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https://github.com/scummvm/scummvm.git
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This is supposed to be user-extendable, thus, there always will be "unknown" hotspots. So, we pass it as uint32
451 lines
10 KiB
C++
451 lines
10 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//
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// Heavily based on ffmpeg code.
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//
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// Copyright (c) 2001 Fabrice Bellard.
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// First version by Francois Revol revol@free.fr
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// Seek function by Gael Chardon gael.dev@4now.net
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//
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#ifndef COMMON_QUICKTIME_H
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#define COMMON_QUICKTIME_H
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#include "common/array.h"
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#include "common/scummsys.h"
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#include "common/path.h"
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#include "common/stream.h"
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#include "common/rational.h"
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#include "common/types.h"
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#include "common/rect.h"
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namespace Common {
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class MacResManager;
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/**
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* @defgroup common_quicktime Quicktime file parser
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* @ingroup common
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*
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* @brief Parser for QuickTime/MPEG-4 files.
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*
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* @details File parser used in engines:
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* - groovie
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* - mohawk
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* - mtropolis
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* - sci
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* @{
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*/
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class QuickTimeParser {
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public:
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QuickTimeParser();
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virtual ~QuickTimeParser();
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/**
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* Load a QuickTime file
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* @param filename the filename to load
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*/
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bool parseFile(const Path &filename);
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/**
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* Load a QuickTime file from a SeekableReadStream
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* @param stream the stream to load
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* @param disposeFileHandle whether to delete the stream after use
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*/
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bool parseStream(SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle = DisposeAfterUse::YES);
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/**
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* Close a QuickTime file
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*/
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void close();
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/**
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* Flattens edit lists to a single edit containing the first edit contiguously through the last edit.
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* Used to work around bad edit offsets.
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*/
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void flattenEditLists();
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/**
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* Set the beginning offset of the video so we can modify the offsets in the stco
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* atom of videos inside the Mohawk/mTropolis archives
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* @param offset the beginning offset of the video
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*/
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void setChunkBeginOffset(uint32 offset) { _beginOffset = offset; }
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/**
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* Returns the movie time scale
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*/
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uint32 getTimeScale() const { return _timeScale; }
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/** Find out if this parser has an open file handle */
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bool isOpen() const { return _fd != nullptr; }
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enum class QTVRType {
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OTHER,
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OBJECT,
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PANORAMA
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};
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protected:
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// This is the file handle from which data is read from. It can be the actual file handle or a decompressed stream.
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SeekableReadStream *_fd;
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struct TimeToSampleEntry {
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int count;
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int duration; // media time
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};
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struct SampleToChunkEntry {
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uint32 first;
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uint32 count;
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uint32 id;
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};
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struct EditListEntry {
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uint32 trackDuration; // movie time
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uint32 timeOffset; // movie time
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int32 mediaTime; // media time
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Rational mediaRate;
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};
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public:
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struct Track;
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protected:
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class SampleDesc {
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public:
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SampleDesc(Track *parentTrack, uint32 codecTag);
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virtual ~SampleDesc();
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uint32 getCodecTag() const { return _codecTag; }
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SeekableReadStream *_extraData;
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byte _objectTypeMP4;
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protected:
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Track *_parentTrack;
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uint32 _codecTag;
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};
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public:
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enum CodecType {
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CODEC_TYPE_MOV_OTHER,
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CODEC_TYPE_VIDEO,
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CODEC_TYPE_AUDIO,
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CODEC_TYPE_MIDI,
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CODEC_TYPE_PANO
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};
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enum class GraphicsMode {
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COPY = 0x0, // Directly copy the source image over the destination.
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DITHER_COPY = 0x40, // Dither the image (if needed), otherwise copy.
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BLEND = 0x20, // Blend source and destination pixel colors using opcolor values.
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TRANSPARENT = 0x24, // Replace destination with source if not equal to opcolor.
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STRAIGHT_ALPHA = 0x100, // Blend source and destination pixels, with the proportion controlled by the alpha channel.
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PREMUL_WHITE_ALPHA = 0x101, // Blend after removing pre-multiplied white from the source.
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PREMUL_BLACK_ALPHA = 0x102, // Blend after removing pre-multiplied black from the source.
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STRAIGHT_ALPHA_BLEND = 0x104, // Similar to straight alpha, but the alpha for each channel is combined with the corresponding opcolor channel.
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COMPOSITION = 0x103 // Render offscreen and then dither-copy to the main screen (tracks only).
