scummvm/engines/startrek/rooms/feather3.cpp
Eugene Sandulenko 934fa3d66b
STARTREK: Fix linking on ARM64 macOS
This requires function pointers to be aligned to 64 bits, and
from the other hand, Action struct requires packing on MSVC, otherwise
it produces the following warning:

  Warning    C4121    'StarTrek::RoomAction': alignment of a member was sensitive to packing

This commit adds a dummy member to the Action struct, but in general, this
design is not ideal.
2024-10-24 13:10:40 +02:00

496 lines
18 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "startrek/room.h"
#define OBJECT_TLAOXAC 8
#define OBJECT_KNIFE 9
#define OBJECT_ROCK 10
#define HOTSPOT_LEFT_EXIT 0x20
#define HOTSPOT_LIGHT_1 0x21
#define HOTSPOT_LIGHT_2 0x22
#define KNIFE_X 0x64
#define KNIFE_Y 0xb4
namespace StarTrek {
extern const RoomAction feather3ActionList[] = {
{ {ACTION_TICK, 1, 0, 0, 0}, &Room::feather3Tick1 },
{ {ACTION_TICK, 40, 0, 0, 0}, &Room::feather3Tick40 },
{ {ACTION_TOUCHED_HOTSPOT, 0, 0, 0, 0}, &Room::feather3TouchedHotspot0 },
{ {ACTION_USE, OBJECT_SPOCK, OBJECT_TLAOXAC, 0, 0}, &Room::feather3UseSpockOnTlaoxac },
{ {ACTION_USE, OBJECT_MCCOY, OBJECT_TLAOXAC, 0, 0}, &Room::feather3UseMccoyOnTlaoxac },
{ {ACTION_USE, OBJECT_REDSHIRT, OBJECT_TLAOXAC, 0, 0}, &Room::feather3UseRedshirtOnTlaoxac },
{ {ACTION_USE, OBJECT_SPOCK, HOTSPOT_LEFT_EXIT, 0, 0}, &Room::feather3UseCrewmanOnLeftExit },
{ {ACTION_USE, OBJECT_MCCOY, HOTSPOT_LEFT_EXIT, 0, 0}, &Room::feather3UseCrewmanOnLeftExit },
{ {ACTION_USE, OBJECT_REDSHIRT, HOTSPOT_LEFT_EXIT, 0, 0}, &Room::feather3UseCrewmanOnLeftExit },
{ {ACTION_USE, OBJECT_ICOMM, 0, 0, 0}, &Room::feather3UseCommunicator },
{ {ACTION_USE, OBJECT_ISNAKE, OBJECT_KIRK, 0, 0}, &Room::feather3UseSnakeOnKirk },
{ {ACTION_USE, OBJECT_ISNAKE, OBJECT_SPOCK, 0, 0}, &Room::feather3UseSnakeOnSpock },
{ {ACTION_USE, OBJECT_ISNAKE, OBJECT_REDSHIRT, 0, 0}, &Room::feather3UseSnakeOnRedshirt },
{ {ACTION_FINISHED_WALKING, 2, 0, 0, 0}, &Room::feather3KirkReachedRedshirtWithSnake },
{ {ACTION_USE, OBJECT_ISNAKE, OBJECT_MCCOY, 0, 0}, &Room::feather3UseSnakeOnMccoy },
{ {ACTION_USE, OBJECT_ISNAKE, OBJECT_TLAOXAC, 0, 0}, &Room::feather3UseSnakeOnTlaoxac },
{ {ACTION_USE, OBJECT_IKNIFE, OBJECT_SPOCK, 0, 0}, &Room::feather3UseKnifeOnSpock },
{ {ACTION_USE, OBJECT_IKNIFE, OBJECT_MCCOY, 0, 0}, &Room::feather3UseKnifeOnMccoy },
