mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
Use references everywhere it's possible. Use override keyword to raise errors when there are discrepancies.
108 lines
2.7 KiB
C++
108 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef BACKENDS_NETWORKING_ENET_SOCKET_H
|
|
#define BACKENDS_NETWORKING_ENET_SOCKET_H
|
|
|
|
#ifdef WIN32
|
|
// Including winsock2.h will result in errors, we have to define
|
|
// SOCKET ourselves.
|
|
#include <basetsd.h>
|
|
typedef UINT_PTR SOCKET;
|
|
|
|
typedef SOCKET ENetSocket;
|
|
#else
|
|
typedef int ENetSocket;
|
|
#endif
|
|
|
|
#include "common/str.h"
|
|
|
|
namespace Networking {
|
|
|
|
class Socket {
|
|
public:
|
|
/**
|
|
* A representation of a raw UDP socket.
|
|
* @param socket Contains the socket itself.
|
|
*/
|
|
Socket(ENetSocket socket);
|
|
~Socket();
|
|
|
|
/**
|
|
* Send data to the specified address and port.
|
|
* @param address Address to send data to.
|
|
* @param port Port number to send data to.
|
|
* @param data The data which will be sent.
|
|
* @retval true on successful.
|
|
* @retval false on failure.
|
|
*/
|
|
bool send(const Common::String &address, int port, const char *data);
|
|
/**
|
|
* Checks for received data.
|
|
* @retval true if received data.
|
|
* @retval false otherwise.
|
|
*/
|
|
bool receive();
|
|
|
|
/**
|
|
* Get the data received from socket.
|
|
* @return String containing received data.
|
|
* @note receive() must be called and returned true to get actual data.
|
|
*/
|
|
Common::String getData();
|
|
|
|
/**
|
|
* Get the host name of received data.
|
|
* @return The host name
|
|
* @note receive() must be called and returned true to get host name.
|
|
*/
|
|
Common::String getHost();
|
|
/**
|
|
* Get the port number of received data.
|
|
* @return The port number
|
|
* @note receive() must be called and returned true to get port.
|
|
*/
|
|
int getPort();
|
|
private:
|
|
/**
|
|
* Representation of the UDP socket.
|
|
*/
|
|
ENetSocket _socket;
|
|
/**
|
|
* String containing the recent data received,
|
|
* @see getData()
|
|
*/
|
|
Common::String _recentData;
|
|
/**
|
|
* String containing the last received host.
|
|
* @see getHost()
|
|
*/
|
|
Common::String _recentHost;
|
|
/**
|
|
* The last last received port number
|
|
* @see getPort()
|
|
*/
|
|
int _recentPort;
|
|
};
|
|
|
|
} // End of namespace Networking
|
|
|
|
#endif
|