scummvm/engines/tetraedge/game/global_bonus_menu.cpp
2023-01-16 17:36:43 +01:00

118 lines
3.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "tetraedge/tetraedge.h"
#include "tetraedge/game/application.h"
#include "tetraedge/game/global_bonus_menu.h"
namespace Tetraedge {
GlobalBonusMenu::GlobalBonusMenu() : _entered(false) {
}
void GlobalBonusMenu::enter() {
Application *app = g_engine->getApplication();
app->appSpriteLayout().setVisible(true);
app->captureFade();
_entered = true;
load("menus/bonusmenu/GlobalBonusMenu.lua");
TeLayout *menu = layoutChecked("menu");
app->frontLayout().addChild(menu);
// Original checks each layout's existence
TeButtonLayout *btn;
btn = buttonLayout("Val");
if (btn)
btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onValButtonValidated);
btn = buttonLayout("Bar");
if (btn)
btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onBarButtonValidated);
btn = buttonLayout("Cit");
if (btn)
btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onCitButtonValidated);
btn = buttonLayout("Ara");
if (btn)
btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onAraButtonValidated);
btn = buttonLayout("Syb2");
if (btn)
btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onSyb2ButtonValidated);
btn = buttonLayout("Syb3");
if (btn)
btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onSyb3ButtonValidated);
btn = buttonLayout("Back");
if (btn)
btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onQuitButton);
}
void GlobalBonusMenu::leave() {
if (!_entered)
return;
Application *app = g_engine->getApplication();
app->captureFade();
TeLuaGUI::unload();
app->fade();
_entered = false;
}
bool GlobalBonusMenu::onSomeButtonValidated(const char *script) {
Application *app = g_engine->getApplication();
app->captureFade();
leave();
app->bonusMenu().enter(script);
app->fade();
return false;
}
bool GlobalBonusMenu::onAraButtonValidated() {
return onSomeButtonValidated("menus/bonusmenu/Ara.lua");
}
bool GlobalBonusMenu::onBarButtonValidated() {
return onSomeButtonValidated("menus/bonusmenu/Bar.lua");
}
bool GlobalBonusMenu::onCitButtonValidated() {
return onSomeButtonValidated("menus/bonusmenu/Cit.lua");
}
bool GlobalBonusMenu::onSyb2ButtonValidated() {
return onSomeButtonValidated("menus/bonusmenu/Syb2.lua");
}
bool GlobalBonusMenu::onSyb3ButtonValidated() {
return onSomeButtonValidated("menus/bonusmenu/Syb3.lua");
}
bool GlobalBonusMenu::onValButtonValidated() {
return onSomeButtonValidated("menus/bonusmenu/Val.lua");
}
bool GlobalBonusMenu::onQuitButton() {
Application *app = g_engine->getApplication();
app->captureFade();
leave();
app->mainMenu().enter();
app->fade();
return true;
}
} // end namespace Tetraedge