{ {ACTION_USE, OBJECT_IKNIFE, OBJECT_REDSHIRT, 0, 0}, &Room::feather3UseKnifeOnRedshirt },
{ {ACTION_USE, OBJECT_IROCK, OBJECT_TLAOXAC, 0, 0}, &Room::feather3UseRockOnTlaoxac },
{ {ACTION_FINISHED_WALKING, 3, 0, 0, 0}, &Room::feather3KirkReachedPositionToThrowRock },
{ {ACTION_TIMER_EXPIRED, 4, 0, 0, 0}, &Room::feather3Timer4Expired },
{ {ACTION_TIMER_EXPIRED, 2, 0, 0, 0}, &Room::feather3Timer2Expired },
{ {ACTION_TIMER_EXPIRED, 3, 0, 0, 0}, &Room::feather3Timer3Expired },
{ {ACTION_FINISHED_ANIMATION, 4, 0, 0, 0}, &Room::feather3TlaoxacKnockedOutFromRockThrow },
{ {ACTION_USE, OBJECT_IPHASERS, 0xff, 0, 0}, &Room::feather3UsePhaser },
{ {ACTION_USE, OBJECT_IPHASERK, 0xff, 0, 0}, &Room::feather3UsePhaser },
{ {ACTION_TALK, OBJECT_MCCOY, 0, 0, 0}, &Room::feather3TalkToMccoy },
{ {ACTION_TALK, OBJECT_SPOCK, 0, 0, 0}, &Room::feather3TalkToSpock },
{ {ACTION_TALK, OBJECT_REDSHIRT, 0, 0, 0}, &Room::feather3TalkToRedshirt },
{ {ACTION_TALK, OBJECT_TLAOXAC, 0, 0, 0}, &Room::feather3TalkToTlaoxac },
{ {ACTION_FINISHED_ANIMATION, 2, 0, 0, 0}, &Room::feather3TlaoxacKilledRedshirt },
{ {ACTION_USE, OBJECT_IMTRICOR, OBJECT_TLAOXAC, 0, 0}, &Room::feather3UseMTricorderOnTlaoxac },
{ {ACTION_USE, OBJECT_IMEDKIT, OBJECT_TLAOXAC, 0, 0}, &Room::feather3UseMedkitOnTlaoxac },
{ {ACTION_USE, OBJECT_IMEDKIT, OBJECT_REDSHIRT, 0, 0}, &Room::feather3UseMedkitOnRedshirt },
{ {ACTION_USE, OBJECT_IMEDKIT, 0xff, 0, 0}, &Room::feather3UseMedkitAnywhere },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_1, 0, 0}, &Room::feather3UseMTricorderOnLight },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_2, 0, 0}, &Room::feather3UseMTricorderOnLight },
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_LIGHT_1, 0, 0}, &Room::feather3UseSTricorderOnLight },
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_LIGHT_2, 0, 0}, &Room::feather3UseSTricorderOnLight },
{ {ACTION_USE, OBJECT_ISTRICOR, 0xff, 0, 0}, &Room::feather3UseSTricorderAnywhere },
{ {ACTION_GET, OBJECT_KNIFE, 0, 0, 0}, &Room::feather3GetKnife },
{ {ACTION_FINISHED_WALKING, 1, 0, 0, 0}, &Room::feather3ReachedKnife },
{ {ACTION_TIMER_EXPIRED, 1, 0, 0, 0}, &Room::feather3Timer1Expired },
{ {ACTION_FINISHED_ANIMATION, 1, 0, 0, 0}, &Room::feather3PickedUpKnife },
{ {ACTION_LOOK, OBJECT_SPOCK, 0, 0, 0}, &Room::feather3LookAtSpock },
{ {ACTION_LOOK, OBJECT_REDSHIRT, 0, 0, 0}, &Room::feather3LookAtRedshirt },
{ {ACTION_LOOK, OBJECT_TLAOXAC, 0, 0, 0}, &Room::feather3LookAtTlaoxac },
{ {ACTION_LOOK, HOTSPOT_LIGHT_1, 0, 0, 0}, &Room::feather3LookAtLight },
{ {ACTION_LOOK, HOTSPOT_LIGHT_2, 0, 0, 0}, &Room::feather3LookAtLight },
{ {ACTION_LOOK, OBJECT_MCCOY, 0, 0, 0}, &Room::feather3LookAtMccoy },
{ {ACTION_LOOK, OBJECT_KNIFE, 0, 0, 0}, &Room::feather3LookAtKnife },
{ {ACTION_LIST_END, 0, 0, 0, 0}, nullptr }
};
enum feather3TextIds {
TX_SPEAKER_KIRK, TX_SPEAKER_MCCOY, TX_SPEAKER_SPOCK, TX_SPEAKER_STRAGEY, TX_SPEAKER_TLAOXAC,
TX_FEA3_001, TX_FEA3_002, TX_FEA3_003, TX_FEA3_004, TX_FEA3_005,
TX_FEA3_006, TX_FEA3_007, TX_FEA3_008, TX_FEA3_009, TX_FEA3_010,
TX_FEA3_011, TX_FEA3_012, TX_FEA3_013, TX_FEA3_014, TX_FEA3_015,
TX_FEA3_016, TX_FEA3_017, TX_FEA3_018, TX_FEA3_019, TX_FEA3_020,
TX_FEA3_021, TX_FEA3_022, TX_FEA3_023, TX_FEA3_024, TX_FEA3_025,
TX_FEA3_026, TX_FEA3_027, TX_FEA3_028, TX_FEA3_029, TX_FEA3_030,
TX_FEA3_031, TX_FEA3_032, TX_FEA3_033, TX_FEA3_034, TX_FEA3_035,
TX_FEA3_036, TX_FEA3_037, TX_FEA3_038, TX_FEA3_039, TX_FEA3_040,
TX_FEA3_041, TX_FEA3_042, TX_FEA3_043, TX_FEA3_044, TX_FEA3N000,
TX_FEA3N001, TX_FEA3N002, TX_FEA3N003, TX_FEA3N004, TX_FEA3N005,
TX_FEA3N006, TX_FEA3N007, TX_FEA3N010, TX_FEA3N011, TX_FEA3N012,
TX_LOVA_100, TX_DIALOG_ERROR
};
// TODO: Finish floppy offsets
extern const RoomTextOffsets feather3TextOffsets[] = {
{ TX_SPEAKER_KIRK, 2681, 0, 0, 0 },
{ TX_SPEAKER_MCCOY, 2692, 0, 0, 0 },
{ TX_SPEAKER_SPOCK, 2702, 0, 0, 0 },
{ TX_SPEAKER_STRAGEY, 2712, 0, 0, 0 },
{ TX_SPEAKER_TLAOXAC, 2724, 0, 0, 0 },
{ TX_FEA3_001, 5973, 0, 0, 0 },
{ TX_FEA3_002, 6028, 0, 0, 0 },
{ TX_FEA3_003, 6157, 0, 0, 0 },
{ TX_FEA3_004, 4518, 0, 0, 0 },
{ TX_FEA3_005, 5799, 0, 0, 0 },
{ TX_FEA3_006, 1987, 0, 0, 0 },
{ TX_FEA3_007, 4639, 0, 0, 0 },
{ TX_FEA3_008, 2843, 0, 0, 0 },
{ TX_FEA3_009, 5281, 0, 0, 0 },
{ TX_FEA3_010, 6762, 0, 0, 0 },
{ TX_FEA3_011, 5418, 0, 0, 0 },
{ TX_FEA3_012, 1792, 0, 0, 0 },
{ TX_FEA3_013, 5619, 0, 0, 0 },
{ TX_FEA3_014, 6616, 0, 0, 0 },
{ TX_FEA3_015, 3671, 0, 0, 0 },
{ TX_FEA3_016, 3704, 0, 0, 0 },
{ TX_FEA3_017, 3849, 0, 0, 0 },
{ TX_FEA3_018, 3551, 0, 0, 0 },
{ TX_FEA3_019, 5496, 0, 0, 0 },
{ TX_FEA3_020, 4360, 0, 0, 0 },
{ TX_FEA3_021, 6832, 0, 0, 0 },
{ TX_FEA3_022, 5695, 0, 0, 0 },
