scummvm/engines/tinsel/noir/notebook_page.h
2022-06-10 23:12:34 +03:00

69 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TINSEL_NOTEBOOK_PAGE_H // prevent multiple includes
#define TINSEL_NOTEBOOK_PAGE_H
#include "common/scummsys.h"
#include "tinsel/anim.h"
#include "tinsel/tinsel.h"
#include "tinsel/object.h"
namespace Tinsel {
class NotebookLine {
public:
int _id = 0;
void crossOut();
void clear();
void fillIn(int pageLine);
private:
bool _crossedOut = false;
ANIM _anim = {};
OBJECT *_obj = nullptr;
OBJECT *_scribbles = nullptr;
ANIM _scribbleAnim = {};
};
class NotebookPage {
public:
bool containsClue(int id);
void crossClue(int id);
void addLine(int id);
void setTitle(int id);
int32 getTitle() const;
void fillIn();
void clear();
int getPointedClue(const Common::Point &point) const;
int getClueForLine(int line) const;
void handlePointAtLine(int line);
private:
int indexOfClue(int id) const;
int _pointedClue = -1;
const static uint32 MAX_ENTRIES_PER_PAGE = 8;
NotebookLine _lines[MAX_ENTRIES_PER_PAGE] = {};
uint32 _numLines = 0;
};
} // End of namespace Tinsel
#endif // SCUMMVM_NOTEBOOK_PAGE_H