mirror of
https://github.com/scummvm/scummvm.git
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164 lines
4.3 KiB
C++
164 lines
4.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "bagel/spacebar/thud.h"
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#include "bagel/baglib/menu_dlg.h"
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#include "bagel/baglib/sprite_object.h"
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#include "bagel/boflib/app.h"
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namespace Bagel {
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namespace SpaceBar {
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int SBarThud::_nThudCursor = -1;
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SBarThud::SBarThud(CBofWindow *pParent, const CBofRect &xRect) :
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CBagStorageDevBmp(pParent, xRect) {
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_xSDevType = SDEV_WIELD;
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_xYouBmp = nullptr;
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_nObjects = 0; // This should be changed on the attach
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_currentObj = nullptr;
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}
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SBarThud::~SBarThud() {
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}
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ErrorCode SBarThud::loadFile(const CBofString &sFile) {
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ErrorCode errorCode = CBagStorageDev::loadFile(sFile);
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return errorCode;
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}
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ErrorCode SBarThud::attach() {
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int nActiveObj = 0;
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ErrorCode errorCode = CBagStorageDevBmp::attach();
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// save a copy of the you icon
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_xYouBmp = new CBofBitmap(getBackgroundName());
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if ((_xYouBmp->height() <= 0) || (_xYouBmp->width() <= 0)) {
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bofMessageBox("You icon in Thud: Background Opened Failed", __FILE__);
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return ERR_FOPEN;
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}
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// Take care of objects being held
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for (int i = 0; i < getObjectCount(); ++i) {
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CBagObject *pObj = getObjectByPos(i);
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if (pObj->isActive() && (pObj->getType() == BOF_SPRITE_OBJ || pObj->getType() == BOF_BMP_OBJ))
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nActiveObj++;
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// Detach all activated objects after the first
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if (nActiveObj > 1) {
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pObj->detach();
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nActiveObj--;
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// This can be removed later
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assert(nActiveObj < 2);
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}
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}
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// The wield has been loaded with too many active objects
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_nObjects = nActiveObj;
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return errorCode;
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}
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ErrorCode SBarThud::detach() {
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if (_xYouBmp) {
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delete _xYouBmp;
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_xYouBmp = nullptr;
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}
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// Write one function in sdevbmp
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CBagStorageDev::detach();
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return CBagBmpObject::detach();
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}
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bool SBarThud::onObjInteraction(CBagObject *pObj, CBagStorageDev *pSDev) {
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CBofString sObjName = pObj->getRefName();
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if (sObjName.isEmpty())
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return false;
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// Find the storage device
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if (activateLocalObject(sObjName) != ERR_NONE)
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return false;
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if (pSDev->deactivateLocalObject(sObjName) != ERR_NONE) {
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deactivateLocalObject(sObjName);
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return false;
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}
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return true;
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}
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ErrorCode SBarThud::loadFileFromStream(CBagIfstream &fpInput, const CBofString &sWldName, bool bAttach) {
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return CBagStorageDevBmp::loadFileFromStream(fpInput, sWldName, bAttach);
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}
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//
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// This functionality now only allows 1 object to be active in the Thud sdev
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// at a time. If the default functionality should be to transfer the object to
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// your stash and Thud the new object then a transfer command must be issued
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// here.
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//
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ErrorCode SBarThud::activateLocalObject(CBagObject *pObj) {
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if (pObj == nullptr)
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return ERR_UNKNOWN;
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// Thud can only activate one object at a time
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if (_nObjects)
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return ERR_UNKNOWN;
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return CBagStorageDev::activateLocalObject(pObj);
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}
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ErrorCode SBarThud::deactivateLocalObject(CBagObject *pObj) {
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if (_nObjects != 1)
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return ERR_NONE;
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if (pObj->getType() == SPRITE_OBJ) {
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setThudCursor(-1);
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}
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if (pObj->getType() == BOF_SPRITE_OBJ || pObj->getType() == SPRITE_OBJ) {
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_nObjects--;
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}
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if (_xYouBmp && getBackground())
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_xYouBmp->paint(getBackground(), 0, 0);
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CBagMenu::setUniversalObjectList(nullptr);
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return CBagStorageDev::deactivateLocalObject(pObj);
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}
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ErrorCode SBarThud::activateLocalObject(const CBofString &sName) {
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return CBagStorageDev::activateLocalObject(sName);
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}
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ErrorCode SBarThud::deactivateLocalObject(const CBofString &sName) {
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return CBagStorageDev::deactivateLocalObject(sName);
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}
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} // namespace SpaceBar
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} // namespace Bagel
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