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43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#if defined(__DS__)
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "backends/fs/devoptab/devoptab-fs-factory.h"
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#include <sys/iosupport.h>
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DevoptabFilesystemFactory::DevoptabFilesystemFactory() {
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// skip in, out and err
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for (uint8 i = 3; i < STD_MAX; ++i) {
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const devoptab_t *dt = devoptab_list[i];
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if (!dt || !dt->name || !dt->open_r || !dt->diropen_r)
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continue;
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addDrive(Common::String(dt->name) + ":/");
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}
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}
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#endif
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