mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
The New 3DS requires more linear memory to launch the app than the Old 3DS does; this was causing the 3DS port to instantly crash on New 3DS models. This commit fixes that while allowing for future functionality coming soon(TM).
85 lines
2.3 KiB
C++
85 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "backends/platform/3ds/osystem.h"
|
|
#include "backends/plugins/3ds/3ds-provider.h"
|
|
|
|
#include <3ds.h>
|
|
#include <malloc.h>
|
|
|
|
enum {
|
|
SYSTEM_MODEL_2DS = 3
|
|
};
|
|
|
|
// Set the size of the stack.
|
|
u32 __stacksize__ = 64 * 1024;
|
|
|
|
// Set the size of the linear heap to allow a larger application heap.
|
|
// We do this in backends/platform/3ds/allocHeapsOverride.cpp
|
|
|
|
int main(int argc, char *argv[]) {
|
|
// Initialize basic libctru stuff
|
|
cfguInit();
|
|
gfxInitDefault();
|
|
|
|
// 800px wide top screen is not available on old 2DS systems
|
|
u8 systemModel = 0;
|
|
CFGU_GetSystemModel(&systemModel);
|
|
gfxSetWide(systemModel != SYSTEM_MODEL_2DS);
|
|
|
|
romfsInit();
|
|
osSetSpeedupEnable(true);
|
|
// consoleInit(GFX_TOP, NULL);
|
|
gdbHioDevInit();
|
|
gdbHioDevRedirectStdStreams(true, true, true);
|
|
|
|
#ifdef USE_LIBCURL
|
|
const uint32 soc_sharedmem_size = 0x10000;
|
|
void *soc_sharedmem = memalign(0x1000, soc_sharedmem_size);
|
|
socInit((u32 *)soc_sharedmem, soc_sharedmem_size);
|
|
#endif
|
|
|
|
g_system = new N3DS::OSystem_3DS();
|
|
assert(g_system);
|
|
|
|
#ifdef DYNAMIC_MODULES
|
|
PluginManager::instance().addPluginProvider(new CTRPluginProvider());
|
|
#endif
|
|
|
|
int res = scummvm_main(argc, argv);
|
|
|
|
g_system->destroy();
|
|
|
|
// Turn on both screen backlights before exiting.
|
|
if (R_SUCCEEDED(gspLcdInit())) {
|
|
GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTH);
|
|
gspLcdExit();
|
|
}
|
|
|
|
#ifdef USE_LIBCURL
|
|
socExit();
|
|
#endif
|
|
gdbHioDevExit();
|
|
romfsExit();
|
|
gfxExit();
|
|
cfguExit();
|
|
return res;
|
|
}
|