scummvm/engines/kyra/sound/sound_towns_lok.cpp
2024-05-13 09:47:29 +03:00

402 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "kyra/sound/sound_intern.h"
#include "kyra/resource/resource.h"
#include "audio/softsynth/fmtowns_pc98/towns_euphony.h"
#include "common/config-manager.h"
#include "backends/audiocd/audiocd.h"
namespace Kyra {
SoundTowns_LoK::SoundTowns_LoK(KyraEngine_v1 *vm, Audio::Mixer *mixer)
: Sound(vm, mixer), _lastTrack(-1), _musicTrackData(nullptr), _sfxFileData(nullptr), _cdaPlaying(false),
_sfxFileIndex((uint)-1), _musicFadeTable(nullptr), _sfxWDTable(nullptr), _sfxBTTable(nullptr), _sfxChannel(0x46), _currentResourceSet(0) {
memset(&_resInfo, 0, sizeof(_resInfo));
_player = new EuphonyPlayer(_mixer);
}
SoundTowns_LoK::~SoundTowns_LoK() {
g_system->getAudioCDManager()->stop();
haltTrack();
delete _player;
delete[] _musicTrackData;
delete[] _sfxFileData;
for (int i = 0; i < 3; i++)
initAudioResourceInfo(i, nullptr);
}
bool SoundTowns_LoK::init() {
if (!_vm->existExtractedCDAudioFiles()
&& !_vm->isDataAndCDAudioReadFromSameCD()) {
_vm->warnMissingExtractedCDAudio();
}
int unused = 0;
_musicFadeTable = _vm->staticres()->loadRawData(k1TownsMusicFadeTable, unused);
_sfxWDTable = _vm->staticres()->loadRawData(k1TownsSFXwdTable, unused);
_sfxBTTable = _vm->staticres()->loadRawData(k1TownsSFXbtTable, unused);
_musicTrackData = new uint8[50570];
if (!_player->init())
return false;
if (!loadInstruments())
return false;
/*_player->driver()->intf()->callback(68);
_player->driver()->intf()->callback(70, 0x33);*/
_player->driver()->setOutputVolume(1, 118, 118);
// Initialize CD for audio
g_system->getAudioCDManager()->open();
return true;
}
void SoundTowns_LoK::process() {
g_system->getAudioCDManager()->update();
}
void SoundTowns_LoK::playTrack(uint8 track) {
if (track < 2)
return;
track -= 2;
uint tTableIndex = 3 * track;
assert(tTableIndex + 2 < res()->cdaTableSize);
int trackNum = (int)READ_LE_UINT32(&res()->cdaTable[tTableIndex + 2]);
int32 loop = (int32)READ_LE_UINT32(&res()->cdaTable[tTableIndex + 1]);
if (track == _lastTrack && _musicEnabled)
return;
beginFadeOut();
if (_musicEnabled == 2 && trackNum != -1) {
_player->driver()->setOutputVolume(1, 118, 118);
g_system->getAudioCDManager()->play(trackNum + 1, loop ? -1 : 1, 0, 0);
g_system->getAudioCDManager()->update();
_cdaPlaying = true;
} else if (_musicEnabled) {
playEuphonyTrack(READ_LE_UINT32(&res()->cdaTable[tTableIndex]), loop);
_cdaPlaying = false;
}
_lastTrack = track;
}
void SoundTowns_LoK::haltTrack() {
_lastTrack = -1;
g_system->getAudioCDManager()->stop();
g_system->getAudioCDManager()->update();
_cdaPlaying = false;
for (int i = 0; i < 6; i++)
_player->driver()->channelVolume(i, 0);
for (int i = 0x40; i < 0x46; i++)
_player->driver()->channelVolume(i, 0);
for (int i = 0; i < 32; i++)
_player->configPart_enable(i, 0);
_player->stop();
}
void SoundTowns_LoK::initAudioResourceInfo(int set, void *info) {
if (set >= kMusicIntro && set <= kMusicFinale) {
delete _resInfo[set];
_resInfo[set] = info ? new SoundResourceInfo_Towns(*(SoundResourceInfo_Towns*)info) : nullptr;
}
}
void SoundTowns_LoK::selectAudioResourceSet(int set) {
if (set >= kMusicIntro && set <= kMusicFinale) {
if (_resInfo[set])
_currentResourceSet = set;
}
}
bool SoundTowns_LoK::hasSoundFile(uint file) const {
if (file < res()->fileListSize)
return (res()->fileList[file] != nullptr);
return false;
