scummvm/devtools/create_engine/create_engine.vcxproj.user
Paul Gilbert d4ec8c5815 CREATE_ENGINE: Add new -events option for events-based project
This gives an option for creating a project where the event
handling is centralized in a single processing loop, and is
then dispatched to 'views' that contain the game logic.
Like the original skeleton engine, the created events-based
engine contains a single default view showing a palette cycle.
2023-06-08 20:16:36 -07:00

12 lines
No EOL
603 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerCommandArguments>
</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerCommandArguments>test1 -events</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>