{ TX_FEA3_023, 6936, 0, 0, 0 },
{ TX_FEA3_024, 6979, 0, 0, 0 },
{ TX_FEA3_025, 5367, 0, 0, 0 },
{ TX_FEA3_026, 3470, 0, 0, 0 },
{ TX_FEA3_027, 3780, 0, 0, 0 },
{ TX_FEA3_028, 3602, 0, 0, 0 },
{ TX_FEA3_029, 3890, 0, 0, 0 },
{ TX_FEA3_030, 6800, 0, 0, 0 },
{ TX_FEA3_031, 4683, 0, 0, 0 },
{ TX_FEA3_032, 5871, 0, 0, 0 },
{ TX_FEA3_033, 5470, 0, 0, 0 },
{ TX_FEA3_034, 4757, 0, 0, 0 },
{ TX_FEA3_035, 4032, 0, 0, 0 },
{ TX_FEA3_036, 2733, 0, 0, 0 },
{ TX_FEA3_037, 6278, 0, 0, 0 },
{ TX_FEA3_038, 5916, 0, 0, 0 },
{ TX_FEA3_039, 5108, 0, 0, 0 },
{ TX_FEA3_040, 6493, 0, 0, 0 },
{ TX_FEA3_041, 4107, 0, 0, 0 },
{ TX_FEA3_042, 6387, 0, 0, 0 },
{ TX_FEA3_043, 4207, 0, 0, 0 },
{ TX_FEA3_044, 4882, 0, 0, 0 },
{ TX_FEA3N000, 3092, 0, 0, 0 },
{ TX_FEA3N001, 3030, 0, 0, 0 },
{ TX_FEA3N002, 3135, 0, 0, 0 },
{ TX_FEA3N003, 3344, 0, 0, 0 },
{ TX_FEA3N004, 4158, 0, 0, 0 },
{ TX_FEA3N005, 2971, 0, 0, 0 },
{ TX_FEA3N006, 5225, 0, 0, 0 },
{ TX_FEA3N007, 3199, 0, 0, 0 },
{ TX_FEA3N010, 6878, 0, 0, 0 },
{ TX_FEA3N011, 3408, 0, 0, 0 },
{ TX_FEA3N012, 2883, 0, 0, 0 },
{ TX_LOVA_100, 8620, 0, 0, 0 },
{ TX_DIALOG_ERROR, 7022, 0, 0, 0 },
{ -1, 0, 0, 0, 0 }
};
extern const RoomText feather3Texts[] = {
{ -1, Common::UNK_LANG, "" }
};
void Room::feather3Tick1() {
playVoc("FEA3LOOP");
playMidiMusicTracks(MIDITRACK_27);
if (!_awayMission->feather.tlaoxacTestPassed) {
loadActorAnim(OBJECT_TLAOXAC, "s5r3as", 0x2e, 0xab);
loadMapFile("feath3b");
} else if (!_awayMission->feather.tookKnife)
loadActorAnim(OBJECT_KNIFE, "s5r3nf", 0x64, 0xb4);
}
void Room::feather3Tick40() {
if (!_awayMission->feather.tlaoxacTestPassed)
showText(TX_SPEAKER_TLAOXAC, TX_FEA3_036);
}
void Room::feather3TouchedHotspot0() { // Tlaoxac prevents you from passing this point
if (!_awayMission->feather.tlaoxacTestPassed)
showText(TX_SPEAKER_TLAOXAC, TX_FEA3_035);
}
void Room::feather3UseSpockOnTlaoxac() {
showText(TX_SPEAKER_SPOCK, TX_FEA3_026);
showText(TX_SPEAKER_MCCOY, TX_FEA3_018);
showText(TX_SPEAKER_SPOCK, TX_FEA3_028);
showText(TX_SPEAKER_MCCOY, TX_FEA3_015);
}
void Room::feather3UseMccoyOnTlaoxac() {
showText(TX_SPEAKER_MCCOY, TX_FEA3_016);
showText(TX_SPEAKER_SPOCK, TX_FEA3_027);
showText(TX_SPEAKER_MCCOY, TX_FEA3_017);
}
void Room::feather3UseRedshirtOnTlaoxac() {
if (!_awayMission->redshirtDead)
showText(TX_SPEAKER_STRAGEY, TX_FEA3_029);
}
