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https://github.com/scummvm/scummvm.git
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97 lines
2.8 KiB
C++
97 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "buried/buried.h"
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#include "buried/frame_window.h"
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#include "buried/graphics.h"
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#include "buried/video_window.h"
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#include "buried/demo/movie_scene.h"
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#include "graphics/surface.h"
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namespace Buried {
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MovieDisplayWindow::MovieDisplayWindow(BuriedEngine *vm, Window *parent, const Common::Path &background, const Common::Path &movie, int movieLeft, int movieTop)
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: Window(vm, parent) {
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_background = _vm->_gfx->getBitmap(background);
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// Create a rect to use to place the window inside the parent
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Common::Rect parentRect = parent->getRect();
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_rect.left = (parentRect.right - 640) / 2;
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_rect.top = (parentRect.bottom - 480) / 2;
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_rect.right = _rect.left + 640;
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_rect.bottom = _rect.top + 480;
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// Create and position the movie
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_movie = new VideoWindow(_vm, this);
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if (!_movie->openVideo(movie))
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error("Failed to open movie '%s'", movie.toString(Common::Path::kNativeSeparator).c_str());
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_movie->setWindowPos(nullptr, movieLeft, movieTop, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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_movie->enableWindow(false);
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_timer = 0;
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}
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MovieDisplayWindow::~MovieDisplayWindow() {
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if (_timer != 0)
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killTimer(_timer);
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delete _movie;
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_background->free();
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delete _background;
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}
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bool MovieDisplayWindow::showMovieInWindow() {
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showWindow(kWindowShow);
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_movie->enableWindow(false);
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_movie->showWindow(kWindowShow);
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_movie->playVideo();
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_timer = setTimer(5000);
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return true;
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}
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void MovieDisplayWindow::onPaint() {
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_vm->_gfx->blit(_background, 0, 0);
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}
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bool MovieDisplayWindow::onEraseBackground() {
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_vm->_gfx->fillRect(getAbsoluteRect(), _vm->_gfx->getColor(0, 0, 0));
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return true;
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}
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void MovieDisplayWindow::onLButtonUp(const Common::Point &point, uint flags) {
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((FrameWindow *)_parent)->returnToMainMenu();
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}
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void MovieDisplayWindow::onTimer(uint timer) {
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if (_movie->getMode() == VideoWindow::kModeStopped)
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((FrameWindow *)_parent)->returnToMainMenu();
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}
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} // End of namespace Buried
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