scummvm/engines/startrek/rooms/feather7.cpp
Eugene Sandulenko 934fa3d66b
STARTREK: Fix linking on ARM64 macOS
This requires function pointers to be aligned to 64 bits, and
from the other hand, Action struct requires packing on MSVC, otherwise
it produces the following warning:

  Warning    C4121    'StarTrek::RoomAction': alignment of a member was sensitive to packing

This commit adds a dummy member to the Action struct, but in general, this
design is not ideal.
2024-10-24 13:10:40 +02:00

215 lines
6.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "startrek/room.h"
#define OBJECT_QUETZECOATL 8
namespace StarTrek {
extern const RoomAction feather7ActionList[] = {
{ {ACTION_TICK, 1, 0, 0, 0}, &Room::feather7Tick1 },
{ {ACTION_TICK, 40, 0, 0, 0}, &Room::feather7Tick40 },
{ {ACTION_DONE_WALK, 1, 0, 0, 0}, &Room::feather7KirkReachedSeat },
{ {ACTION_DONE_WALK, 2, 0, 0, 0}, &Room::feather7SpockReachedSeat },
{ {ACTION_DONE_WALK, 3, 0, 0, 0}, &Room::feather7MccoyReachedSeat },
{ {ACTION_DONE_ANIM, 4, 0, 0, 0}, &Room::feather7QuetzecoatlReachedSeat },
{ {ACTION_DONE_ANIM, 1, 0, 0, 0}, &Room::feather7KirkSatDown },
{ {ACTION_DONE_ANIM, 2, 0, 0, 0}, &Room::feather7ReadyToBeamOut },
{ {ACTION_LIST_END, 0, 0, 0, 0}, nullptr }
};
enum feather7TextIds {
TX_SPEAKER_KIRK, TX_SPEAKER_MCCOY, TX_SPEAKER_SPOCK, TX_SPEAKER_STRAGEY, TX_SPEAKER_QUETZECOATL,
TX_FEA7_001, TX_FEA7_002, TX_FEA7_003, TX_FEA7_004, TX_FEA7_005,
TX_FEA7_006, TX_FEA7_007, TX_FEA7_008, TX_FEA7_009, TX_FEA7_010,
TX_FEA7_011, TX_FEA7_012, TX_FEA7_013, TX_FEA7_014, TX_FEA7_015,
TX_FEA7_016, TX_FEA7_017, TX_FEA7_018, TX_FEA7_019, TX_FEA7_020,
TX_FEA7_021, TX_FEA7_022, TX_FEA7_023, TX_FEA7_024, TX_FEA7_025,
TX_FEA7_026, TX_FEA7_027, TX_FEA7_028, TX_FEA7_029, TX_FEA7_030
};
// TODO: Finish floppy offsets
extern const RoomTextOffsets feather7TextOffsets[] = {
{ TX_SPEAKER_KIRK, 1064, 0, 0, 0 },
{ TX_SPEAKER_MCCOY, 1075, 0, 0, 0 },
{ TX_SPEAKER_SPOCK, 1085, 0, 0, 0 },
{ TX_SPEAKER_STRAGEY, 1095, 0, 0, 0 },
{ TX_SPEAKER_QUETZECOATL, 1107, 0, 0, 0 },
{ TX_FEA7_001, 4842, 0, 0, 0 },
{ TX_FEA7_002, 4802, 0, 0, 0 },
{ TX_FEA7_003, 4674, 0, 0, 0 },
{ TX_FEA7_004, 2517, 0, 0, 0 },
{ TX_FEA7_005, 1697, 0, 0, 0 },
{ TX_FEA7_006, 1896, 0, 0, 0 },
{ TX_FEA7_007, 2446, 0, 0, 0 },
{ TX_FEA7_008, 3887, 0, 0, 0 },
{ TX_FEA7_009, 4020, 0, 0, 0 },
{ TX_FEA7_010, 2002, 0, 0, 0 },
{ TX_FEA7_011, 4128, 0, 0, 0 },
{ TX_FEA7_012, 2687, 0, 0, 0 },
{ TX_FEA7_013, 4602, 0, 0, 0 },
{ TX_FEA7_014, 3614, 0, 0, 0 },
{ TX_FEA7_015, 4443, 0, 0, 0 },
{ TX_FEA7_016, 2250, 0, 0, 0 },
{ TX_FEA7_017, 1120, 0, 0, 0 },
{ TX_FEA7_018, 3069, 0, 0, 0 },
{ TX_FEA7_019, 2117, 0, 0, 0 },
{ TX_FEA7_020, 2044, 0, 0, 0 },
{ TX_FEA7_021, 1334, 0, 0, 0 },
{ TX_FEA7_022, 1214, 0, 0, 0 },
{ TX_FEA7_023, 1547, 0, 0, 0 },
{ TX_FEA7_024, 3724, 0, 0, 0 },
{ TX_FEA7_025, 4164, 0, 0, 0 },
{ TX_FEA7_026, 3297, 0, 0, 0 },
{ TX_FEA7_027, 1490, 0, 0, 0 },
{ TX_FEA7_028, 4381, 0, 0, 0 },
{ TX_FEA7_029, 2295, 0, 0, 0 },
{ TX_FEA7_030, 2806, 0, 0, 0 },
{ -1, 0, 0, 0, 0 }
};
extern const RoomText feather7Texts[] = {
{ -1, Common::UNK_LANG, "" }
};
void Room::feather7Tick1() {
playVoc("FEA7LOOP");
playMidiMusicTracks(MIDITRACK_33);
_awayMission->disableInput = 2;
loadActorAnim(OBJECT_QUETZECOATL, "s5r7qn", 0x106, 0x98);
}
void Room::feather7Tick40() {