void Room::feather3UseCrewmanOnLeftExit() {
if (!_awayMission->feather.tlaoxacTestPassed)
showText(TX_SPEAKER_TLAOXAC, TX_FEA3_041);
}
void Room::feather3UseCommunicator() {
showText(TX_SPEAKER_SPOCK, TX_FEA3_024);
}
void Room::feather3UseSnakeOnKirk() {
if (!_awayMission->feather.tlaoxacTestPassed && !_awayMission->redshirtDead) {
if (_roomVar.feather.showedSnakeToTlaoxac && _awayMission->feather.numRocksThrownAtTlaoxac == 0) {
showText(TX_SPEAKER_TLAOXAC, TX_FEA3_043);
_awayMission->feather.tlaoxacTestPassed = true;
_awayMission->feather.missionScore += 2;
loadMapFile("feather3");
loadActorAnim(OBJECT_KNIFE, "s5r3nf", KNIFE_X, KNIFE_Y);
_awayMission->feather.field2e = true;
} else
showDescription(TX_FEA3N004);
}
}
void Room::feather3UseSnakeOnSpock() {
if (_roomVar.feather.showedSnakeToTlaoxac)
showText(TX_SPEAKER_SPOCK, TX_FEA3_004);
else
showText(TX_SPEAKER_SPOCK, TX_FEA3_020);
}
void Room::feather3UseSnakeOnRedshirt() {
if (!_awayMission->feather.tlaoxacTestPassed && !_awayMission->redshirtDead) {
if (_roomVar.feather.showedSnakeToTlaoxac && _awayMission->feather.numRocksThrownAtTlaoxac == 0) {
walkCrewmanC(OBJECT_KIRK, 0x7c, 0xbc, &Room::feather3KirkReachedRedshirtWithSnake);
_awayMission->disableInput = true;
} else
showText(TX_SPEAKER_STRAGEY, TX_FEA3_031);
}
}
void Room::feather3KirkReachedRedshirtWithSnake() {
_awayMission->disableInput = false;
showText(TX_SPEAKER_STRAGEY, TX_FEA3_034);
showText(TX_SPEAKER_TLAOXAC, TX_FEA3_044);
_awayMission->feather.tlaoxacTestPassed = true;
_awayMission->feather.missionScore += 1;
loadMapFile("feather3");
loadActorAnim(OBJECT_KNIFE, "s5r3nf", KNIFE_X, KNIFE_Y);
_awayMission->feather.field2e = true;
}
void Room::feather3UseSnakeOnMccoy() {
showText(TX_SPEAKER_MCCOY, TX_FEA3_007);
}
void Room::feather3UseSnakeOnTlaoxac() {
if (!_awayMission->feather.tlaoxacTestPassed && _awayMission->feather.numRocksThrownAtTlaoxac == 0) {
showText(TX_SPEAKER_TLAOXAC, TX_FEA3_039);
_roomVar.feather.showedSnakeToTlaoxac = true;
if (!_awayMission->feather.showedSnakeToTlaoxac) {
_awayMission->feather.showedSnakeToTlaoxac = true;
_awayMission->feather.missionScore += 1;
}
}
}
void Room::feather3UseKnifeOnSpock() {
showText(TX_SPEAKER_SPOCK, TX_FEA3_025);
}
void Room::feather3UseKnifeOnMccoy() {
showText(TX_SPEAKER_MCCOY, TX_FEA3_011); // BUGFIX: Speaker is Mccoy, not Spock.
