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154 lines
3.6 KiB
C++
154 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/********************************************
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DISCLAIMER:
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This is a wrapper code to mimic the relevant std:: class
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Please use it ONLY when porting an existing code e.g. from the original sources
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For all new development please use classes from Common::
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*********************************************/
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#ifndef COMMON_STD_ALGORITHM_H
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#define COMMON_STD_ALGORITHM_H
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#include "common/algorithm.h"
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#include "common/util.h"
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namespace Std {
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template<typename T> inline T abs(T x) {
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return ABS(x);
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}
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template<typename T> inline T min(T a, T b) {
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return MIN(a, b);
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}
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template<typename T> inline T max(T a, T b) {
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return MAX(a, b);
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}
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template<typename T> inline T clip(T v, T amin, T amax) {
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return CLIP(v, amin, amax);
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}
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template<typename T> inline T sqrt(T x) {
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return ::sqrt(x);
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}
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template<typename T> inline void swap(T &a, T &b) {
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SWAP(a, b);
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}
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template<class In, class Value>
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In fill(In first, In last, const Value &val) {
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return Common::fill(first, last, val);
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}
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template<typename T, class StrictWeakOrdering>
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void sort(T first, T last, StrictWeakOrdering comp) {
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Common::sort(first, last, comp);
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}
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template<typename T>
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void sort(T *first, T *last) {
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Common::sort(first, last, Common::Less<T>());
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}
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template<class T>
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void sort(T first, T last) {
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Common::sort(first, last);
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}
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template<class In, class T>
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In find(In first, In last, const T &v) {
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return Common::find(first, last, v);
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}
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template<class T>
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T unique(T first, T last) {
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T pos;
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for (pos = first + 1; pos < last; ++pos) {
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// Check for duplicate
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for (T existingPos = first; existingPos < last; ++existingPos) {
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if (*pos == *existingPos) {
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// Found a match, so shift values over the duplicate
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while (pos < (last - 1)) {
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T &prior = pos;
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++pos;
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prior = pos;
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}
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--last;
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break;
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}
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}
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}
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return pos;
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}
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template<class ForwardIt, class T>
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ForwardIt lower_bound(ForwardIt first, ForwardIt last, const T &value) {
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for (ForwardIt it = first; it < last; ++it) {
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if (*it >= value)
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return it;
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}
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return last;
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}
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template<class ForwardIt, class T>
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ForwardIt upper_bound(ForwardIt first, ForwardIt last, const T &value) {
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for (ForwardIt it = first; it < last; ++it) {
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if (*it > value)
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return it;
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}
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return last;
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}
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template<class ForwardIt, class T, class Compare>
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ForwardIt upper_bound(ForwardIt first, ForwardIt last, const T &value, Compare comp) {
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for (ForwardIt it = first; it < last; ++it) {
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if (comp(value, *it))
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return it;
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}
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return last;
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}
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template<class ForwardIt>
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ForwardIt next(ForwardIt it, int n = 1) {
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ForwardIt it2 = it;
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while (n > 0) { ++it2; --n; }
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while (n < 0) { --it2; ++n; }
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return it2;
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}
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template<class BidirIt>
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BidirIt prev(BidirIt it, int n = 1) {
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BidirIt it2 = it;
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while (n > 0) { --it2; --n; }
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while (n < 0) { ++it2; ++n; }
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return it2;
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}
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} // namespace Std
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#endif
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