i++) {
if (pixels[i] != 0) {
destPixels[i] = pixels[i];
}
}
}
int16 SHORT_ARRAY_1000_01ca[32] = {
-1, 0, 32, 352,
672, 992, 1312, 1632,
1952, 2272, 2592, 2912,
3232, 3552, 3872, 4192,
4512, 4832, 5152, 5472,
5792, -1, -1, -1,
-1, -1, -1, -1,
-1, -1, -1, -1};
int16 SHORT_ARRAY_1000_020a[32] = {
-1, -1, 0, 128,
256, 384, 512, 640,
-1, -1, 768, 896,
1024, 1152, 1280, 1408,
-1, -1, 1536, 1664,
1792, 1920, 2048, 2176,
-1, -1, 2304, 2432,
2560, 2688, -1, -1};
int16 SHORT_ARRAY_1000_024a[32] = {
-1, 0, 128, 256,
384, 512, 640, 768,
896, 1024, 1152, 1280,
1408, 1536, 1664, 1792,
1920, 2048, -1, 2176,
2304, 2432, 2560, 2688,
2816, 2944, 3072, 3200,
3328, 3456, -1, -1};
int16 SHORT_ARRAY_1000_028a[32] = {
-1, 0, 0, 64,
64, 64, 64, 64,
64, 64, 64, 64,
64, 64, 64, 64,
64, 0, 64, 64,
64, -1, -1, -1,
-1, -1, -1, -1,
-1, -1, -1, -1};
int16 SHORT_ARRAY_1000_02ca[32] = {
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 64, 192, 192,
0, 0, 192, 64,
128, 256, 256, 256,
0, 0, 128, 64,
192, 0, 0, 0};
int16 SHORT_ARRAY_1000_030a[32] = {
0, 0, 0, 0,
64, 0, 64, 32,
0, 0, 64, 32,
64, 96, 0, 64,
0, 0, 32, 96,
96, 32, 64, 32,
0, 0, 96, 96,
32, 32, 0, 0};
int16 SHORT_ARRAY_1000_034a[32] = {
-1, 0, 32, 32,
32, 32, 32, 32,
32, 32, 32, 32,
32, 32, 32, 32,
32, 32, -1, 32,
32, 32, 32, 32,
32, 32, 32, 32,
32, 32, -1, -1};
void KoFont::extractKoIndexComponents(uint32 charIdx, uint16 *param_2, uint16 *param_3, uint16 *param_4) {
int uVar1;
int iVar2;
int uVar3;
int uVar4;
int uVar5;
iVar2 = (charIdx & 31) * 2;
uVar5 = (charIdx << 1) >> 5 & 62;
uVar4 = (charIdx << 1) >> 10 & 62;
uVar1 = SHORT_ARRAY_1000_020a[uVar5 / 2];
if (uVar1 > 0) {
uVar1 += SHORT_ARRAY_1000_028a[uVar4 / 2] + SHORT_ARRAY_1000_034a[iVar2 / 2] - 3;
}
uVar4 = SHORT_ARRAY_1000_01ca[uVar4 / 2];
if (uVar4 > 0) {
uVar4 += SHORT_ARRAY_1000_02ca[uVar5 / 2] + SHORT_ARRAY_1000_034a[iVar2 / 2];
}
uVar3 = SHORT_ARRAY_1000_024a[iVar2 / 2];
if (uVar3 > 0) {
uVar3 += SHORT_ARRAY_1000_030a[uVar5 / 2] - 3;
}
*param_2 = uVar4 >> 5;
*param_3 = (uVar1 >> 5) - 2;
*param_4 = (uVar3 >> 5) - 2;
}
bool KoFont::isConsonant(uint32 charIdx) {
uint16 param1, param2, param3;
extractKoIndexComponents(charIdx, &param1, &param2, &param3);
return param3 < 109;
}
Common::U32String KoFont::getObjectString(const Common::U32String &object) {
if (object.size() == 0) {
return Common::U32String("");
}
if (isConsonant(object[object.size() - 1])) {
return object + convertToU32String("\xb7\x69", Common::KO_KOR); // -eul
}
return object + convertToU32String("\x9f\x69", Common::KO_KOR); // -reul
}
Common::U32String KoFont::getTopicString(const Common::U32String &object) {
if (object.size() == 0) {
return Common::U32String("");
}
if (isConsonant(object[object.size() - 1])) {
return object + convertToU32String("\xb7\x65", Common::KO_KOR); // -eun
}
return object + convertToU32String("\x93\x65", Common::KO_KOR); // -neun
}
Common::U32String KoFont::getLinkingString(const Common::U32String &object) {
if (object.size() == 0) {
return Common::U32String("");
}
if (isConsonant(object[object.size() - 1])) {
return object + convertToU32String("\x89\xc1", Common::KO_KOR); // -gwa
}
return object + convertToU32String("\xb5\xc1", Common::KO_KOR); // -wa
}
Common::U32String KoFont::getLocationString(const Common::U32String &object) {
if (object.size() == 0) {
return Common::U32String("");
}
if (isConsonant(object[object.size() - 1])) {
return object + convertToU32String("\xb7\x61", Common::KO_KOR); // -eu
}
return object;
}
int KoFont::getOtherCharIdx(uint32 chr) const {
switch (chr) {
case '!':
return 2;
case '"':
return 6;
case '(':
return 3;
case ')':
return 4;
case ',':
return 0;
case '.':
return 1;
case '?':
return 5;
default:
break;
}
return -1;
}
void KoFont::drawOtherGlyph(Graphics::Surface *dst, uint8 chr, int x, int y) const {
g_engine->_screen->copyRectToSurfaceWithKey(_fontDataSetOther[chr].data(), 8, x, y, 8, 16,0xf);
}
void KoFont::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const {
if (chr < 128) {
int otherCharIdx = getOtherCharIdx(chr);
if (otherCharIdx != -1) {
drawOtherGlyph(dst, (uint8)otherCharIdx, x, y);
} else {
_gameFont->drawChar(dst, chr, x, y, color);
}
return;
}
uint8 pixels[256];
memset(pixels, 0, 256);
createGlyph(pixels, chr);
g_engine->_screen->copyRectToSurfaceWithKey(pixels, 16, x, y - 2, 16, 16,0xf);
}
} // namespace Darkseed