scummvm/engines/ultima/nuvie/gui/gui_console.h
2024-05-13 09:47:27 +03:00

64 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_GUI_GUI_CONSOLE_H
#define NUVIE_GUI_GUI_CONSOLE_H
#include "ultima/nuvie/gui/widgets/gui_widget.h"
#include "ultima/nuvie/gui/gui_types.h"
#include "ultima/nuvie/gui/gui_font.h"
#include "ultima/nuvie/screen/screen.h"
namespace Ultima {
namespace Nuvie {
class GUI_Console : public GUI_Widget {
GUI_Color *bg_color;
GUI_Font *font;
uint16 num_cols;
uint16 num_rows;
Std::list<Std::string> data;
public:
GUI_Console(uint16 x, uint16 y, uint16 w, uint16 h);
~GUI_Console() override;
/* Map the color to the display */
void SetDisplay(Screen *s) override;
/* Show the widget */
void Display(bool full_redraw) override;
/* events, used for dragging the area. */
GUI_status MouseDown(int x, int y, Shared::MouseButton button) override;
GUI_status MouseUp(int x, int y, Shared::MouseButton button) override;
GUI_status MouseMotion(int x, int y, uint8 state) override;
virtual void AddLine(const Std::string &line);
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif