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Images can now be read without decoding all disk tracks. This allows DiskImage to be used in detection code, where only a little disk data is needed. Otherwise, formats such as WOZ would cause noticeable delays due to decoding entire disks.
232 lines
7.5 KiB
C++
232 lines
7.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/bitarray.h"
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#include "common/ptr.h"
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#include "common/file.h"
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#include "common/debug.h"
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#ifndef COMMON_FORMATS_DISK_IMAGE_H
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#define COMMON_FORMATS_DISK_IMAGE_H
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namespace Common {
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// Disk image parsers / decoders
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//
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// These classes handle floppy disk image files. Multiple formats are supported.
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// An image's file name extension determines its format. DiskImage::open selects
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// the format and expected disk size. Data can be read by track/sector/offset
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// or by the calculated stream position. Several file systems can also be read.
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//
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// Supported image formats:
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// .do Apple II disk sectors. 35 tracks, 16 sectors, no encoding.
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// .dsk Same as .do. Note that alternative sector orders are not handled.
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// Currently, if clients want to support images with a different sector
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// order, then they will have to detect and handle it themselves.
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// .d13 Apple II disk sectors. 35 tracks, 13 sectors, no encoding.
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// .nib Apple II disk nibbles. 35 tracks, 13 or 16 sectors, nibble-encoded.
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// .woz Apple II comprehensive disk bitstream. 35 tracks, 13 or 16 sectors.
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// This encoding format takes a noticeable amount of time to decode.
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// .img PC disk sectors. 40 tracks, 8 sectors, no encoding.
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// .xfd Atari disk sectors. 40 tracks, 18 sectors, no encoding.
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//
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// For encoded formats, the default behavior is to decode every track when
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// opening an image. Lazy decoding can also be enabled, causing tracks to be
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// decoded when they are first accessed. This can significantly speed up access
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// if the format is expensive to decode but only a little data is needed.
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//
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// This code was originally part of the ADL engine.
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class SeekableReadStream;
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class String;
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/**
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* Disk image formats that require decoding to read their sectors
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*/
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enum DiskImageEncoding {
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DiskImageEncodingNone,
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DiskImageEncodingNib,
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DiskImageEncodingWoz
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};
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// Used for disk image detection
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int32 computeMD5(const Common::FSNode &node, Common::String &md5, uint32 md5Bytes);
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class DataBlock {
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public:
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virtual ~DataBlock() { }
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virtual Common::SeekableReadStream *createReadStream() const = 0;
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};
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typedef Common::SharedPtr<DataBlock> DataBlockPtr;
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typedef Common::ScopedPtr<Common::SeekableReadStream> StreamPtr;
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class Files {
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public:
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virtual ~Files() { }
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virtual const DataBlockPtr getDataBlock(const Common::Path &filename, uint offset = 0) const = 0;
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virtual Common::SeekableReadStream *createReadStream(const Common::Path &filename, uint offset = 0) const = 0;
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virtual bool exists(const Common::Path &filename) const = 0;
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protected:
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class DataBlock : public Common::DataBlock {
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public:
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DataBlock(const Files *files, const Common::Path &filename, uint offset) :
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_files(files),
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_filename(filename),
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_offset(offset) { }
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Common::SeekableReadStream *createReadStream() const override {
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return _files->createReadStream(_filename, _offset);
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}
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private:
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const Common::Path _filename;
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uint _offset;
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const Files *_files;
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};
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};
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class DiskImage {
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public:
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DiskImage() :
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_inputStream(nullptr),
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_decodeStream(nullptr),
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_decodeBuffer(nullptr),
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_encoding(DiskImageEncodingNone),
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_lazyDecoding(false),
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_tracks(0),
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_sectorsPerTrack(0),
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_bytesPerSector(0),
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_sectorLimit(0),
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_firstSector(0) { }
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~DiskImage() {
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delete _inputStream;
