scummvm/backends/fs/chroot/chroot-fs-factory.h
Thierry Crozat ab13d18e58 BACKENDS: Add function in FS Factory to map scummvm path to system path
In most cases they are the same, but in the case of a sandboxed filesystem,
they may be different. Mapping to the full system path allows using the
path with system functions, such as fopen() or third party libraries (for
example to pass a soundfont path to the fluidsynth library).
2023-12-03 16:17:32 +00:00

50 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_FS_CHROOT_CHROOT_FS_FACTORY_H
#define BACKENDS_FS_CHROOT_CHROOT_FS_FACTORY_H
#include "backends/fs/fs-factory.h"
/**
* FIXME: Warning, using this factory in your backend may silently break some
* features. Instances are, for example, the FluidSynth code, and the POSIX
* plugin code.
*/
class ChRootFilesystemFactory final : public FilesystemFactory {
public:
explicit ChRootFilesystemFactory(const Common::String &root);
AbstractFSNode *makeRootFileNode() const override;
AbstractFSNode *makeCurrentDirectoryFileNode() const override;
AbstractFSNode *makeFileNodePath(const Common::String &path) const override;
void addVirtualDrive(const Common::String &name, const Common::String &path);
Common::String getSystemFullPath(const Common::String& path) const override;
private:
const Common::String _root;
Common::StringMap _virtualDrives;
};
#endif /* BACKENDS_FS_CHROOT_CHROOT_FS_FACTORY_H */