scummvm/backends/platform/wii
Le Philousophe e6e6a40ebf WII: Avoid reading at null address when restoring mouse cursors
When the engine doesn't sepcify any cursor, an empty cursor is on the
stack.
When restoring it after displaying the virtual keyboard, if the game is
not CLUT8, the game and the cursor palette are nullptr.
In this case, clear the palette.
2024-12-01 17:10:50 +01:00
..
gdb-network.txt WII: Add Code for GDB Debugging Over Ethernet using TCP 2023-05-15 00:51:27 +01:00
gdb.txt
main.cpp WII: Removed system restart when exiting ScummVM 2023-12-20 08:46:06 +01:00
module.mk
options.cpp
options.h
osystem.cpp BACKENDS: WII: Start considering game paths as Path class 2023-12-24 13:19:25 +01:00
osystem.h GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
osystem_events.cpp WII: Add Console Message When Console is Shown / Hidden 2023-08-28 23:12:20 +01:00
osystem_gfx.cpp WII: Avoid reading at null address when restoring mouse cursors 2024-12-01 17:10:50 +01:00
osystem_sfx.cpp JANITORIAL: Fix beeing typo in osystem_sfx.cpp 2024-05-18 13:52:31 +02:00
wii.mk WII: Add Code for GDB Debugging Over Ethernet using TCP 2023-05-15 00:51:27 +01:00