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Pretending that the manager starts in the overlay mode was really confusing. Also, the concept of _workScreen seemed great in theory but lead to various subtle errors which were very hard to debug (related to cursor handling, resolution changing etc). |
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.. | ||
atari-c2p-asm.h | ||
atari-c2p-asm.S | ||
atari-cursor.cpp | ||
atari-cursor.h | ||
atari-graphics-asm.h | ||
atari-graphics-asm.S | ||
atari-graphics-superblitter.h | ||
atari-graphics-supervidel.h | ||
atari-graphics-videl.h | ||
atari-graphics.cpp | ||
atari-graphics.h | ||
atari-pendingscreenchanges.cpp | ||
atari-pendingscreenchanges.h | ||
atari-screen.cpp | ||
atari-screen.h |