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};
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struct PanoramaNode {
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uint32 nodeID;
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uint32 timestamp;
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};
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struct PanoramaInformation {
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String name;
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uint32 defNodeID;
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float defZoom;
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Array<PanoramaNode> nodes;
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};
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struct PanoSampleHeader {
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uint32 nodeID;
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float defHPan;
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float defVPan;
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float defZoom;
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// Constraints for this node; zero for default
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float minHPan;
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float minVPan;
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float maxHPan;
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float maxVPan;
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float minZoom;
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int32 nameStrOffset;
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int32 commentStrOffset;
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};
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struct PanoHotSpot {
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uint16 id;
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uint32 type;
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uint32 typeData; // for link and navg, the ID in the link and navg table
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// Canonical view for this hotspot
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float viewHPan;
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float viewVPan;
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float viewZoom;
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Rect rect;
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int32 mouseOverCursorID;
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int32 mouseDownCursorID;
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int32 mouseUpCursorID;
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int32 nameStrOffset;
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int32 commentStrOffset;
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};
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struct PanoHotSpotTable {
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Array<PanoHotSpot> hotSpots;
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PanoHotSpot *get(uint16 id) {
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for (uint i = 0; i < hotSpots.size(); i++)
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if (hotSpots[i].id == id)
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return &hotSpots[i];
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return nullptr;
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}
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};
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struct PanoStringTable {
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String strings;
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String getString(int32 offset) const;
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};
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struct PanoLink {
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uint16 id;
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uint16 toNodeID;
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// Values to set at the destination node
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float toHPan;
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float toVPan;
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float toZoom;
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int32 nameStrOffset;
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int32 commentStrOffset;
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};
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struct PanoLinkTable {
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Array<PanoLink> links;
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PanoLink *get(uint16 id) {
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for (uint i = 0; i < links.size(); i++)
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if (links[i].id == id)
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return &links[i];
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return nullptr;
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}
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};
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struct PanoNavigation {
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uint16 id;
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// Info for Navigable Movie Controller
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float navgHPan; // the object's orientation in the scene
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float navgVPan;
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float navgZoom;
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Rect zoomRect; // Starting rect for zoom out transitions
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// Values to set at the destination node
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int32 nameStrOffset;
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int32 commentStrOffset;
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};
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struct PanoNavigationTable {
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Array<PanoNavigation> navs;
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PanoNavigation *get(uint16 id) {
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for (uint i = 0; i < navs.size(); i++)
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if (navs[i].id == id)
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return &navs[i];
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return nullptr;
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}
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};
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struct PanoTrackSample {
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PanoSampleHeader hdr;
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PanoHotSpotTable hotSpotTable;
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PanoStringTable strTable;
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PanoLinkTable linkTable;
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PanoNavigationTable navTable;
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};
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struct Track {
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Track();
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~Track();
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uint32 chunkCount;
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uint32 *chunkOffsets;
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int timeToSampleCount;
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TimeToSampleEntry *timeToSample;
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uint32 sampleToChunkCount;
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SampleToChunkEntry *sampleToChunk;
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uint32 sampleSize;
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uint32 sampleCount;
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uint32 *sampleSizes;
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uint32 keyframeCount;
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uint32 *keyframes;
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int32 timeScale; // media time
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uint16 width;
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uint16 height;
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CodecType codecType;
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Array<SampleDesc *> sampleDescs;
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Common::Array<EditListEntry> editList;
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uint32 frameCount; // from stts
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uint32 duration; // movie time
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uint32 mediaDuration; // media time
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Rational scaleFactorX;
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Rational scaleFactorY;
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Common::String volume;
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Common::String filename;
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Common::String path;
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Common::String directory;
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int16 nlvlFrom;
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int16 nlvlTo;
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PanoramaInformation panoInfo;
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Array<PanoTrackSample> panoSamples;
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GraphicsMode graphicsMode; // Transfer mode
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uint16 opcolor[3]; // RGB values used in the transfer mode specified by graphicsMode.
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uint16 soundBalance; // Controls the sound mix between the computer's two speakers, usually set to 0.
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uint targetTrack;
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};
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enum class MovieType {
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kStandardObject = 1,
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kOldNavigableMovieScene,
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kObjectInScene
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};
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struct Navigation {
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uint16 columns = 1;
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uint16 rows = 1;
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uint16 loop_size = 0; // Number of frames shot at each position
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uint16 frame_duration = 1;
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MovieType movie_type = MovieType::kStandardObject;
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uint16 loop_ticks = 0; // Number of ticks before next frame of loop is displayed
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float field_of_view = 1.0f;
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float startHPan = 1.0f;
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float startVPan = 1.0f;
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float endHPan = 1.0f;
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float endVPan = 1.0f;
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float initialHPan = 1.0f;
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float initialVPan = 1.0f;
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};
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protected:
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virtual SampleDesc *readSampleDesc(Track *track, uint32 format, uint32 descSize) = 0;
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uint32 _timeScale; // movie time
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uint32 _duration; // movie time
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Rational _scaleFactorX;
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Rational _scaleFactorY;
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Array<Track *> _tracks;
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Navigation _nav;
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QTVRType _qtvrType;
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uint16 _winX;
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uint16 _winY;
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Track *_panoTrack;
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void init();
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private:
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struct Atom {
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uint32 type;
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uint32 offset;
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uint32 size;
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};
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struct ParseTable {
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int (QuickTimeParser::*func)(Atom atom);
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uint32 type;
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};
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DisposeAfterUse::Flag _disposeFileHandle;
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const ParseTable *_parseTable;
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uint32 _beginOffset;
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MacResManager *_resFork;
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bool _foundMOOV;
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void initParseTable();
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bool parsePanoramaAtoms();
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int readDefault(Atom atom);
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int readLeaf(Atom atom);
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int readDREF(Atom atom);
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int readELST(Atom atom);
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int readHDLR(Atom atom);
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int readMDHD(Atom atom);
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int readMOOV(Atom atom);
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int readMVHD(Atom atom);
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int readTKHD(Atom atom);
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int readTRAK(Atom atom);
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int readSMHD(Atom atom);
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int readSTCO(Atom atom);
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int readSTSC(Atom atom);
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int readSTSD(Atom atom);
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int readSTSS(Atom atom);
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int readSTSZ(Atom atom);
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int readSTTS(Atom atom);
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int readVMHD(Atom atom);
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int readCMOV(Atom atom);
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int readWAVE(Atom atom);
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int readESDS(Atom atom);
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int readSMI(Atom atom);
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int readCTYP(Atom atom);
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int readWLOC(Atom atom);
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int readNAVG(Atom atom);
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int readGMIN(Atom atom);
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int readPINF(Atom atom);
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int readPHDR(Atom atom);
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int readPHOT(Atom atom);
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int readSTRT(Atom atom);
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int readPLNK(Atom atom);
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int readPNAV(Atom atom);
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};
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/** @} */
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} // End of namespace Common
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#endif
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