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https://github.com/scummvm/scummvm.git
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86 lines
2.3 KiB
C++
86 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef _WII_FILESYSTEM_FACTORY_H_
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#define _WII_FILESYSTEM_FACTORY_H_
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#include "common/str.h"
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#include "common/singleton.h"
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#include "backends/fs/fs-factory.h"
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#include <gctypes.h>
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/**
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* Creates WiiFilesystemNode objects.
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*
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* Parts of this class are documented in the base interface class, FilesystemFactory.
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*/
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class WiiFilesystemFactory final : public FilesystemFactory, public Common::Singleton<WiiFilesystemFactory> {
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public:
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typedef Common::String String;
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enum FileSystemType {
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kDVD,
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kSMB
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};
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AbstractFSNode *makeRootFileNode() const override;
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AbstractFSNode *makeCurrentDirectoryFileNode() const override;
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AbstractFSNode *makeFileNodePath(const Common::String &path) const override;
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void asyncInit();
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void asyncDeinit();
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#ifdef USE_WII_SMB
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void asyncInitNetwork();
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void setSMBLoginData(const String &server, const String &share,
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const String &username, const String &password);
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#endif
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bool isMounted(FileSystemType type);
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bool failedToMount(FileSystemType type);
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void mount(FileSystemType type);
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void umount(FileSystemType type);
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void mountByPath(const String &path);
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void umountUnused(const String &path);
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protected:
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WiiFilesystemFactory();
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private:
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friend class Common::Singleton<SingletonBaseType>;
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bool _dvdMounted;
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bool _smbMounted;
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bool _dvdError;
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bool _smbError;
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#ifdef USE_WII_SMB
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String _smbServer;
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String _smbShare;
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String _smbUsername;
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String _smbPassword;
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#endif
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};
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#endif /*Wii_FILESYSTEM_FACTORY_H*/
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