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105 lines
3.1 KiB
C++
105 lines
3.1 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BAGEL_BOFLIB_MISC_H
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#define BAGEL_BOFLIB_MISC_H
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#include "bagel/boflib/stdinc.h"
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namespace Bagel {
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extern int mapWindowsPointSize(int pointSize);
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/**
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* Starts a Millisecond timer
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*/
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extern void timerStart();
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/**
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* Stops the timer started by timerStart, returns time elapsed.
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* @return Number of MilliSeconds elapsed since call to timerStart
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*/
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extern uint32 timerStop();
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/**
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* Returns the current elapsed time in milliseconds
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*/
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extern uint32 getTimer();
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/**
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* Pauses the computer for specified number of MilliSeconds
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* @param milli Number of milliseconds
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*/
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extern void bofSleep(uint32 milli);
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extern Fixed fixedDivide(Fixed Dividend, Fixed Divisor);
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extern Fixed fixedMultiply(Fixed Multiplicand, Fixed Multiplier);
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#define intToFixed(i) (Fixed)(((long)(i)) << 16)
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#define fixedToInt(f) (int)(((long)(f)) >> 16)
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//////////////////////////////////////////////////////////////////////////////
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//
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// Memory allocation routines (Should be put into their own MEMORY module)
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//
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Allocates a memory block of specified size
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* @param nSize Number of bytes to allocate
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* @param pFile Source file name
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* @param nLine Source file line number
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* @param bClear true if buffer should be cleared
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* @return Pointer to new buffer
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*/
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extern void *bofMemAlloc(uint32 nSize, const char *pFile, int nLine, bool bClear);
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/**
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* Frees specified memory block
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* @param pBuf Buffer to de-allocate
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**/
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extern void bofMemFree(void *pBuf);
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#define bofAlloc(n) bofMemAlloc((n), __FILE__, __LINE__, false)
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#define bofCleanAlloc(n) bofMemAlloc((n), __FILE__, __LINE__, true)
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#define bofFree(p) bofMemFree((p))
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inline uint32 getFreePhysMem() {
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return 999999;
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}
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/**
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* Encrypts specified buffer
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* @param pBuf Buffer to encrypt
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* @param lSize Number of bytes in buffer
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* @param pszPassword Optional password to encrypt with
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*/
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void encrypt(void *pBuf, int32 lSize, const char *pszPassword = nullptr);
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#define decrypt encrypt
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extern void encryptPartial(void *, int32, int32, const char *pPassword = nullptr);
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#define decryptPartial encryptPartial
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} // namespace Bagel
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#endif
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