}
void Room::feather3UseKnifeOnRedshirt() {
if (!_awayMission->redshirtDead)
showText(TX_SPEAKER_STRAGEY, TX_FEA3_033); // BUGFIX: Speaker is Stragey, not Spock.
}
void Room::feather3UseRockOnTlaoxac() {
if (_roomVar.feather.tlaoxacUnconscious)
showText(TX_SPEAKER_MCCOY, TX_FEA3_009);
else {
_awayMission->feather.numRocksThrownAtTlaoxac++;
_awayMission->disableInput = true;
walkCrewmanC(OBJECT_KIRK, 0xac, 0xb4, &Room::feather3KirkReachedPositionToThrowRock);
}
}
void Room::feather3KirkReachedPositionToThrowRock() {
_awayMission->crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_W;
loadActorAnim2(OBJECT_KIRK, "s5r3kt");
loadActorAnim(OBJECT_ROCK, "s5r3rt", 0x80, 0x7e);
_awayMission->timers[4] = 21;
if (_awayMission->feather.numRocksThrownAtTlaoxac == 2) {
_awayMission->feather.knockedOutTlaoxac = true;
_awayMission->feather.missionScore -= 2;
loadActorAnimC(OBJECT_TLAOXAC, "s5r3ad", -1, -1, &Room::feather3TlaoxacKnockedOutFromRockThrow);
playVoc("ROCKFACE");
_awayMission->timers[2] = 24;
} else {
loadActorAnim2(OBJECT_TLAOXAC, "s5r3ah");
playVoc("ROCKFACE");
_awayMission->timers[3] = 97;
}
}
void Room::feather3Timer4Expired() {
}
void Room::feather3Timer2Expired() {
if (!_awayMission->feather.tookKnife)
loadActorAnim(OBJECT_KNIFE, "s5r3nf", KNIFE_X, KNIFE_Y);
}
void Room::feather3Timer3Expired() {
_awayMission->disableInput = false;
loadActorStandAnim(OBJECT_KIRK);
}
void Room::feather3TlaoxacKnockedOutFromRockThrow() {
_awayMission->disableInput = false;
loadActorStandAnim(OBJECT_KIRK);
showDescription(TX_FEA3N006);
if (!_awayMission->feather.tookKnife && !_awayMission->feather.field2e)
showText(TX_SPEAKER_MCCOY, TX_FEA3_008);
_awayMission->feather.tlaoxacTestPassed = true;
_roomVar.feather.tlaoxacUnconscious = true;
loadMapFile("feather3");
}
void Room::feather3UsePhaser() {
showText(TX_SPEAKER_SPOCK, TX_FEA3_023);
}
void Room::feather3TalkToMccoy() {
showText(TX_SPEAKER_MCCOY, TX_FEA3_005);
}
void Room::feather3TalkToSpock() {
showText(TX_SPEAKER_SPOCK, TX_FEA3_022);
}
void Room::feather3TalkToRedshirt() {
if (!_awayMission->redshirtDead)
showText(TX_SPEAKER_STRAGEY, TX_FEA3_032);
}
void Room::feather3TalkToTlaoxac() {
if (!_awayMission->feather.tlaoxacTestPassed && !_awayMission->redshirtDead && !_roomVar.feather.tlaoxacUnconscious) {
if (!_roomVar.feather.showedSnakeToTlaoxac)
showText(TX_SPEAKER_TLAOXAC, TX_FEA3_038);
else if (_awayMission->feather.numRocksThrownAtTlaoxac != 0)
showText(TX_SPEAKER_TLAOXAC, TX_FEA3_038);
else {
const TextRef choices[] = {
TX_SPEAKER_KIRK,
TX_FEA3_001, TX_FEA3_002, TX_FEA3_003,
TX_END
};
int choice = showMultipleTexts(choices);
if (choice == 0)
showText(TX_SPEAKER_TLAOXAC, TX_FEA3_037);
else if (choice == 1)
