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36 lines
1.8 KiB
C
36 lines
1.8 KiB
C
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TOOLS_CREATE_PROJECT_CONFIG_H
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#define TOOLS_CREATE_PROJECT_CONFIG_H
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#define PROJECT_DESCRIPTION "ScummVM" // Used in console output and build configuration
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#define PROJECT_NAME "scummvm" // Used for folders, icons, resources and project/solution name
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#define LIBS_DEFINE "SCUMMVM_LIBS" // Name of the include environment variable
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#define REVISION_DEFINE "SCUMMVM_INTERNAL_REVISION"
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#define FIRST_ENGINE "scumm" // Name of the engine which should be sorted as first element
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#define ENABLE_LANGUAGE_EXTENSIONS "" // Comma separated list of projects that need language extensions
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#define DISABLE_EDIT_AND_CONTINUE "tinsel,tony,scummvm" // Comma separated list of projects that need Edit&Continue to be disabled for co-routine support (the main project is automatically added)
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#define NEEDS_RTTI 1 // Enable RTTI globally
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#endif // TOOLS_CREATE_PROJECT_CONFIG_H
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