mirror of
https://github.com/scummvm/scummvm.git
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51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BAGEL_BAGLIB_AREA_OBJECT_H
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#define BAGEL_BAGLIB_AREA_OBJECT_H
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#include "bagel/baglib/object.h"
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namespace Bagel {
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/**
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* CBagAreaObject is an object that can be placed within the slide window.
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*/
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class CBagAreaObject : public CBagObject {
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private:
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CBofSize _xSize;
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CBofSize getSize() const;
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public:
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CBagAreaObject();
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~CBagAreaObject();
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ErrorCode attach() override;
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ErrorCode detach() override;
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CBofRect getRect() override;
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void setSize(const CBofSize &xSize) override;
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};
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} // namespace Bagel
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#endif
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