mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
200 lines
5.3 KiB
C++
200 lines
5.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef QDENGINE_MINIGAMES_TETRIS_H
|
|
#define QDENGINE_MINIGAMES_TETRIS_H
|
|
|
|
#include "common/debug.h"
|
|
|
|
#include "qdengine/qd_fwd.h"
|
|
#include "qdengine/qdcore/qd_minigame_interface.h"
|
|
|
|
namespace QDEngine {
|
|
|
|
class qdTetrisMiniGame : public qdMiniGameInterface {
|
|
public:
|
|
qdTetrisMiniGame() {
|
|
_flyingObjs = _hiddenObjs = nullptr;
|
|
}
|
|
~qdTetrisMiniGame() {
|
|
free(_flyingObjs);
|
|
free(_hiddenObjs);
|
|
}
|
|
|
|
bool init(const qdEngineInterface *engine_interface) {
|
|
debugC(1, kDebugMinigames, "Tetris::init()");
|
|
|
|
_engine = engine_interface;
|
|
_scene = engine_interface->current_scene_interface();
|
|
if (!_scene)
|
|
return false;
|
|
|
|
if (!_flyingObjs) {
|
|
_flyingObjs = (qdMinigameObjectInterface **)malloc(5 * sizeof(qdMinigameObjectInterface *));
|
|
|
|
if (!_flyingObjs)
|
|
return false;
|
|
|
|
for (int i = 0; i < 5; i++) {
|
|
Common::String name = Common::String::format("\xeb\xe5\xf2\xe8\xf2%d", i + 1); // "летит%i"
|
|
_flyingObjs[i] = _scene->object_interface(_scene->minigame_parameter(name.c_str()));
|
|
}
|
|
}
|
|
|
|
if (!_hiddenObjs) {
|
|
_hiddenObjs = (qdMinigameObjectInterface **)malloc(5 * sizeof(qdMinigameObjectInterface *));
|
|
|
|
if (!_hiddenObjs)
|
|
return false;
|
|
|
|
for (int i = 0; i < 5; i++) {
|
|
Common::String name = Common::String::format("\xf1\xea\xf0\xfb\xf2%d", i + 1); // "скрыт%i"
|
|
_hiddenObjs[i] = _scene->object_interface(_scene->minigame_parameter(name.c_str()));
|
|
}
|
|
}
|
|
|
|
_lastRowObj = _scene->object_interface(_scene->minigame_parameter("last_row"));
|
|
|
|
return true;
|
|
}
|
|
|
|
bool quant(float dt) {
|
|
debugC(3, kDebugMinigames, "Tetris::quant(%f)", dt);
|
|
|
|
for (int i = 0; i < 5; i++ ) {
|
|
if (_flyingObjs[i]->is_state_active("\xeb\xe5\xf2\xe8\xf2") // "летит"
|
|
&& _hiddenObjs[i]->is_state_active("\xed\xe5\xf2")) { // "нет"
|
|
|
|
mgVect2i pos = _flyingObjs[i]->screen_R();
|
|
|
|
if (pos.x <= 251) {
|
|
int activeColumn = getActiveColumn();
|
|
if (activeColumn < 12)
|
|
activeColumn = 12;
|
|
if (pos.y > 535 - 10 * activeColumn)
|
|
_hiddenObjs[i]->set_state("\xe4\xe0"); // "да"
|
|
} else {
|
|
if (pos.y > 535 - 10 * getActiveColumn())
|
|
_hiddenObjs[i]->set_state("\xe4\xe0"); // "да"
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool finit() {
|
|
debugC(1, kDebugMinigames, "Tetris::finit()");
|
|
|
|
if (_scene) {
|
|
_engine->release_scene_interface(_scene);
|
|
_scene = 0;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool new_game(const qdEngineInterface *engine_interface) {
|
|
return true;
|
|
}
|
|
|
|
int save_game(const qdEngineInterface *engine_interface, const qdMinigameSceneInterface *scene_interface, char *buffer, int buffer_size) {
|
|
return 0;
|
|
}
|
|
|
|
int load_game(const qdEngineInterface *engine_interface, const qdMinigameSceneInterface *scene_interface, const char *buffer, int buffer_size) {
|
|
return 0;
|
|
}
|
|
|
|
enum { INTERFACE_VERSION = 99 };
|
|
int version() const {
|
|
return INTERFACE_VERSION;
|
|
}
|
|
|
|
private:
|
|
int getActiveColumn() {
|
|
if (_lastRowObj->is_state_active("0"))
|
|
return 0;
|
|
if (_lastRowObj->is_state_active("1"))
|
|
return 1;
|
|
if (_lastRowObj->is_state_active("2"))
|
|
return 2;
|
|
if (_lastRowObj->is_state_active("3"))
|
|
return 3;
|
|
if (_lastRowObj->is_state_active("4"))
|
|
return 4;
|
|
if (_lastRowObj->is_state_active("5"))
|
|
return 5;
|
|
if (_lastRowObj->is_state_active("6"))
|
|
return 6;
|
|
if (_lastRowObj->is_state_active("7"))
|
|
return 7;
|
|
if (_lastRowObj->is_state_active("8"))
|
|
return 8;
|
|
if (_lastRowObj->is_state_active("9"))
|
|
return 9;
|
|
if (_lastRowObj->is_state_active("10"))
|
|
return 10;
|
|
if (_lastRowObj->is_state_active("11"))
|
|
return 11;
|
|
if (_lastRowObj->is_state_active("12"))
|
|
return 12;
|
|
if (_lastRowObj->is_state_active("13"))
|
|
return 13;
|
|
if (_lastRowObj->is_state_active("14"))
|
|
return 14;
|
|
if (_lastRowObj->is_state_active("15"))
|
|
return 15;
|
|
if (_lastRowObj->is_state_active("16"))
|
|
return 16;
|
|
if (_lastRowObj->is_state_active("17"))
|
|
return 17;
|
|
if (_lastRowObj->is_state_active("18"))
|
|
return 18;
|
|
if (_lastRowObj->is_state_active("19"))
|
|
return 19;
|
|
if (_lastRowObj->is_state_active("20"))
|
|
return 20;
|
|
if (_lastRowObj->is_state_active("21"))
|
|
return 21;
|
|
if (_lastRowObj->is_state_active("22"))
|
|
return 22;
|
|
if (_lastRowObj->is_state_active("23"))
|
|
return 23;
|
|
if (_lastRowObj->is_state_active("24"))
|
|
return 24;
|
|
|
|
return 0;
|
|
}
|
|
|
|
private:
|
|
const qdEngineInterface *_engine = nullptr;
|
|
qdMinigameSceneInterface *_scene = nullptr;
|
|
|
|
qdMinigameObjectInterface **_flyingObjs = nullptr;
|
|
qdMinigameObjectInterface **_hiddenObjs = nullptr;
|
|
qdMinigameObjectInterface *_lastRowObj = nullptr;
|
|
|
|
};
|
|
|
|
} // namespace QDEngine
|
|
|
|
#endif // QDENGINE_MINIGAMES_TETRIS_H
|