scummvm/graphics/fonts/winfont.h
2023-12-24 13:19:25 +01:00

115 lines
3.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GRAPHICS_WINFONT_H
#define GRAPHICS_WINFONT_H
#include "common/str.h"
#include "graphics/font.h"
namespace Common {
class SeekableReadStream;
class WinResources;
}
namespace Graphics {
struct WinFontDirEntry {
WinFontDirEntry() : points(0) {}
WinFontDirEntry(const Common::String &name, uint16 p) : faceName(name), points(p) {}
// This is really just a simple identifier to match a directory entry with
// If need-be, we can add other things to check such as italics and strikethrough, etc.
Common::String faceName;
uint16 points;
};
class WinFont : public Font {
public:
WinFont();
~WinFont();
/**
* Open a font with a name in an FON file.
*
* If dirEntry is not given, the first font in the FONTDIR will be loaded
*/
bool loadFromFON(const Common::Path &fileName, const WinFontDirEntry &dirEntry = WinFontDirEntry());
bool loadFromFON(Common::SeekableReadStream &stream, const WinFontDirEntry &dirEntry = WinFontDirEntry());
/** Open a font from an FNT file */
bool loadFromFNT(const Common::Path &fileName);
/** Close this font */
void close();
// Font API
int getFontHeight() const { return _pixHeight; }
int getFontAscent() const { return _ascent; }
int getMaxCharWidth() const { return _maxWidth; }
Common::String getName() const { return _name; }
int getCharWidth(uint32 chr) const;
void drawChar(Surface *dst, uint32 chr, int x, int y, uint32 color) const;
int getStyle() const;
static WinFont *scaleFont(const WinFont *src, int newSize);
private:
bool loadFromEXE(Common::WinResources *exe, const Common::Path &fileName, const WinFontDirEntry &dirEntry);
uint32 getFontIndex(Common::SeekableReadStream &stream, const WinFontDirEntry &dirEntry);
Common::String getFONFontName(Common::SeekableReadStream &stream);
bool loadFromFNT(Common::SeekableReadStream &stream);
char indexToCharacter(uint16 index) const;
uint16 characterToIndex(uint32 character) const;
uint16 _pixHeight;
uint16 _maxWidth;
uint16 _ascent;
byte _firstChar;
byte _lastChar;
byte _defaultChar;
bool _italic;
bool _strikethrough;
bool _underline;
uint16 _weight;
Common::String _name;
enum {
kFontStyleRegular,
kFontStyleBold = 1,
kFontStyleItalic = 2,
kFontStyleUnderline = 4,
};
uint16 _glyphCount;
struct GlyphEntry {
GlyphEntry() { bitmap = 0; charWidth = 0; offset = 0; }
~GlyphEntry() { delete[] bitmap; }
uint16 charWidth;
uint32 offset;
byte *bitmap;
} *_glyphs;
};
} // End of namespace Graphics
#endif