scummvm/common/formats/quicktime.h
Eugene Sandulenko ca1500833b
COMMON: FORMATS: Get rid of HotSpotType in QTVR
This is supposed to be user-extendable, thus, there always
will be "unknown" hotspots. So, we pass it as uint32
2025-02-20 01:34:32 +01:00

451 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
//
// Heavily based on ffmpeg code.
//
// Copyright (c) 2001 Fabrice Bellard.
// First version by Francois Revol revol@free.fr
// Seek function by Gael Chardon gael.dev@4now.net
//
#ifndef COMMON_QUICKTIME_H
#define COMMON_QUICKTIME_H
#include "common/array.h"
#include "common/scummsys.h"
#include "common/path.h"
#include "common/stream.h"
#include "common/rational.h"
#include "common/types.h"
#include "common/rect.h"
namespace Common {
class MacResManager;
/**
* @defgroup common_quicktime Quicktime file parser
* @ingroup common
*
* @brief Parser for QuickTime/MPEG-4 files.
*
* @details File parser used in engines:
* - groovie
* - mohawk
* - mtropolis
* - sci
* @{
*/
class QuickTimeParser {
public:
QuickTimeParser();
virtual ~QuickTimeParser();
/**
* Load a QuickTime file
* @param filename the filename to load
*/
bool parseFile(const Path &filename);
/**
* Load a QuickTime file from a SeekableReadStream
* @param stream the stream to load
* @param disposeFileHandle whether to delete the stream after use
*/
bool parseStream(SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle = DisposeAfterUse::YES);
/**
* Close a QuickTime file
*/
void close();
/**
* Flattens edit lists to a single edit containing the first edit contiguously through the last edit.
* Used to work around bad edit offsets.
*/
void flattenEditLists();
/**
* Set the beginning offset of the video so we can modify the offsets in the stco
* atom of videos inside the Mohawk/mTropolis archives
* @param offset the beginning offset of the video
*/
void setChunkBeginOffset(uint32 offset) { _beginOffset = offset; }
/**
* Returns the movie time scale
*/
uint32 getTimeScale() const { return _timeScale; }
/** Find out if this parser has an open file handle */
bool isOpen() const { return _fd != nullptr; }
enum class QTVRType {
OTHER,
OBJECT,
PANORAMA
};
protected:
// This is the file handle from which data is read from. It can be the actual file handle or a decompressed stream.
SeekableReadStream *_fd;
struct TimeToSampleEntry {
int count;
int duration; // media time
};
struct SampleToChunkEntry {
uint32 first;
uint32 count;
uint32 id;
};
struct EditListEntry {
uint32 trackDuration; // movie time
uint32 timeOffset; // movie time
int32 mediaTime; // media time
Rational mediaRate;
};
public:
struct Track;
protected:
class SampleDesc {
public:
SampleDesc(Track *parentTrack, uint32 codecTag);
virtual ~SampleDesc();
uint32 getCodecTag() const { return _codecTag; }
SeekableReadStream *_extraData;
byte _objectTypeMP4;
protected:
Track *_parentTrack;
uint32 _codecTag;
};
public:
enum CodecType {
CODEC_TYPE_MOV_OTHER,
CODEC_TYPE_VIDEO,
CODEC_TYPE_AUDIO,
CODEC_TYPE_MIDI,
CODEC_TYPE_PANO
};
enum class GraphicsMode {
COPY = 0x0, // Directly copy the source image over the destination.
DITHER_COPY = 0x40, // Dither the image (if needed), otherwise copy.
BLEND = 0x20, // Blend source and destination pixel colors using opcolor values.
TRANSPARENT = 0x24, // Replace destination with source if not equal to opcolor.
STRAIGHT_ALPHA = 0x100, // Blend source and destination pixels, with the proportion controlled by the alpha channel.
PREMUL_WHITE_ALPHA = 0x101, // Blend after removing pre-multiplied white from the source.
PREMUL_BLACK_ALPHA = 0x102, // Blend after removing pre-multiplied black from the source.
STRAIGHT_ALPHA_BLEND = 0x104, // Similar to straight alpha, but the alpha for each channel is combined with the corresponding opcolor channel.
COMPOSITION = 0x103 // Render offscreen and then dither-copy to the main screen (tracks only).
};
struct PanoramaNode {
uint32 nodeID;
uint32 timestamp;
};
struct PanoramaInformation {
String name;
uint32 defNodeID;
float defZoom;
Array<PanoramaNode> nodes;
};
struct PanoSampleHeader {
uint32 nodeID;
float defHPan;
float defVPan;
float defZoom;
// Constraints for this node; zero for default
float minHPan;
float minVPan;
float maxHPan;
float maxVPan;
float minZoom;
int32 nameStrOffset;
int32 commentStrOffset;
};
struct PanoHotSpot {
uint16 id;
uint32 type;
uint32 typeData; // for link and navg, the ID in the link and navg table
// Canonical view for this hotspot
float viewHPan;
float viewVPan;
float viewZoom;
Rect rect;
int32 mouseOverCursorID;
int32 mouseDownCursorID;
int32 mouseUpCursorID;
int32 nameStrOffset;
int32 commentStrOffset;
};
struct PanoHotSpotTable {
Array<PanoHotSpot> hotSpots;
PanoHotSpot *get(uint16 id) {
for (uint i = 0; i < hotSpots.size(); i++)
if (hotSpots[i].id == id)
return &hotSpots[i];
return nullptr;
}
};
struct PanoStringTable {
String strings;
String getString(int32 offset) const;
};
struct PanoLink {
uint16 id;
uint16 toNodeID;
// Values to set at the destination node
float toHPan;
float toVPan;
float toZoom;
int32 nameStrOffset;
int32 commentStrOffset;
};
struct PanoLinkTable {
Array<PanoLink> links;
PanoLink *get(uint16 id) {
for (uint i = 0; i < links.size(); i++)
if (links[i].id == id)
return &links[i];
return nullptr;
}
};
struct PanoNavigation {
uint16 id;
// Info for Navigable Movie Controller
float navgHPan; // the object's orientation in the scene
float navgVPan;
float navgZoom;
Rect zoomRect; // Starting rect for zoom out transitions
// Values to set at the destination node
int32 nameStrOffset;
int32 commentStrOffset;
};
struct PanoNavigationTable {
Array<PanoNavigation> navs;
PanoNavigation *get(uint16 id) {
for (uint i = 0; i < navs.size(); i++)
if (navs[i].id == id)
return &navs[i];
return nullptr;
}
};
struct PanoTrackSample {
PanoSampleHeader hdr;
PanoHotSpotTable hotSpotTable;
PanoStringTable strTable;
PanoLinkTable linkTable;
PanoNavigationTable navTable;
};
struct Track {
Track();
~Track();
uint32 chunkCount;
uint32 *chunkOffsets;
int timeToSampleCount;
TimeToSampleEntry *timeToSample;
uint32 sampleToChunkCount;
SampleToChunkEntry *sampleToChunk;
uint32 sampleSize;
uint32 sampleCount;
uint32 *sampleSizes;
uint32 keyframeCount;
uint32 *keyframes;
int32 timeScale; // media time
uint16 width;
uint16 height;
CodecType codecType;
Array<SampleDesc *> sampleDescs;
Common::Array<EditListEntry> editList;
uint32 frameCount; // from stts
uint32 duration; // movie time
uint32 mediaDuration; // media time
Rational scaleFactorX;
Rational scaleFactorY;
Common::String volume;
Common::String filename;
Common::String path;
Common::String directory;
int16 nlvlFrom;
int16 nlvlTo;
PanoramaInformation panoInfo;
Array<PanoTrackSample> panoSamples;
GraphicsMode graphicsMode; // Transfer mode
uint16 opcolor[3]; // RGB values used in the transfer mode specified by graphicsMode.
uint16 soundBalance; // Controls the sound mix between the computer's two speakers, usually set to 0.
uint targetTrack;
};
enum class MovieType {
kStandardObject = 1,
kOldNavigableMovieScene,
kObjectInScene
};
struct Navigation {
uint16 columns = 1;
uint16 rows = 1;
uint16 loop_size = 0; // Number of frames shot at each position
uint16 frame_duration = 1;
MovieType movie_type = MovieType::kStandardObject;
uint16 loop_ticks = 0; // Number of ticks before next frame of loop is displayed
float field_of_view = 1.0f;
float startHPan = 1.0f;
float startVPan = 1.0f;
float endHPan = 1.0f;
float endVPan = 1.0f;
float initialHPan = 1.0f;
float initialVPan = 1.0f;
};
protected:
virtual SampleDesc *readSampleDesc(Track *track, uint32 format, uint32 descSize) = 0;
uint32 _timeScale; // movie time
uint32 _duration; // movie time
Rational _scaleFactorX;
Rational _scaleFactorY;
Array<Track *> _tracks;
Navigation _nav;
QTVRType _qtvrType;
uint16 _winX;
uint16 _winY;
Track *_panoTrack;
void init();
private:
struct Atom {
uint32 type;
uint32 offset;
uint32 size;
};
struct ParseTable {
int (QuickTimeParser::*func)(Atom atom);
uint32 type;
};
DisposeAfterUse::Flag _disposeFileHandle;
const ParseTable *_parseTable;
uint32 _beginOffset;
MacResManager *_resFork;
bool _foundMOOV;
void initParseTable();
bool parsePanoramaAtoms();
int readDefault(Atom atom);
int readLeaf(Atom atom);
int readDREF(Atom atom);
int readELST(Atom atom);
int readHDLR(Atom atom);
int readMDHD(Atom atom);
int readMOOV(Atom atom);
int readMVHD(Atom atom);
int readTKHD(Atom atom);
int readTRAK(Atom atom);
int readSMHD(Atom atom);
int readSTCO(Atom atom);
int readSTSC(Atom atom);
int readSTSD(Atom atom);
int readSTSS(Atom atom);
int readSTSZ(Atom atom);
int readSTTS(Atom atom);
int readVMHD(Atom atom);
int readCMOV(Atom atom);
int readWAVE(Atom atom);
int readESDS(Atom atom);
int readSMI(Atom atom);
int readCTYP(Atom atom);
int readWLOC(Atom atom);
int readNAVG(Atom atom);
int readGMIN(Atom atom);
int readPINF(Atom atom);
int readPHDR(Atom atom);
int readPHOT(Atom atom);
int readSTRT(Atom atom);
int readPLNK(Atom atom);
int readPNAV(Atom atom);
};
/** @} */
} // End of namespace Common
#endif