scummvm/engines/buried/demo/movie_scene.cpp
2023-12-24 13:19:25 +01:00

97 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995 Presto Studios, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "buried/buried.h"
#include "buried/frame_window.h"
#include "buried/graphics.h"
#include "buried/video_window.h"
#include "buried/demo/movie_scene.h"
#include "graphics/surface.h"
namespace Buried {
MovieDisplayWindow::MovieDisplayWindow(BuriedEngine *vm, Window *parent, const Common::Path &background, const Common::Path &movie, int movieLeft, int movieTop)
: Window(vm, parent) {
_background = _vm->_gfx->getBitmap(background);
// Create a rect to use to place the window inside the parent
Common::Rect parentRect = parent->getRect();
_rect.left = (parentRect.right - 640) / 2;
_rect.top = (parentRect.bottom - 480) / 2;
_rect.right = _rect.left + 640;
_rect.bottom = _rect.top + 480;
// Create and position the movie
_movie = new VideoWindow(_vm, this);
if (!_movie->openVideo(movie))
error("Failed to open movie '%s'", movie.toString(Common::Path::kNativeSeparator).c_str());
_movie->setWindowPos(nullptr, movieLeft, movieTop, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
_movie->enableWindow(false);
_timer = 0;
}
MovieDisplayWindow::~MovieDisplayWindow() {
if (_timer != 0)
killTimer(_timer);
delete _movie;
_background->free();
delete _background;
}
bool MovieDisplayWindow::showMovieInWindow() {
showWindow(kWindowShow);
_movie->enableWindow(false);
_movie->showWindow(kWindowShow);
_movie->playVideo();
_timer = setTimer(5000);
return true;
}
void MovieDisplayWindow::onPaint() {
_vm->_gfx->blit(_background, 0, 0);
}
bool MovieDisplayWindow::onEraseBackground() {
_vm->_gfx->fillRect(getAbsoluteRect(), _vm->_gfx->getColor(0, 0, 0));
return true;
}
void MovieDisplayWindow::onLButtonUp(const Common::Point &point, uint flags) {
((FrameWindow *)_parent)->returnToMainMenu();
}
void MovieDisplayWindow::onTimer(uint timer) {
if (_movie->getMode() == VideoWindow::kModeStopped)
((FrameWindow *)_parent)->returnToMainMenu();
}
} // End of namespace Buried