}
void SoundTowns_LoK::loadSoundFile(uint file) {
if (_sfxFileIndex == file || file >= res()->fileListSize)
return;
_sfxFileIndex = file;
delete[] _sfxFileData;
_sfxFileData = _vm->resource()->fileData(res()->fileList[file], nullptr);
}
void SoundTowns_LoK::playSoundEffect(uint16 track, uint8) {
if (!_sfxEnabled || !_sfxFileData)
return;
if (track == 0 || track == 10) {
stopAllSoundEffects();
return;
} else if (track == 1) {
fadeOutSoundEffects();
return;
}
uint8 note = 60;
if (_sfxFileIndex == 5) {
if (track == 16) {
note = 62;
track = 15;
} else if (track == 17) {
note = 64;
track = 15;
} else if (track == 18) {
note = 65;
track = 15;
}
}
uint8 *fileBody = _sfxFileData + 0x01B8;
int32 offset = (int32)READ_LE_UINT32(_sfxFileData + (track - 0x0B) * 4);
if (offset == -1)
return;
if (!_player->driver()->soundEffectIsPlaying(_sfxChannel ^ 1)) {
_sfxChannel ^= 1;
} else if (_player->driver()->soundEffectIsPlaying(_sfxChannel)) {
_sfxChannel ^= 1;
_player->driver()->stopSoundEffect(_sfxChannel);
}
uint32 *sfxHeader = (uint32 *)(fileBody + offset);
uint32 sfxHeaderID = READ_LE_UINT32(sfxHeader);
uint32 playbackBufferSize = sfxHeaderID == 1 ? 30704 : READ_LE_UINT32(&sfxHeader[3]);
uint8 *sfxPlaybackBuffer = new uint8[playbackBufferSize + 32];
memcpy(sfxPlaybackBuffer, fileBody + offset, 32);
uint8 *dst = sfxPlaybackBuffer + 32;
memset(dst, 0x80, playbackBufferSize);
uint8 *sfxBody = ((uint8 *)sfxHeader) + 0x20;
if (!sfxHeaderID) {
memcpy(dst, sfxBody, playbackBufferSize);
} else if (sfxHeaderID == 1) {
Screen::decodeFrame4(sfxBody, dst, playbackBufferSize);
} else if (_sfxWDTable) {
uint8 *tgt = dst;
uint32 sfx_BtTable_Offset = 0;
uint32 sfx_WdTable_Offset = 0;
uint32 sfx_WdTable_Number = 5;
uint32 inSize = READ_LE_UINT32(&sfxHeader[1]);
for (uint32 i = 0; i < inSize; i++) {
sfx_WdTable_Offset = (sfx_WdTable_Number * 3 << 9) + sfxBody[i] * 6;
sfx_WdTable_Number = READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset);
sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 2);
*tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xFF)];
sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 4);
*tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xFF)];
}
}
_player->driver()->channelVolume(_sfxChannel, 127);
_player->driver()->channelPan(_sfxChannel, 0x40);
_player->driver()->channelPitch(_sfxChannel, 0);
_player->driver()->playSoundEffect(_sfxChannel, note, 127, sfxPlaybackBuffer);
delete[] sfxPlaybackBuffer;
}
void SoundTowns_LoK::updateVolumeSettings() {
if (!_player)
return;
bool mute = false;
if (ConfMan.hasKey("mute"))
mute = ConfMan.getBool("mute");
_player->driver()->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
_player->driver()->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
}
void SoundTowns_LoK::enableMusic(int enable) {
if (enable && enable != _musicEnabled && _lastTrack != -1)
haltTrack();
_musicEnabled = enable;
}
void SoundTowns_LoK::stopAllSoundEffects() {
_player->driver()->channelVolume(0x46, 0);
_player->driver()->channelVolume(0x47, 0);
_player->driver()->stopSoundEffect(0x46);
_player->driver()->stopSoundEffect(0x47);
_sfxChannel = 0x46;
}
void SoundTowns_LoK::beginFadeOut() {
if (_cdaPlaying) {
for (int i = 118; i > 103; i--) {
_player->driver()->setOutputVolume(1, i, i);
_vm->delay(2 * _vm->tickLength());
}
for (int i = 103; i > 83; i -= 2) {
_player->driver()->setOutputVolume(1, i, i);
