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Use references everywhere it's possible. Use override keyword to raise errors when there are discrepancies.
64 lines
2.3 KiB
C++
64 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_CLOUD_ID_IDCREATEDIRECTORYREQUEST_H
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#define BACKENDS_CLOUD_ID_IDCREATEDIRECTORYREQUEST_H
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#include "backends/cloud/storage.h"
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#include "backends/networking/curl/request.h"
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#include "common/callback.h"
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namespace Cloud {
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namespace Id {
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class IdStorage;
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class IdCreateDirectoryRequest: public Networking::Request {
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Common::String _requestedParentPath;
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Common::String _requestedDirectoryName;
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IdStorage *_storage;
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Storage::BoolCallback _boolCallback;
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Request *_workingRequest;
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bool _ignoreCallback;
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Common::String _date;
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void start();
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void createdBaseDirectoryCallback(const Storage::BoolResponse &response);
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void createdBaseDirectoryErrorCallback(const Networking::ErrorResponse &error);
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void resolveId();
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void idResolvedCallback(const Storage::UploadResponse &response);
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void idResolveFailedCallback(const Networking::ErrorResponse &error);
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void createdDirectoryCallback(const Storage::BoolResponse &response);
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void createdDirectoryErrorCallback(const Networking::ErrorResponse &error);
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void finishCreation(bool success);
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public:
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IdCreateDirectoryRequest(IdStorage *storage, const Common::String &parentPath, const Common::String &directoryName, Storage::BoolCallback cb, Networking::ErrorCallback ecb);
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~IdCreateDirectoryRequest() override;
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void handle() override;
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void restart() override;
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Common::String date() const override;
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};
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} // End of namespace Id
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} // End of namespace Cloud
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#endif
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