mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "darkseed/darkseed.h"
|
|
#include "darkseed/big5font.h"
|
|
|
|
#include "graphics/fonts/dosfont.h"
|
|
|
|
namespace Darkseed {
|
|
|
|
Big5Font::Big5Font() {
|
|
Common::File fontData;
|
|
if (!fontData.open("big5font_game.dat")) {
|
|
error("Error: failed to open big5font_game.dat");
|
|
}
|
|
_big5.loadPrefixedRaw(fontData, 15);
|
|
fontData.close();
|
|
}
|
|
|
|
int Big5Font::getFontHeight() const {
|
|
return 15;
|
|
}
|
|
|
|
int Big5Font::getMaxCharWidth() const {
|
|
return 17;
|
|
}
|
|
|
|
int Big5Font::getCharWidth(uint32 chr) const {
|
|
if (_big5.hasGlyphForBig5Char(chr)) {
|
|
return getMaxCharWidth();
|
|
}
|
|
return 9;
|
|
}
|
|
|
|
void Big5Font::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const {
|
|
Common::Point charPos = {(int16)x, (int16)y};
|
|
if (_big5.drawBig5Char(g_engine->_screen->surfacePtr(), chr, charPos, 0xf)) {
|
|
charPos.x++;
|
|
_big5.drawBig5Char(g_engine->_screen->surfacePtr(), chr, charPos, 0xc);
|
|
charPos.x += Graphics::Big5Font::kChineseTraditionalWidth + 1;
|
|
} else if (chr < 128) {
|
|
drawBiosFontGlyph(chr, x, y, 0xf);
|
|
drawBiosFontGlyph(chr, x+1, y, 0xc);
|
|
}
|
|
}
|
|
|
|
void Big5Font::drawBiosFontGlyph(uint8 chr, int x, int y, uint8 color) const {
|
|
byte *ptr = (byte *)g_engine->_screen->getBasePtr(x, y);
|
|
int srcPixel = chr * 8;
|
|
for (int sy = 0; sy < 8; sy++) {
|
|
for (int sx = 0; sx < 8; sx++) {
|
|
if (Graphics::DosFont::fontData_PCBIOS[srcPixel] & 1 << (7 - sx)) {
|
|
*ptr = color;
|
|
ptr[g_engine->_screen->pitch] = color;
|
|
}
|
|
ptr++;
|
|
}
|
|
srcPixel++;
|
|
ptr -= 8;
|
|
ptr += (g_engine->_screen->pitch * 2);
|
|
}
|
|
}
|
|
|
|
} // namespace Darkseed
|