_vm->delay(2 * _vm->tickLength());
}
for (int i = 83; i > 58; i -= 2) {
_player->driver()->setOutputVolume(1, i, i);
_vm->delay(_vm->tickLength());
}
for (int i = 58; i > 0; i--) {
_player->driver()->setOutputVolume(1, i, i);
_vm->delay(1);
}
_player->driver()->setOutputVolume(1, 0, 0);
} else {
if (_lastTrack == -1 || !_player->isPlaying())
return;
uint32 ticks = 2;
int tickAdv = 0;
uint16 fadeVolCur[12];
uint16 fadeVolStep[12];
for (int i = 0; i < 6; i++) {
fadeVolCur[i] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + i) * 2]);
fadeVolStep[i] = fadeVolCur[i] / 50;
fadeVolCur[i + 6] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + 6 + i) * 2]);
fadeVolStep[i + 6] = fadeVolCur[i + 6] / 30;
}
for (int i = 0; i < 12; i++) {
for (int ii = 0; ii < 6; ii++)
_player->driver()->channelVolume(ii, fadeVolCur[ii]);
for (int ii = 0x40; ii < 0x46; ii++)
_player->driver()->channelVolume(ii, fadeVolCur[ii - 0x3A]);
for (int ii = 0; ii < 6; ii++) {
fadeVolCur[ii] -= fadeVolStep[ii];
if (fadeVolCur[ii] < 10)
fadeVolCur[ii] = 0;
fadeVolCur[ii + 6] -= fadeVolStep[ii + 6];
if (fadeVolCur[ii + 6] < 10)
fadeVolCur[ii + 6] = 0;
}
if (++tickAdv == 3) {
tickAdv = 0;
ticks += 2;
}
_vm->delay(ticks * _vm->tickLength());
}
}
haltTrack();
}
bool SoundTowns_LoK::loadInstruments() {
uint8 *twm = _vm->resource()->fileData("twmusic.pak", nullptr);
if (!twm)
return false;
Screen::decodeFrame4(twm, _musicTrackData, 50570);
for (int i = 0; i < 128; i++)
_player->driver()->loadInstrument(0, i, &_musicTrackData[i * 48 + 8]);
Screen::decodeFrame4(twm + 3232, _musicTrackData, 50570);
for (int i = 0; i < 32; i++)
_player->driver()->loadInstrument(0x40, i, &_musicTrackData[i * 128 + 8]);
_player->driver()->unloadWaveTable(-1);
uint8 *src = &_musicTrackData[32 * 128 + 8];
for (int i = 0; i < 10; i++) {
_player->driver()->loadWaveTable(src);
src = src + READ_LE_UINT16(&src[12]) + 32;
}
_player->driver()->reserveSoundEffectChannels(2);
delete[] twm;
return true;
}
void SoundTowns_LoK::playEuphonyTrack(uint32 offset, int loop) {
uint8 *twm = _vm->resource()->fileData("twmusic.pak", nullptr);
Screen::decodeFrame4(twm + 19312 + offset, _musicTrackData, 50570);
delete[] twm;
const uint8 *src = _musicTrackData + 852;
for (int i = 0; i < 32; i++)
_player->configPart_enable(i, *src++);
for (int i = 0; i < 32; i++)
_player->configPart_setType(i, *src++);
for (int i = 0; i < 32; i++)
_player->configPart_remap(i, *src++);
for (int i = 0; i < 32; i++)
_player->configPart_adjustVolume(i, *src++);
for (int i = 0; i < 32; i++)
_player->configPart_setTranspose(i, *src++);
src = _musicTrackData + 1748;
for (int i = 0; i < 6; i++)
_player->driver()->assignPartToChannel(i, *src++);
for (int i = 0x40; i < 0x46; i++)
_player->driver()->assignPartToChannel(i, *src++);
uint32 trackSize = READ_LE_UINT32(_musicTrackData + 2048);
uint8 startTick = _musicTrackData[2052];
_player->setTempo(_musicTrackData[2053]);
src = _musicTrackData + 2054;
uint32 l = READ_LE_UINT32(src + trackSize);
trackSize += (l + 4);
l = READ_LE_UINT32(src + trackSize);
trackSize += (l + 4);
_player->setLoopStatus(loop);
_player->startTrack(src, trackSize, startTick);
}
void SoundTowns_LoK::fadeOutSoundEffects() {
for (int i = 127; i > 0; i-= 12) {
_player->driver()->channelVolume(0x46, i);
_player->driver()->channelVolume(0x47, i);
_vm->delay(_vm->tickLength());
}
stopAllSoundEffects();
}
} // End of namespace Kyra