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The default savepath on macOS used to be in the user Document folder. However ScummVM requires special permission to access that folder, and if the user denied it, this caused various issues. This implement ticket #11428. This commit also contains migration code that that old configs that used the default path are set explicitly to use the old default path. So the change of savepath will only be for new users.
33 lines
1.2 KiB
C
33 lines
1.2 KiB
C
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PLATFORM_SDL_MACOSX_WRAPPER_H
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#define PLATFORM_SDL_MACOSX_WRAPPER_H
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#include <common/str.h>
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Common::String getDesktopPathMacOSX();
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Common::String getDocumentsPathMacOSX();
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Common::String getResourceAppBundlePathMacOSX();
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Common::String getAppSupportPathMacOSX();
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Common::String getMacBundleName();
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#endif
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