showText(TX_SPEAKER_TLAOXAC, TX_FEA3_042);
else if (choice == 2) { // Accidentally insulted Quetzecoatl
showText(TX_SPEAKER_TLAOXAC, TX_FEA3_040);
_awayMission->disableInput = true;
loadActorAnimC(OBJECT_TLAOXAC, "s5r3aj", -1, -1, &Room::feather3TlaoxacKilledRedshirt);
playMidiMusicTracks(MIDITRACK_2);
loadActorAnim(OBJECT_REDSHIRT, "s5r3rd");
_awayMission->redshirtDead = true;
} else
showDescription(TX_DIALOG_ERROR);
}
}
}
void Room::feather3TlaoxacKilledRedshirt() {
_awayMission->disableInput = false;
}
void Room::feather3UseMTricorderOnTlaoxac() {
if (_roomVar.feather.tlaoxacUnconscious)
mccoyScan(DIR_W, TX_SPEAKER_MCCOY, TX_FEA3_010);
else
mccoyScan(DIR_W, TX_SPEAKER_MCCOY, TX_FEA3_014);
}
void Room::feather3UseMedkitOnTlaoxac() {
if (_awayMission->feather.knockedOutTlaoxac)
showText(TX_SPEAKER_MCCOY, TX_FEA3_012);
}
void Room::feather3UseMedkitOnRedshirt() {
if (_awayMission->redshirtDead) {
mccoyScan(DIR_N, TX_SPEAKER_MCCOY, TX_FEA3_030);
}
}
void Room::feather3UseMedkitAnywhere() {
showText(TX_SPEAKER_MCCOY, TX_FEA3_006);
}
void Room::feather3UseMTricorderOnLight() {
mccoyScan(DIR_W, TX_SPEAKER_MCCOY, TX_FEA3_013);
}
void Room::feather3UseSTricorderOnLight() {
spockScan(DIR_W, TX_SPEAKER_SPOCK, TX_FEA3_019);
}
void Room::feather3UseSTricorderAnywhere() {
spockScan(DIR_S, TX_SPEAKER_SPOCK, TX_FEA3_021);
}
void Room::feather3GetKnife() {
_awayMission->feather.missionScore += 1;
walkCrewmanC(OBJECT_KIRK, 0x57, 0xb4, &Room::feather3ReachedKnife);
_awayMission->disableInput = true;
}
void Room::feather3ReachedKnife() {
loadActorAnimC(OBJECT_KIRK, "s5r1kg", -1, -1, &Room::feather3PickedUpKnife);
_awayMission->timers[1] = 20;
}
void Room::feather3Timer1Expired() {
giveItem(OBJECT_IKNIFE);
loadActorStandAnim(OBJECT_KNIFE);
}
void Room::feather3PickedUpKnife() {
_awayMission->disableInput = false;
loadActorStandAnim(OBJECT_KIRK);
showDescription(TX_FEA3N010);
}
void Room::feather3LookAtSpock() {
if (!_awayMission->feather.knockedOutTlaoxac && !_awayMission->feather.tlaoxacTestPassed)
showDescription(TX_FEA3N002);
else // ENHANCEMENT: Originally did nothing here. Fall back to default behaviour in the engine.
_awayMission->rdfStillDoDefaultAction = true;
}
void Room::feather3LookAtRedshirt() {
if (_awayMission->redshirtDead)
showDescription(TX_FEA3N005);
else
showDescription(TX_FEA3N012);
}
void Room::feather3LookAtTlaoxac() {
if (_awayMission->feather.knockedOutTlaoxac)
showDescription(TX_FEA3N003);
else
showDescription(TX_FEA3N007);
}
void Room::feather3LookAtLight() {
showDescription(TX_FEA3N001);
}
void Room::feather3LookAtMccoy() {
showDescription(TX_FEA3N000);
}
void Room::feather3LookAtKnife() {
showDescription(TX_FEA3N011);
}
}