if (_awayMission->feather.diedFromStalactites)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_017);
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_022);
if (_awayMission->redshirtDead)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_021);
// BUGFIX: Show this even if redshirt isn't dead (he wishes you wouldn't have knocked
// out Tlaoxac)
if (_awayMission->feather.knockedOutTlaoxac)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_023);
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_027);
walkCrewmanC(OBJECT_KIRK, 0x6c, 0x93, &Room::feather7KirkReachedSeat);
walkCrewmanC(OBJECT_SPOCK, 0xbb, 0x8c, &Room::feather7SpockReachedSeat);
walkCrewmanC(OBJECT_MCCOY, 0x8d, 0x8c, &Room::feather7MccoyReachedSeat);
loadActorAnimC(OBJECT_QUETZECOATL, "s5r7qw", -1, -1, &Room::feather7QuetzecoatlReachedSeat);
}
void Room::feather7KirkReachedSeat() {
loadActorAnimC(OBJECT_KIRK, "s5r7ks", -1, -1, &Room::feather7KirkSatDown);
}
void Room::feather7SpockReachedSeat() {
loadActorAnim2(OBJECT_SPOCK, "s5r7ss");
}
void Room::feather7MccoyReachedSeat() {
loadActorAnim2(OBJECT_MCCOY, "s5r7ms");
}
void Room::feather7QuetzecoatlReachedSeat() {
loadActorAnim2(OBJECT_QUETZECOATL, "s5r7qn", 0x97, 0x98);
}
void Room::feather7KirkSatDown() {
const TextRef choices1[] = {
TX_SPEAKER_KIRK,
TX_FEA7_005, TX_FEA7_006, TX_FEA7_010,
TX_END
};
int choice = showMultipleTexts(choices1);
if (choice == 0) {
_roomVar.feather.insultedQuetzecoatl = true;
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_020);
} else if (choice == 1)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_019);
else
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_016);
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_029);
const TextRef choices2[] = {
TX_SPEAKER_KIRK,
TX_FEA7_007, TX_FEA7_004, TX_FEA7_012,
TX_END
};
choice = showMultipleTexts(choices2);
if (choice == 0) {
_roomVar.feather.insultedQuetzecoatl = true;
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_030);
} else if (choice == 1)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_018);
else {
_roomVar.feather.insultedQuetzecoatl = true;
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_026);
}
showText(TX_SPEAKER_SPOCK, TX_FEA7_014);
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_024);
const TextRef choices3[] = {
TX_SPEAKER_KIRK,
TX_FEA7_008, TX_FEA7_009, TX_FEA7_011,
TX_END
};
choice = showMultipleTexts(choices3);
if (choice == 0) {
_roomVar.feather.insultedQuetzecoatl = true;
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_025);
} else if (choice == 1)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_028);
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_015);
showText(TX_SPEAKER_MCCOY, TX_FEA7_013);
showText(TX_SPEAKER_KIRK, TX_FEA7_003);
loadActorAnimC(OBJECT_KIRK, "s5r7ku", -1, -1, &Room::feather7ReadyToBeamOut);
loadActorAnim2(OBJECT_SPOCK, "s5r7su");
loadActorAnim2(OBJECT_MCCOY, "s5r7mu");
}
void Room::feather7ReadyToBeamOut() {
if (_awayMission->redshirtDead)
showText(TX_SPEAKER_KIRK, TX_FEA7_002);
else {
_awayMission->feather.missionScore += 1;
showText(TX_SPEAKER_KIRK, TX_FEA7_001);
}
if (!_roomVar.feather.insultedQuetzecoatl)
_awayMission->feather.missionScore += 2;
_awayMission->feather.missionScore += 4;
loadActorAnim2(OBJECT_QUETZECOATL, "s5r7qt");
endMission(_awayMission->feather.missionScore, 0x13, 0);
}
}