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delete _decodeStream; // frees _decodeBuffer
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}
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bool open(const Common::Path &filename);
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bool open(const Common::FSNode &node);
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const DataBlockPtr getDataBlock(uint track, uint sector, uint offset = 0, uint size = 0) const;
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Common::SeekableReadStream *createReadStream(uint track, uint sector, uint offset = 0, uint size = 0, uint sectorsUsed = 0) const;
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Common::SeekableReadStream *releaseStream();
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Common::SeekableReadStream *getDiskStream() const { return _decodeBuffer ? _decodeStream : _inputStream; }
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uint32 read(void *dataPtr, uint32 diskPosition, uint32 dataSize);
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void setLazyDecoding(bool lazyDecoding) { _lazyDecoding = lazyDecoding; }
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void setSectorLimit(uint sectorLimit) { _sectorLimit = sectorLimit; } // Maximum number of sectors to read per track before stepping
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uint getBytesPerSector() const { return _bytesPerSector; }
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uint getSectorsPerTrack() const { return _sectorsPerTrack; }
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uint getTracks() const { return _tracks; }
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protected:
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class DataBlock : public Common::DataBlock {
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public:
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DataBlock(const DiskImage *disk, uint track, uint sector, uint offset, uint size, uint sectorLimit) :
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_track(track),
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_sector(sector),
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_offset(offset),
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_size(size),
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_sectorLimit(sectorLimit),
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_disk(disk) { }
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Common::SeekableReadStream *createReadStream() const override {
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return _disk->createReadStream(_track, _sector, _offset, _size, _sectorLimit);
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}
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private:
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uint _track, _sector, _offset, _size;
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uint _sectorLimit;
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const DiskImage *_disk;
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};
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Common::String _name;
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Common::SeekableReadStream *_inputStream;
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Common::SeekableReadStream *_decodeStream;
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byte *_decodeBuffer;
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Common::BitArray _decodedTracks;
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DiskImageEncoding _encoding;
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bool _lazyDecoding;
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uint _tracks, _sectorsPerTrack, _bytesPerSector, _firstSector;
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uint _sectorLimit;
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private:
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bool open(const Common::String &name, Common::File *f);
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void decodeTrack(uint track);
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};
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// Data in plain files
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class Files_Plain : public Files {
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public:
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const DataBlockPtr getDataBlock(const Common::Path &filename, uint offset = 0) const override;
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Common::SeekableReadStream *createReadStream(const Common::Path &filename, uint offset = 0) const override;
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bool exists(const Common::Path &filename) const override { return Common::File::exists(filename); }
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};
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// Data in files contained in Apple DOS 3.3 disk image
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class Files_AppleDOS : public Files {
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public:
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Files_AppleDOS();
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~Files_AppleDOS() override;
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bool open(const Common::Path &filename);
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const DataBlockPtr getDataBlock(const Common::Path &filename, uint offset = 0) const override;
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Common::SeekableReadStream *createReadStream(const Common::Path &filename, uint offset = 0) const override;
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bool exists(const Common::Path &filename) const override { return _toc.contains(filename); }
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private:
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enum FileType {
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kFileTypeText = 0,
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kFileTypeAppleSoft = 2,
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kFileTypeBinary = 4
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};
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enum {
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kSectorSize = 256,
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kFilenameLen = 30
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};
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struct TrackSector {
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byte track;
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byte sector;
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};
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struct TOCEntry {
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byte type;
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uint16 totalSectors;
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Common::Array<TrackSector> sectors;
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};
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void readVTOC();
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void readSectorList(TrackSector start, Common::Array<TrackSector> &list);
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Common::SeekableReadStream *createReadStreamText(const TOCEntry &entry) const;
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Common::SeekableReadStream *createReadStreamBinary(const TOCEntry &entry) const;
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DiskImage *_disk;
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Common::HashMap<Common::Path, TOCEntry, Common::Path::IgnoreCase_Hash, Common::Path::IgnoreCase_EqualTo> _toc;
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};
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} // End of namespace Common
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#endif
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