scummvm/engines/darkseed/img.h

67 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DARKSEED_IMG_H
#define DARKSEED_IMG_H
#include "common/array.h"
#include "common/scummsys.h"
#include "common/file.h"
namespace Darkseed {
class Img {
uint16 _x = 0;
uint16 _y = 0;
uint16 _width = 0;
uint16 _height = 0;
byte _mode = 0;
Common::Array<uint8> _pixels;
public:
bool load(const Common::Path &filename);
bool load(Common::SeekableReadStream &readStream);
bool loadWithoutPosition(Common::SeekableReadStream &readStream);
void draw(int drawMode = 0, int drawWidth = 0);
void drawAt(uint16 xPos, uint16 yPos, int drawMode = 0, int drawWidth = 0);
Common::Array<uint8> &getPixels();
uint16 getX() const {
return _x;
}
uint16 getY() const {
return _y;
}
uint16 getWidth() const {
return _width;
}
uint16 getHeight() const {
return _height;
}
private:
bool unpackRLE(Common::SeekableReadStream &readStream, Common::Array<uint8> &buf);
void unpackPlanarData(Common::Array<uint8> &planarData, uint16 headerOffset);
};
} // namespace Darkseed
#endif // DARKSEED_IMG_H